Jul 05, 2015 - 7:46 PM - by garyopa
From World at War to the original Modern Warfare, remasters could soon be coming to your XB1 and PS4
Game remasters are a dime a dozen in the industry of late, offering publishers a second revenue boon, and new-fangled consumers to try out older titles, that may have passed them by first time around.
Xbox One might soon have 'backwards' compatible games from the Xbox 360 days, but that does not mean publishers like Activision will be willing to just allow you to slip in an old Xbox 360 version of their Call of Duty games, and besides alot of those older Call of Duty titles the online servers are long gone, so there is chatter on the 'net that Activision just might be willing to update alot of the old CoD classics like 'World at War' for our new current-gen consoles the Xbox One and PlayStation 4, so today's gamers can relive the glory.
Sadly for now, we will be stuck playing the latest one Call of Duty: Black Ops III when it lands on our consoles come November 6, the new Black Friday for Activision CoD fans. -- But as CoD fan would you rather see soon old classics updated for today's new consoles?
According to CEO Eric Hirshberg though, the company has contemplated Call of Duty re-releases for PlayStation 4 and Xbox One, stating that if demand were to meet the "opportunity cost" we could be revisiting some of the franchise's more beloved entries. Speaking to Game Informer, here's what Hirshberg had to say about the hot-button topic:
"If done well, I think [remasters] can be great," Hirshberg said. "You talk about nostalgia, and people have such connection to the games they love from the last cycle. They want to see what it would look like if someone did it right for this cycle.
"We need every body we can get to make the content we're already committed to for our new games. It's always a matter of finding great people to do that work. I would love to play Modern Warfare 1 or the original Black Ops [or new consoles]. There's certainly a deep well there. No announcements, but it's something we talk about and think about a lot."
From World at War to the original Modern Warfare, there is ample opportunities for Activision to revisit Call of Duty‘s decorated past. However, as Hirshberg alludes to, the future of the brand remains a priority at the publisher, and such fan service will be ruled out if it comprises development on new yearly installments.
Of course, with the franchise operating under a three-tier cycle - with Sledgehammer, Infinity Ward and Treyarch all alternating at handling the IP - there is perhaps more breathing room now than ever before for Activision to re-consider its stance on remasters.
NEWS SOURCE: Activision CEO Open To Call Of Duty Remasters (via) WeGotThisCovered
Jul 05, 2015 - 9:58 AM - by garyopa
And Is Just Perfect For Playing The Rare Replay Collection
Notable progress has been made in coercing a N64 controller to play nice with an XB1 for the sake of Conker, Banjo, Tooie, Kazooie, the Toads and the rest of the gang in the upcoming Rare Replay game.
When the Rare Replay collection was announced at E3 2015 last month by Microsoft, everyone in the press room and watching online stood up and was cheering, and since that day, some real Rare fans have been trying to find a way to connect a Nintendo 64 controller to the Xbox One to be able to enjoy better playing the collection of old retro Rare games on their new current-gen Xbox One console.
Personally, I would have tried converting the Nintendo GameCube controller over to Xbox One, I find it a much better design, and even Nintendo thinks so, that is one reason why big 'N' designed the GameCube adapter for their recent Super Smash Bros. release.
Jesse Aragon and Chris Gallizzi of game accessory developer Hyperkin, set out with the goal of creating a cable capable of connecting a Nintendo 64 Controller to an Xbox One in time for the Aug. 4 launch of the Rare Replay Collection.
In a two-minute video, Gallizzi and Aragon prove their concept and fire off a few hints indicating that more success with the prototype could encourage the company to build out a consumer version of the crossover controller. However, for the current build, the wiring is "shoddy," so the controller's inputs are susceptible to random firings.
While a consumer release would likely fall on the other side of the release of the Rare Replay Collection, the Xbox One-compatible Nintendo 64 controller is sure to cost less than the yet-to-be launched Xbox One Elite game pad. Plus, it can't match the feel and familiarity of a classic Nintendo 64 game pad, and nostalgia is one of Rare Replay's biggest selling points.
