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Molyneux: industry wasn’t ready for Milo’s 'concept'    

  Molyneux: industry wasn’t ready for Milo’s 'concept'
Added by Gauss on 15.03.2012

According to him, Milo was too emotional for the games industry.

Remember 'Milo and Kate'? The project by Lionhead Studios unveiled at the 2009 E3 as a demonstration for Kinect. Peter Molyneux talks about it just after he left MS.

 

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In a recent interview with the now ex-Lionhead Studios boss Peter Molyneux, he talks about Project Milo, a tech demo for Kinect that was unveiled at E3 2009.

Project Milo – or Milo and Kate, as it was also known – was shown at Kinect’s unveiling during E3 2009 as a demo of what could be possible using camera recognition. The game featured the player relating to a young boy named Milo, talking to him about homework, playing with fish in ponds and more.

Well, he confirmed that Milo was canned not because it wasn’t technically possible, but because the games industry wasn’t ready for a “this delightful celebration of youth”.

“The problem with Milo wasn’t the ambition,” said Molyneux, speaking earlier this month in San Francisco. “It wasn’t the ambition or the technology; it was none of that. I just don’t think that this industry is ready for something as emotionally connecting as something like Milo.

“The real problem with Milo, and this is a problem we had lots of meetings over, was where it would be on the shelves next to all the computer games. It was just the wrong thing. It was the wrong concept for what this industry currently is. Maybe this industry one day won’t be like that, but at this particular time, having a game that celebrates the joy of inspiring something and you feel this connection, this bond; it was the wrong time for that.

He also said, they could "revisit that later on". Additionally, he commented that a lot of the technology from Milo is now used in the upcoming Fable: The Journey.

“There was a lot of technology that was in Milo that’s now in The Journey, but it’s just not this delightful celebration of youth,” Molyneux added.

We all know he has left Microsoft to start a new company called 22 Cans. Fable: The Journey, is his last game from Lionhead for MS and it will release for XBOX 360 (Kinect) this year.


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  milo rsquo molyneux wasn ldquo industry kinect just technology rdquo game lionhead wrong ready project problem journey talks celebration delightful  

 

  Molyneux: industry wasn’t ready for Milo’s 'concept'
Added by Gauss on 15.03.2012

According to him, Milo was too emotional for the games industry.

Remember 'Milo and Kate'? The project by Lionhead Studios unveiled at the 2009 E3 as a demonstration for Kinect. Peter Molyneux talks about it just after he left MS.

 

  More details   Discuss in our forums

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