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View Full Version : Xecuter Fusion v1.0.6 Beta released



garyopa
05-07-2012, 07:26 PM
Of course, by Team Xecuter.

http://www.maxconsole.com/maxconsole/contents/RKLS0000008100/icon_xl.jpg

Team Xecuter just announced that the first version of the Xecuter Fusion project has been released to beta testers!!

Team Xecuter just announced that the first version of the Xecuter Fusion project, has been reeleased to beta testers.

Xecuter Fusion v1.0.6 Beta is out, there still may be bugs and issues, so be sure to report them at their official support forum (http://www.team-xecuter.com/forums/forumdisplay.php?f=186).

Here are the Xecuter Fusion features as of v1.0.6:



Requirements:
RGH/RGH2 Console (JTAG Not Supported)

+ Turns console into full devkit
- Console has full devkit functionality
- Test kits have debugging and memory editing capabilities
- Partnernet has been blocked
- Slim devs that show up as test kits now show up as full devs

+ XEX security checks removed
- Region checks removed
- Bounding path checks removed
- Library version checks removed
- Module import version checks removed
- Media id checks removed
- Module hash checks removed

+ XGD security removed
- Bypass xgd authentication, loads retail game disks
- AP2.5 checks removed

+ Run retail executables
- Executables checked with devkit rsa key, if signature fails it
is loaded with retail encryption keys

+ Container security checks removed
- Rsa signature check removed
- License checks removed
- Arcade games run as full, even when extracted

+ Xbdm.xex
- Mounts all internal drives
- Mounts Firmware folder

+ Hud.xex
- "Family Settings" changed to "Firmware Settings", runs config manager on press

+ Dash.xex
- Games copied to the hard drive via the dashboard no longer require the disk to be in the drive to be played

+ Fusion added features
- Boot in safe mode by pressing eject to boot (dev only)
- Loads alternate system files from Firmware\Kernel\
- Both devkit and retail hardware/accessories work
- Switch between retail or devkit system link encryption
- Switch between retail or devkit system encryption
- Bypass booting to dev launcher
- Pair any dvd drive to console
- Display cpukey, dvdkey and other important information
- Both retail and devkit profiles can be used simultaneously
- Multi disk games can be ran from hdd without problems
- Trainer launcher accessible through hot-key launch

Notes

- The custom boot animation has a small side effect where the console will take a bit longer to boot. The reason for this is that the animation does not start playing at first boot, rather it plays once the console is fully booted. It is being worked on and will be fixed soon.

- Multi-Disk Games
Multi disk games can now be run from the hard drive and still function properly when the game requests to switch disks. In order for Fusion to auto detect and switch to the next disk of a game, the game must be put into a special folder structure. Every disk for the game needs to be ripped to its own folder named disc1, disc2, etc. Each disk folder must be placed inside a folder just for that game.

Here is an example folder hierarchy:

\Battlefield 3\
\Battlefield 3\disc1\
\Battlefield 3\disc1\...
\Battlefield 3\disc2\
\Battlefield 3\disc2\...


And here's the full changelog:



v1.0.6 (File Pack Size - 71MB)
+ Ported to retail consoles
+ Added XeKeys status to ConfigManager console info screen
+ Trainer launcher added, accessible through hot-key launch

v1.0.5
+ Hdd load redone, now works 10x better
+ Arcade license patch fixed to work with all arcade games
+ Hud.xex button remaps now work when in dashboard
+ Kernel folder has been changed to Firmware
+ Neighborhood now maps a few more drives
+ Major code/patch revamp and clean up
+ Retail and devkit profiles can be used, all profiles written as dev
+ Games ripped to the hdd no longer need the disc in drive to play
+ Minimum version check on module imports removed
+ Removed hdd authentication checks, retail and dev hdds now work
+ Multi disk games can be ran from the hdd without problems

v1.0.4
+ Changed hdd loader to be dynamic
+ Fixed a bug with HvxPeekPoke
+ Repurposed "Family Settings" in hud.xex to "Firmware Settings"
+ Added Config Manager to change fw settings
+ Xbdm.xex patched to show all drives in explorer
+ Xbdm.xex now mounts Kernel
+ Xex module hash checks removed
+ Fixed a dvd drive pairing bug in ConfigManager
+ Fixed a bug in xbdm.xex with mapping KERNEL:\\

v1.0.3
+ Hv extensions re-enabled
+ All XeKeys values unblocked
+ Syscall 0x75 is HvxPeekPoke(ULONGLONG Dst, ULONGLONG Src, DWORD Size)
+ Loads retail xex files
+ Loads retail game disc's
+ Bypass xex version/media/bounding path/region checks
+ Xam/xbdm/bootanim.xex are loaded from Hdd:\Kernel\
+ Boot into recovery mode by eject press
+ Unsigned containers allowed
+ Unlicensed/unpackaged arcade games are full
+ Slim testkit bug fixed
+ Internal drive map always enabled

Fusion added features
- Boot in safe mode by pressing eject to boot (dev only)
- Loads alternate system files from Firmware\Kernel\
- Both devkit and retail hardware/accessories work
- Switch between retail or devkit system link encryption
- Switch between retail or devkit system encryption
- Bypass booting to dev launcher
- Pair any dvd drive to console
- Display cpukey, dvdkey and other important information
- Both retail and devkit profiles can be used simultaneously
- Multi disk games can be ran from hdd without problems
- Trainer launcher accessible through hot-key launch


And finally, here are the installation instructions:



1. Start by running FusionSetup.exe and fill in the required information for your console. SMC code can be extracted from J-Runner or 360 Flash Dump Tool, and imported with Fusion. No other files are required.*

Once the required information has been fill out, press Build, save your new flash image, and wait for confirmation it was successfully created.*

2. Write the image you just made in step 1 to your console using J-Runner or NandPro or your nand flashing software of choice.*

3. Using ImgBurn or your iso writing software of choice, burn the provided bootdisk iso "Fusion Bootdisk v1.0.6.iso" to a CD-R. Once the disk has been burned, place it in your console's dvd-drive and turn the console off.*

4. With your HDD connected, the fusion nand image flashed, and the boot disk in your console's dvd-drive, power on your console. Within a few seconds you should see the boot disk install screen appear. The boot disk will take a few moments to copy required OS files and when it is done your console will reboot. When your console reboots it will boot to either the dashboard or the dev-launcher depending on the settings you specified when creating the nand image.*

Your console is now running Fusion v1.0.6, enjoy!


Check out the official forum post below!

OFFICIAL SITE: http://team-xecuter.com/forums/showthread.php?t=86150

NEWS SOURCE: http://www.360crunch.net/forum/threads/3461-Xecuter-Fusion-v1-0-6-Beta

Our thanks to 'Gauss' for this news story!