The Rare Replay Collection, announced at E3 2015, includes Battletoads, Battletoads Arcade, Banjo-Kazooie, Banjo-Tooie, Conker's Bad Fur Day, Blast Corps, Atic Atac, Jetpac, Jetpac: Refueled, Cobra Triangle, Knight Lore, Gunfight, Sabre Wulf, Perfect Dark: Zero Jet Force Gemini, Killer Instinct Gold, Viva Pinata, Viva Pinata: Trouble in Paradise, R.C. Pro-Am II, Underwurlde, Solar Jetman: Hunt for the Golden Warship, Lunar Jetman, Snake Rattle 'n' Roll, Slalom, Digger T. Rock and Kameo: Elements of Power.
Up to 10,000 achievement points are available in the Rare Replay Collection, but developer Rare had to clarify exactly what that means for players. Turns out, players of the Xbox 360's Rare compilations aren't allowed to double-dip into the achievement points pool.
"So the 360 games [in the Rare Replay Collection] are as they currently are on the 360, nothing added or taken away," said Rare. "The benefit of this is that you get to use your existing achievements to get a head start in unlocking the bonus content within Rare Replay."
NEWS SOURCE: This Modded Nintendo 64 Controller Works On Xbox One (via) TechTimes
Jul 04, 2015 - 8:56 AM - by garyopa
The official Twitter account has sent apologies for weeks, but those of course don’t fix a game!
If you bought Payday 2: Crimewave Edition on Xbox One, it’s been a frustrating couple of weeks.
The game was released on June 16, yet many players continue to report it’s impossible to play the game!
It seems yet another big popular game is 'broken' on Xbox One, and this one been like it since its big release almost a month ago.
Publisher 505 Games told me there's a patch they "hope" to release in the "coming days."
"We're aware there's a number of users on XBO who are having connectivity issues on Crime.net,"
said the company in a statement. "We're testing the patch now and hope to have it released in the coming days! We identified three issues on connectivity on the XBO platform (which only impacts a small number of players)-to which the patch should correct any freezes and server drops in crime.net. We're currently working with MSFT on testing the patch!"
There are two major problems, though they seem related to one another. When trying to load up an online mission, the game constantly hitches for several seconds, and usually fails to connect you anyone to play with. If you're playing with friends, it seems to work, but randoms? Nah.
Check out this video from Hades 343 to see how frustrating this has been since day one:
So what you think about all these recent reports of developers releasing broken games, and the long wait for patches?
NEWS SOURCE: Payday 2 Has Been Broken On Xbox One For Three Weeks (via) Kotaku
Jul 03, 2015 - 11:01 AM - by garyopa
Piranha Bytes, creator of the Gothic and Risen series, have just unveiled their new project!
The creators of Gothic turn over a new leaf together with Nordic Games and tackle their first new, collaborative project: ELEX. For release on PC and current-gen consoles (XB1 and PS4) in Winter 2016.
A big new game has just been announced that is currently in development for our Xbox One and PlayStation 4 consoles, and to be released by late Winter 2016 or Early 2017, and from the initial teaser posted below in their press release it looks worth waiting for.
So what you think of the above, is it a game you will be looking forward to playing when it finally comes out in 2017?
Nordic Games + Piranha Bytes = ELEX
The creators of Gothic turn over a new leaf together with Nordic Games and tackle their first new, collaborative project: ELEX
Nordic Games teams up with veteran studio Piranha Bytes to work on their first collaborative and new project: ELEX. The Eclectic, Lavish, Exhilarating, Xenial open-world RPG is scheduled to release in Winter 2016/2017 on PC and current gen console platforms. This is by far the most ambitious project for Piranha Bytes and Nordic Games to-date.
"To say we are excited to see this new project unfold in the hands of Piranha Bytes is an understatement. ELEX is going to be edgy, dark, uncompromising, complex, and we love it already,"
comments Reinhard Pollice Business & Product Development Director at Nordic Games. "We will be premiering a vertical slice build at Gamescom 2015, more info will be released in due time."
"Apart from being enthusiastic about the cooperation with Nordic Games, it is great to know, that we will have ample creative freedom with ELEX, which is a very important factor for us"
said Björn Pankratz, Game Director at Piranha Bytes. "We can't wait to show you a completely new game experience with a fresh setting, new assets and plenty of possibilities."
ELEX is a handcrafted action role-playing experience from the award-winning creators of the Gothic series, set in a brand new post-apocalyptic science fantasy universe that puts players into a huge, seamless game world full of original characters, mutated creatures, deep moral choices and powerful action.
