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View Full Version : CoD 4 Wii dev takes a shot at The Conduit



Zeus
10-15-2009, 08:42 PM
A developer at Treyarch has taken something of a cheap shot at The Conduit (without explicitly stating the game). He implied that the control of the game was very 'jittery' and there was no way to get rid of it unlike in CoD 4 on the Wii!

<blockquote>While Wii gamers love the controls in The Conduit, the dev has a point as the controls did jump around once the sensitivity was placed higher. Much like pc’s though this side effect of jittering will not affect Call of Duty: MW Reflex as the developer has stated they are implementing “pc like” controls for the game.

“CoD4Wii has a new ‘Precision aiming mode’ - this is actually my favorite new feature of the game. It's basically an emulation of how PC aiming works, and you're going to notice a huge improvement in how precise your aim is.</blockquote>

News Source: <a href="http://nintendodpad.com/Welcome/News/Entries/2009/10/15_CoD4_Wii_dev_takes_jab_at_The_Conduit,_states_t heir_game_has_pc_like_controls.html" target="_blank">Nintendopad</a>

jse
10-16-2009, 01:23 AM
This coming from Treyarch who make all the shite call of dutys, Treyarch's shitty games is the reason Infinity Ward has dropped the "Call of Duty" prefix from their new Modern Warefare 2

Treyarch you talk **** and make **** games.

You Go To HELL!!, You Go To Hell And You DIE!!!

*StoneCold*
10-16-2009, 02:37 PM
I never had any problems with the game controls tbh

Maybe this is their way of saying ''Our graphics won't be as good, but our control's are better''

As long as the game is good i am happy, good controls and good gameplay, thats all that matters.

Battlefield
10-16-2009, 08:03 PM
Why didnt they compare to "Medal of Honor Heroes 2"? Is it because COD 4 wont on par with that? ;)

NeoNight
10-17-2009, 04:41 PM
I never had any problems with the game controls tbh

Maybe this is their way of saying ''Our graphics won't be as good, but our control's are better''

As long as the game is good i am happy, good controls and good gameplay, thats all that matters.

You would only notice what their talking about if you have the sensor bar at the top of the TV AND you make quick movements that cause you to aim away from the sensor for a second. (going from diagonal left to right for example)