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E3 2012: There's a F-Zero mini-game in 'Nintendo Land'    

  E3 2012: There's a F-Zero mini-game in 'Nintendo Land'
Added by Gauss on 6.06.2012

Shown at the Nintendo roundtable.

Seems that Nintendo hasn't completely forgotten about the famous racing franchise.

 

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If you remember, Nintendo announced "Nintendo Land" at their E3 press conference, which is a mini-game collection to "show off the strengths" of the Wii U control mechanism.

12 different attractions themed around Nintendo franchises were confirmed, and yes, looks like F-Zero is also appearing in the game!

At a developer roundtable this evening, the company revealed one more appearance from a long-dormant franchise: F-Zero.

The demonstration was just a simple race, and Nintendo didn't show what the GamePad tablet actually does during gameplay. Nintendo Land as a whole is meant to highlight applications of the system, but we'll have to wait a little longer to see what use the F-Zero appearance is meant to show off.

Well, at least they didn't forgot about it.

Also, read a description from the five of the game’s attractions are currently being shown off at E3:

- Donkey Kong’s Crash Course: Using the GamePad’s motion control, players tilt the controller to guide a fragile rolling cart through an obstacle course that resembles the original Donkey Kong arcade game. This single-player game lets other spectators watch the action on the TV and offer advice about how to pass the next obstacle.

- Luigi’s Ghost Mansion: The player with the GamePad is a ghost (invisible to others) who is trying to capture up to four humans armed with flashlights. The ghost must sneak around the environment by staying in the shadows and try to catch them one by one. The humans can work together to revive fallen comrades before the ghost catches everyone. If all four humans are caught before they are revived, the ghost wins. But if they are successful at shining their flashlights on the ghost long enough to reduce its hit points to zero, the humans win.

- Animal Crossing: Sweet Day: The player holding the Wii U GamePad controls two guards who are in charge of safeguarding a candy orchard from a group of candy-loving animals. Up to four other players, using the Wii Remote controllers to control these animals, must work together to outwit – and outrun – the guards. The game ends when a combined total of 50 pieces of candy are collected, or when the guards catch any one of the animals three times.

- The Legend of Zelda: Battle Quest: The player with the GamePad is an archer who can aim and shoot arrows using the screen as a view finder. That player is joined by up to three others who wield Wii Remote Plus controllers like swords. Players work together to take on a variety of enemies in a world that looks like a cloth version of a game from The Legend of Zelda series.

- Takamaru’s Ninja Castle: Based on an early Famicom game available only in Japan, this single-player game turns the GamePad into a launcher for ninja stars. Players swipe the controller’s touch screen to take out an ever-growing army of ninja attackers, earning more points for consecutive hits. Moving the GamePad around at different angles enables the player to take aim in an intuitive fashion.

Well, there you go. The game is arriving this Holiday, when the Wii U launches.


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