About Nordic Games GmbH
Nordic Games GmbH is a wholly owned subsidiary of Nordic Games Group AB, focusing on computer- and video games for PC/MAC/Linux and present/past console platforms. Founded in 2011, the Vienna/Austria based company puts great emphasis on its extensive game catalogue. The core portfolio comprises products and brands which have been acquired from various parties (THQ and others), and further acquisitions of IPs and trademarks will follow.
The company will pursue the long-term goal of delivering quality products that live up to expectations of gamers worldwide.
Jun 30, 2015 - 11:10 AM - by garyopa
Includes the debut of the previously PC-exclusive 'The Lab' radio station across all four consoles!
Rockstar is pleased to announce that the Ill-Gotten Gains Update: Part 2 will arrive for all platforms next week on Wednesday July 8th. Stay tuned to MaxConsole for more details on next week's update.
GTA Online just keeps on getting better, bigger, stronger, nastier, more evil, and all that stuff, and next week you will be able to spend some of that hard-earned cash you earn by raping and murdering, and robbing others in GTA with a ton of new fancy toys to enjoy.
Here is all the details so far, enjoy the drooling over the toys that you will soon be able to get, so better start robbing banks today!
We're pleased to announce that the Ill-Gotten Gains Update: Part Two will arrive for all platforms next week, on Wednesday July 8th. This new collection of extravagant attire and potent transportation also includes the debut of the previously PC-exclusive 'The Lab' radio station across all four console platforms.
Stay tuned for more details on next week's update, including particulars for our second Ill-Gotten Gains Social Club Event Weekend kicking off on Friday, July 10th. For players who didn't get last year's Independence Day Special, look for the return of old favorites at reduced rates, including the Firework Rocket Launcher.
Let us know if you have questions.
... [Read More]
From the San Chianski Mountain Range to the sidewalks of Vinewood Boulevard, the stylish Coil Brawler is equipped to handle any terrain.
Docktease expands its fleet with the classic Lampadati Toro.
New shipments of clothing and accessories are available at high end retailers across Los Santos.
The Invetro Coquette BlackFin offers a new body style on an old favorite.
Jun 28, 2015 - 9:49 AM - by garyopa
Seems that only the PlayStation 4 version is mostly OK.
Batman Arkham Knight didn’t have the smoothest of launches when the much awaited game released on PC, PlayStation 4 and Xbox One earlier this week.
We reported earlier this week on how bad the PC version of Batman was, it was so unstable they even had to stop selling it for a while, until the issues get patched up, as the issue out refunds to those that can't wait for that to happen.
But it seems the Xbox One version has some major glitches also, one so bad it breaks the game, leaving it unplayable until RockSteady releases a 'patch' for it, which still has no ETA from the developers on when that will occur, plus the XB1 runs at lower res. only 900p.
Check out the video attached below, which showcases the game-breaking glitch on the Xbox One console, in the meantime have you purchased Batman for your current-gen console and if so what glitches have you experience in the game that need patching asap?
The game's PC port is a buggy mess with furious fans opting for refunds. The game currently has a 5/10 rating on Steam. What didn't help was that Rocksteady didn't develop the PC version and left the porting to a 12 man studio. This news which became came up recently obviously angered the hardcore PC Gaming community even more. They therefore worked on the Xbox One and PS4 versions which had problems of their own.
The Playstation 4 version currently runs the best of the bunch and looks to be the lead console chosen for development by Rocksteady Studios. Running at 1080p 30fps on the console, the Batman Arkham Knight on the PS4 still suffers from minor glitches like the Leaderboards not working and the player falling through the map. This is not bad as the Xbox One version however.
The Xbox One version according to our research runs at 900p, which is turning out to be an unfortunate standard for the console. Batman Arkham Knight has an excellent campaign which I'm currently going through myself, unfortunately on the Xbox One when you're done with it and enter the post-campaign free roam the game crashes on the player. So you may want to hold off finishing the Campaign until Rocksteady sends out a patch to fix the issue.
NEWS SOURCE: Batman Arkham Knight issues continue, Xbox One problems surface (via) GearNuke
Jun 27, 2015 - 9:14 AM - by garyopa
Alleges Microsoft Isn't Trying
A South Korean gamer named XBOX∞ is infinitely not happy.
