garyopa
10-12-2011, 11:30 AM
One of the problems with owning Jailbroken PS3 Console, is old content you purchased before expires
http://www.maxconsole.com/maxconsole/contents/RKSID00000000000000000113/icon.jpg
Now thanks to the hard-efforts of a number of PS3 researchers in how Sony's NPDRM system works, they been able to develop tools for you to re-enable your previously purchased PSN content on your PS3
Great news this morning!!!
PS3Hax member 'mallory' has released improved tools to help you reactivate your legally purchased PSN games, sitting dead on your Jailbroken PS3 Console.
This will really help those that purchased a bunch of 'content' before in the days of Jailbreaking, or during when Jailbreak'ers could go 'online', and now thanks to Sony's NPDRM system, can no longer use the 'content', because their PS3 has not see an 'recent' online packet from PSN, so instead of going 'legit' and updating your CFW console to the latest v3.72 so you can activate your old 'content', you can now use these improved tools by 'mallory' that will help you recover your previously purchased PSN 'content'.
Here is his readme on what he changed and how it works:
Based off of gitbrew’s 215d8903bc86539ca1da53519e2ac10eeafc4c27 ps3tools. .git folder not included to protect senstive info about the author.
usage:
Add the files in the npdrm_keystuff folder to your ps3 keys folder.
Create a file with your console’s 16 byte IDPS in the ‘idps’ file in your ps3 keys folder (e.g. ~/.ps3/idps).
Copy your PS3′s exdata folder containing your act.dat and rif files to your ps3 keys dir (e.g. ~/.ps3/exdata/act.dat).
Compile and have fun with your LEGALLY purchased NPDRM games!
Also works on free games without exdata/idps.
Apologies for any existing bugs in unself. Adding these changes to unself2 is left as an exercise for the reader.
v2 info:
Added npdrm magic to unself2 and readself2
unself2 doesn’t like the metadata section with type 3 in my game.
This section looks to be some kind of linking information. Here is a snippet:
crt0190002crt1190002libaudio_stub190002libaudio_st ub190002
I haven’t yet looked around to see if this is type of section is documented anywhere.
Thanks:
fail0verflow for the orginal tools
JuanNadie for figuring out NPDRM
euss for his endless hours of work on the wiki
Why didn’t you beat me to the punch, Team PS360? I didn’t need to reverse a single instruction! It isn’t that hard…
These tools are not for the PS3 'noobie', you still need to have some knowledge & files, plus it is just the 'code', you need to compile it into a working program!
Enjoy!
NEWS SOURCE: Access your Legally purchased NPDRM games (via) PS3Hax (http://www.ps3hax.net/2011/10/compile-your-legally-purchased-npdrm-games/)
http://www.maxconsole.com/maxconsole/contents/RKSID00000000000000000113/icon.jpg
Now thanks to the hard-efforts of a number of PS3 researchers in how Sony's NPDRM system works, they been able to develop tools for you to re-enable your previously purchased PSN content on your PS3
Great news this morning!!!
PS3Hax member 'mallory' has released improved tools to help you reactivate your legally purchased PSN games, sitting dead on your Jailbroken PS3 Console.
This will really help those that purchased a bunch of 'content' before in the days of Jailbreaking, or during when Jailbreak'ers could go 'online', and now thanks to Sony's NPDRM system, can no longer use the 'content', because their PS3 has not see an 'recent' online packet from PSN, so instead of going 'legit' and updating your CFW console to the latest v3.72 so you can activate your old 'content', you can now use these improved tools by 'mallory' that will help you recover your previously purchased PSN 'content'.
Here is his readme on what he changed and how it works:
Based off of gitbrew’s 215d8903bc86539ca1da53519e2ac10eeafc4c27 ps3tools. .git folder not included to protect senstive info about the author.
usage:
Add the files in the npdrm_keystuff folder to your ps3 keys folder.
Create a file with your console’s 16 byte IDPS in the ‘idps’ file in your ps3 keys folder (e.g. ~/.ps3/idps).
Copy your PS3′s exdata folder containing your act.dat and rif files to your ps3 keys dir (e.g. ~/.ps3/exdata/act.dat).
Compile and have fun with your LEGALLY purchased NPDRM games!
Also works on free games without exdata/idps.
Apologies for any existing bugs in unself. Adding these changes to unself2 is left as an exercise for the reader.
v2 info:
Added npdrm magic to unself2 and readself2
unself2 doesn’t like the metadata section with type 3 in my game.
This section looks to be some kind of linking information. Here is a snippet:
crt0190002crt1190002libaudio_stub190002libaudio_st ub190002
I haven’t yet looked around to see if this is type of section is documented anywhere.
Thanks:
fail0verflow for the orginal tools
JuanNadie for figuring out NPDRM
euss for his endless hours of work on the wiki
Why didn’t you beat me to the punch, Team PS360? I didn’t need to reverse a single instruction! It isn’t that hard…
These tools are not for the PS3 'noobie', you still need to have some knowledge & files, plus it is just the 'code', you need to compile it into a working program!
Enjoy!
NEWS SOURCE: Access your Legally purchased NPDRM games (via) PS3Hax (http://www.ps3hax.net/2011/10/compile-your-legally-purchased-npdrm-games/)