View Full Version : Gameboy Color's Resident Evil prototype ROMs about to be released

01-30-2012, 10:29 AM
Two unseen non-finished games would be released to public


Both releases depends on a fundraiser to get $2000 to let the games see the sunlight

So, here is the deal.

Some guy has a pair of Resident Evil's early build cartridges for the ancient Gameboy Color and he is planning to release both ROMs to the big public if his fundraiser gets $2000 by February 29th (Actually it is $1500).

The games appear to be legit as this kind of practises are common between emulator and ROM's world.

The first one is 90% finished code and pretty near to final release. It's a port for the original Palystation's Resident Evil.

The second one is a bit early game with different elements and approach.

According to the actual owner:

Details - Cart 1

Most people are probably aware of this title but for those that aren't This was canned around 90% into development (so so close to release; what a shame). It was designed by HotGen to be a direct conversion of the Playstation original. Capcom refused the final build in 2000 saying that they 'were not confident that the product would have made both consumers and Capcom happy'.

I am running this fundraiser for a third party who does not wish to be identified. I do not personally own this cart so please do not contact me with regards to a private sale. The ONLY way this will ever see sunlight again is via the fundraiser.

The build that is to be released is very nearly complete in gameplay terms but when you get to the door at the Guardhouse Underground Watertank you cannot open it (even though you have found and have the correct key in your inventory). You can bypass this point by changing some memory values and 'jumping through' some of the rooms but I think we will leave that for you to figure out; keep some excitement in it.

You have unlimited ammo and the Zombies are very slow so the game itself is quite easy. The Beretta and Shotgun work fine, you can find the Bazooka but can't get it to fire!

The only enemies which work are the Zombies; Jawn is in the attic as usual but he just stands there and does nothing.

Plant 42 is present but again, it doesn't work.

Most of all of the cut scenes are present and work but I am not 100% if any of the endings work.

Details - Cart 2

Well after so many years without a single sniff of this ever seeing daylight, we are now blessed with a second cart! I am also pleased to tell everyone that this IS a different build.

I haven't managed to give it the full play test as yet but noticable differences off the bat are -

There is no 'Load Game' function available. If you select 'Load Game' you are advanced straight to character selection (As though you selected 'New Game').
Jill is not available as a playable character! Her ID is present but if you select her the game automatically starts as Chris.

Chris' inventory at the start of the game is different - there are still only 6 item spaces but you instantly have access to the combat knife, beretta and shotgun (all of which are selectable and working). The Map is also present and working.

That's about as much as I have managed to play it so far but I will have some time towards the end of the week to dedicate to more extensive testing and will update my finds as and when I can - this will be much easier when the tools to dump the rom are in hand!

More info on the links below:


NEWS SOURCES: If the Internet raises $2000 (via) SiliconEra (http://www.siliconera.com/2012/01/29/if-the-internet-raises-2000-everyone-can-play-an-unreleased-resident-evil-game/) and AssemblerGames (via) Forums (http://www.assemblergames.com/forums/showthread.php?t=36392)

Our thanks to 'Kaos2K' for another fine news story!

01-30-2012, 11:05 AM
hows this not illegal, asking people to donate money for something that he doesnt own.

Xenogears V
01-30-2012, 11:07 AM
Nice!. Good work.

01-30-2012, 12:32 PM
Ya this is definitely Illegal but I guess that's why he doesn't want his third party identified. 90% completion is a pretty functional game, it would be a shame if it never got to see the light of day. Even though it promotes emulators I wish companies would release these gems. Apparently there a many completed Kirby games that never get to see the light of day.