Today, he uploaded a post titled, 'I got a sledge hammer. Message for Microsoft Korea.'
A Korean gamer is so upset that his years of love he had for Microsoft is now slowly turning to the dark side for Sony, all because of the horrible fact that Microsoft is no longer caring, and not releasing any more 'localized' versions of their popular new Xbox One games compared to what Sony is still doing with their new PlayStation 4 console, so he decided the only way to fix his broken heart was to show the whole wide world how damaged he was by Microsoft non-caring action, by smashing his much-loved Xbox 360 into many pieces.
So what you think was he right to smash his Xbox console to bits to match his now broken heart?
A South Korean gamer named XBOX∞ is infinitely not happy. Today, he uploaded a post titled, "I got a sledge hammer. Message for Microsoft Korea." The gamer was upset about the Batman: Arkham Knight Korean localization. Or rather, the lack thereof.
"Arkham Knight for PS4 got an official localized release while the Xbox One version didn't," XBOX∞ told Cnet Korea (via tipster Sang). "I just couldn't stand it anymore as even the Batman game I really liked wasn't localized."
In his original Ruliweb post, which featured the smashed up photos, XBOX∞ rattled off a handful of big name Xbox One titles that don't have Korean localization (or haven't gotten an official localization announcement), including Forza Horizon 2, Project Spark, Sunset Overdrive, The Evil Within, Metal Gear Solid V: The Phantom Pain, and Batman: Arkham Knight. Some of these games, obviously, are Xbox One exclusives! The multi-platform titles were released in Korean on the PS4, causing further consternation for the country's Xbox One owners.
Jun 25, 2015 - 10:24 PM - by garyopa
Previously announced for PC, MX vs. ATV Supercross Encore is also coming to our current-gen consoles
Building from its predecessor for the Xbox 360 and PlayStation 3 console release, Supercross Encore packs in a bunch of new content and upgraded visuals alongside classic tracks from MX vs. ATV Alive.
If you loved riding your Supercross, ATV, MX bikes and 3 wheelers on your old crappy Xbox 360 and PlayStation 3 consoles that are now in the junkyard, you will be glad to know that now you can finally re-live the enjoyment you had, but now on your new shiny current-gen consoles, the Xbox One and PlayStation 4, and best of all the game been greatly improved with lots of more things as detailed below.
No trailer released yet, but the developers were... [Read More]
Nordic Games today announced that MX vs. ATV Supercross Encore will come to current gen consoles in Q4 2015.
"We are excited to move forward to the current generation with MX vs. ATV Supercross Encore"
comments Roger Joswig, Producer at Nordic Games. "We prepared a lot of exclusive and new stuff for this version and hope that players enjoy the fully loaded version as much as we do."
"Today, we're happy to announce Supercross Encore is coming to the latest generation of consoles. The power of these new systems means: more detailed bikes, brand new gear with high res textures, other graphic improvements, as well as a higher frame rate for a more fluid feel. We're excited to bring our newest instalment of MX vs. ATV to our fans,"
said Ken George, Executive Producer at Rainbow Studios.
Exclusive content for MX vs. ATV Supercross Encore (current gen) when compared with MX vs. ATV Supercross (PS3/X360), released in October 2014:
- 12 Outdoor Nationals tracks from MX vs. ATV Alive
- 2 Open World environments from MX vs. ATV Alive
- Free Ride - Explore the world by yourself or with your friends online.
- Waypoint - A fan favorite available for the first time with the Alive environments. Find the quickest path to reach all of the gates before your competition does.
- Brand new and updated 2015 apparel, licensed from top Motocross companies
New content (non-exclusive):
- 5 Rhythm Racing tracks - A new game mode and first for the MX vs. ATV series. Drag race your friends down straightened out Supercross dirt tracks filled with obstacles and jumps. Practice your Rhythm Racing by yourself in single player or take on your friends online and with split screen racing.
- Updated high-res rider models, bikes, and track textures which are rendered in true HD.
- The entire audio system has been re-mastered which includes adding in for the first time 3D positional and new environmental effects. This new audio results in a more clear and immersive high definition experience for the player.
- Smoother online play.
