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View Full Version : Article: Capcom Namco project revealed: Street Fighter x Tekken, Tekken x Street Figh



Vyse
07-25-2010, 12:40 AM
You can view the page at http://www.maxconsole.net/content.php?41360-Capcom-Namco-project-revealed-Street-Fighter-x-Tekken-Tekken-x-Street-Fighter

vboy
07-25-2010, 02:05 AM
Looks promising.

daz316
07-25-2010, 02:09 AM
not sure if i can put this on but here goes

h##p://www.youtube.com/watch?v=v0BwPhjzngQ (http://www.youtube.com/watch?v=v0BwPhjzngQ)

gameplay

osnoozeo
07-25-2010, 07:22 AM
do u guys remember the last time sf ending up in 3d. lol last i remember it didnt get do so well and in fact the game was garbage!

jbondsr
07-25-2010, 07:55 AM
I only liked Skullomania/Kairi in the old Street Fighter EX games. (Bison also had a good move set.)

Looks like it will be 3D character models in a 2D fighting plane. (Like Street Figther 4.) The Tekken characters look like they will be given more flashy/powerful moves.
Also, it seems that every time Capcom does a crossover, it automatically means tag teams.

Hopefully they don't muck it up this time.

Xenogears V
07-25-2010, 10:04 AM
What a bullsh*t. Hadoken characters against charters without hadoken...uhmmmmm....no way...

RuneEdge
07-25-2010, 10:22 AM
What a bullsh*t. Hadoken characters against charters without hadoken...uhmmmmm....no way...
For your information, the following characters dont have projectiles:

Blanka
E. Honda
Zangief
Balrog
Vega
M. Bison
Fei Long
Guy
Alex
Dudley

Now what was your point again?

QrafTee
07-25-2010, 02:27 PM
do u guys remember the last time sf ending up in 3d. lol last i remember it didnt get do so well and in fact the game was garbage!I think Capcom is handling the 2D game and Namco is handling the 3D game so since they're masters of their own fighting domain... there is still hope.

Tyrael
07-25-2010, 06:47 PM
uhm, two half games on two different consoles?

Vercalos
07-25-2010, 09:51 PM
Sounds a bit interesting in theory, but I also think that, given the move sets of the respective game characters, balancing would be a nightmare.

Even the characters without projectile attacks have at least one long or two long range moves, if I remember correctly(haven't played SF in a long time). I'm curious to see how it turns out, but I'm not sure I'm willing to put any real hopes that it'll be a good game.

borbeatss
07-26-2010, 03:07 AM
This wont work. Not the way we are thinking. It's going to be SFIV with Tekken characters added. The Tekken chars won't play the same AT ALL. Fail.

nihlathak_
07-26-2010, 05:33 AM
uhm, two half games on two different consoles?
Nope, just two games. Why you are getting the idea that it's coming on separate consoles is strange, since both games are multi platform these days.

Tyrael
07-26-2010, 05:56 AM
you didn't understand my previous post. the games are half Tekken and half Street Fighter on both consoles. it's just that the PS3 game is "Tekken fighters in the Street Fighter universe" and the 360 one is "Street Fighter fighters in the Tekken universe" or vice-versa (or something like that, correct me if i'm wrong)

Xenogears V
07-26-2010, 10:05 AM
For your information, the following characters dont have projectiles:

Blanka
E. Honda
Zangief
Balrog
Vega
M. Bison
Fei Long
Guy
Alex
Dudley

Now what was your point again?

Ok and then?...and Ryu, Ken, Dhalsim, What they done?. They will not be in game?.

RuneEdge
07-26-2010, 04:59 PM
Ok and then?...and Ryu, Ken, Dhalsim, What they done?. They will not be in game?.
Totally missed the point, havent you? If all those non-projectile characters like Blanka and Zangief can survive against Ryu, Ken and Dhalsim, why would Tekken characters have a problem fitting into this game?