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Added by Gauss on 4.06.2012 |
More details from Game Informer.
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US Magazine GI has revealed more details for the upcoming Epic's next-gen graphical engine. The company worked with Intel, AMD, NVIDIA and QualComm 'to plan out the tech’s road map'.
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The latest issue of US Magazine Game Informer has more details on Epic's Unreal Engine 4.
Apparently, Epic is planning for Unreal 4′s lifecycle to last around a decade, beginning with the launch of the next-gen systems.
Here is a summary of the details:
• Epic talked with hardware manufacturers like Intel, AMD, Nvidia and Qualcomm to workout a tech road map.
• The demo GI saw was running on a single Nvidia GeForce GTX 680
• New image based Lens Flare tech, occurs dynamically.
• UE4 capable of producing one million particles at once with no hit to game peformance.
• Planning to release UE4 dev kit soon
• Epic wants "to empower game designers, to take charge of as much of the game production process as possible"
• "Next gen will be about alot of things besides just next-gen graphics performance"
• UE4 being designed for a decade that starts with the advent of next gen consoles
• Entire creation process streamlined, Designers can edit and recompile source code without leaving the editor,take control of the game anytime they want.
• "New interface empowers designers to tweak basic programming without having to call over a programmer, Tech artists will be able to create complex assets and programmers can expose certain values for designers as needed to give them access to simple tweaks" |
Expect more details about the engine in the upcoming days, when -hopefully- we will finally see it in action.
Meanwhile, enjoy this teaser GIF:
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NeoGAF
Forum Thread #476586
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Gematsu
Unreal Engine 4 detailed in Game Informer
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