- Introducing a tutorial section explaining controls and pro tips offering guidance for newcomers to the series.
- New UI elements with an improved flow
Brief information on MX vs. ATV Supercross Encore
Rip, jump and scrub your way on more than 30 tracks and try to cross the finish line first against more than 60 official riders to attain all that motocross glory. Choose between bikes or ATVs, multiple game modes including Career, Single races, Free Ride, and online multiplayer events with up to 12 players. Perform amazing tricks to impress your fans or just "whip" over jumps to finish the race first. Customize your rider with items from numerous licensed motocross companies to kick up dirt and dust on your way to victory.
- Over 30 Tracks - Including challenging Supercross tracks and bonus outdoor tracks from MX vs. ATV Alive
- Updated high-res textures and models
- More than 80 licensed motocross companies in the game to ensure authenticity
- Brand new 2015 apparel and graphics kits.
- Multiplayer with up to 12 players
- Split screen mode for 2 local players
- Free Ride mode for racing without boundaries
Jun 23, 2015 - 11:51 AM - by garyopa
Updated FAQ also addresses the question over voice casting
Shenmue's 3 console exclusivity on PS4 looks ever more uncertain today after Ys Net updated its Kickstarter FAQ. It suggests more platforms will be added in the future as their money rolls in more!
Shenmue 3 KickStarter keeps raking in the money everyday, and almost getting to the point of cracking the $4 million mark, and as such they have run out of 'stretch goals rewards' already, and have stated they are working on a new set of goals to reach, as personally they want to pass the big 5-0 mark, and get it all the way up to whole cool TEN million, and if they do so they are promising to work on a Shenmue 4 already, but today's update on their KickStarter page, has all the Xbox One fans cheering as it seems they might be willing to add more platforms besides just PS4 and PC as soon the money keeps raking in over their remaining 24 days to go.
If you check out their KS project page, you will see new videos regarding how well the 'voice casting' is going so far.
The answer to the question about additional platform versions now reads: "Currently we are planning development only for PC (Windows) and PS4. Other platforms have not been decided yet. If other platform versions were added as rewards, an announcement would be made on the update page."
This suggests that an Xbox One version could be added as a stretch goal reward.
The FAQ also made the same comment in relation to a physical PS4 version - "If a physical copy was added as a reward, an announcement would be made on the update page."
An answer to a new question asking about the return of the original voice cast has also been posted.
"We have received many requests for the original cast to return and understand how important their connection is to the Shenmue community. The voice actors remain undetermined, but we will let you know through the updates when they become finalized," reads the FAQ.
NEWS SOURCE #1: Shenmue 3 Kickstarter update suggests Xbox One version could be added as a reward (via) VideoGamer
NEWS SOURCE #2: One more week closer to III (via) KickStarter
Jun 22, 2015 - 7:06 PM - by garyopa
Microsoft managed to sell just 100 Xbox One consoles in Japan between 8th and 14th June.
That figure is an all-time low for the console, which has struggled to find any foothold in the country since it launched there in September 2014.
The Xbox is hitting the bottom of the sewer in Japan for amount of sales, it is almost to the level you can count the number of systems sold in a day on your hands, as they only sold 100 last week, that is only 14 systems per day, or just under 2 per opening hour of store business. But then overall Home Console sales are down across all three gaming companies over in Japan, they just not buying systems it seems no matter the brand, but you can see for yourself from the following report of the latest Media Create sales from last week.
So what you think of why sales are down in Japan, not just for Xbox, but all the systems there are slowly down it seems.
Wii U sold 16,413 during the same time seven days, according to numbers company Media Create. PS4 sold 10,822.
Embarrassingly, Xbox One was outsold by the PS3 (2633) and even the Vita TV (566).
Once again, 3DS sold the most - 25,772 units across all of its various models. Vita, meanwhile, sold 10,797.
Xbox One's Japanese launch mustered just half the sales of Xbox 360, and a fraction of the sales of the original Xbox.
The company has itself admitted that it was "dissatisfied" with the console's Japanese sales performance.
Xbox Japan boss Takashi Sensui resigned his post last November. Back then, the console was selling 776 a week. It's difficult to see any way that Microsoft can salvage the console.
NEWS SOURCE: Xbox One weekly Japan sales hit new all-time low (via) EuroGamer