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garyopa
10-16-2011, 12:23 PM
Debate: And will it hurt creativity iOS games?

http://www.maxconsole.com/maxconsole/contents/RKSID00000000000000000140/icon.jpg

We're a little worried about iPhone gaming, and given the platform's rather large sphere of influence, mobile gaming along with it.

CVG thinks so, and they started a debate on it. They are worried that with the new powerful dual-core A5 processor and other beels and whistles, gone will be cute neat games like 'Angry Birds', and the other small creative mobile gaming developers, as the big bad boys move in like EA and others with tons of nothing but plain ports of games like COD and NFS from current generation home consoles.



Epic Games president Mike Capps demonstrated exactly what the hardware upgrade meant for gamers by showing off Infinity Blade 2 running in real time on the device, and It looked stunning.

Capps pointed out the hardware allows Epic's designers to implement visual techniques that rival modern gaming consoles, with a few tricks that even current generation home consoles haven't even seen. Other reports have said the game features assets and physics taken from Sony's God of War 3 for the PlayStation 3.

Hearing that assets and technology used in console gaming can be so readily utilised on the iPhone 4S has sparked some worry that the iPhone's unique angle on gaming might be threatened since traditional gaming experiences are becoming easier to accommodate.

A whole new set of developers have risen to prominence by working within the hardware limitations to create interesting, unique experiences geared entirely for the iPhone.


It is a 'good debate', should everything be the same, iPhone, Xbox, PS3, Wii all doing and playing the same, or was the reason why 'mobile gaming' took off so fast because it was different and creative, a new experience away from the 'at home console' system!



http://www.youtube.com/watch?v=fL7p2P6Ft3Y

NEWS SOURCE: iPhone too powerful? (via) CVG (http://www.computerandvideogames.com/322422/features/is-apples-iphone-4s-too-powerful/)

kokee
10-16-2011, 03:28 PM
no

simple to play fun games like angry birds and plants vs zombies will always have appeal

steveone6
10-16-2011, 03:44 PM
no

simple to play fun games like angry birds and plants vs zombies will always have appeal


all games are full of iads and videos its crap now

opporchoonist1
10-16-2011, 05:33 PM
The small fun to play games will always work on the iPhone etc. people don't want to play clones of console games, when you can actually play at home on a big screen with a controller

gDrive
10-16-2011, 06:43 PM
The small fun to play games will always work on the iPhone etc. people don't want to play clones of console games, when you can actually play at home on a big screen with a controller

Hmm, sounds like the Sega Game Gear and more recently, albeit to a slightly lesser extent the Sony PlayStation Portable.

Speaking of that though, making lame ports of games console-based games ALONE is NOT THE WAY FORWARD for the mobile gaming industry.

Yes, there is a market, albeit a small one, for that as some gamers don't like simple handheld gaming-friendly games and rather go for the games console-style games whilst travelling about but clearly as history shows, most people like instant and simple games that are deemed to be "handheld-gaming-friendly".

billysastard
10-16-2011, 07:27 PM
Is Apple's iPhone 4S too powerful?

it could have the power of skynet but without any controls its as useful as a chocolate fireguard.


on a separate note who on earth wants to poke an i-turd screen for hours on end (assuming you have a spare battery pack) to "play" a cut down version of a home console game.

Nicotine
10-16-2011, 07:48 PM
the only people being left behind currently is nintendo.

the 3ds is a flop.

ios and android will continue to grow - while nintendo's newest money maker hasn't made them squat (in comparison to DS/DSi)

sony's vita better have the software at the right price to be competitive.

Ahmed_p800
10-17-2011, 01:34 AM
[h=2]

it could have the power of skynet but without any controls its as useful as a chocolate fireguard.


Exactly...no controls, no go!

What worries me more, is the psvita, that got way more power, so cheap port would be even much simpler to do
But hopefully Sony does it right this time, especially with 3DS not doing that well!

DjoeN
10-17-2011, 05:11 AM
I don't get it:

iPhone 4S = 800Mhz Dual core A5
Samsung Galaxy S2 = 1.2Ghz Dual core

Is iOS 5 better optimized to use the A5 compared to SGS2 Android 2.3.7 on it's Dual Core 1.2Ghz cpu?

billysastard
10-17-2011, 05:57 AM
the only people being left behind currently is nintendo.

the 3ds is a flop.

you do know that its ahead of the ds sales in its lifecycle dont you?

i bet nintendo are hoping it fails as hard as the ds range did:rolleyes:

simian raticus
10-17-2011, 07:21 AM
Power and patience is a key!

Nicotine
10-17-2011, 04:03 PM
I don't get it:

iPhone 4S = 800Mhz Dual core A5
Samsung Galaxy S2 = 1.2Ghz Dual core

Is iOS 5 better optimized to use the A5 compared to SGS2 Android 2.3.7 on it's Dual Core 1.2Ghz cpu?

spec sheets are only as good as the operating system and the software made for it.

it's well known that gingerbread isn't %100 at dualcore processors. supposidly ICS is suppost to fix that.

the thing is, why sell a dual core handset if the OS isn't fully functional to make use of the hardware?.... kinda like running in perminent beta.

then, we will all have to see how fast ICS is made available for ALL android hand sets. we know a lot of companies are horrible at keeping their sets up to date. SAMSUNG INCLUDED.