CronusMAX now works on Xbox One, PS4, Xbox 360, PC, PS3, and maybe more.
Here is the full info from TX's forums:
For the last two weeks we have been working hard with the CronusMAX team to add complete support for the CronusMAX and XBOX ONE Console.
This is perfect for those who love their old 360 controllers, or had a real expensive modded 360 controller and now don't have to worry about buying another, or want to use a PS4 Dualshock 4 controller or want that extra edge by playing with a keyboard and mouse. Naturally you have full access to all of the modpacks too so you can now play with a fully modded controller on your Xbox One - including our latest addition to the modpack range, CALL OF DUTY GHOSTS V1.0 - again supplied free of charge and will be out very soon
This is a FREE update for all CronusMAX customers
Introducing World's First Full Xbox One Support
Gaming Keyboard & Mouse on Xbox One
DualShock 3 Controller on Xbox One *Wired & Wireless*
DualShock 4 Controller on Xbox One *Wired & Wireless*
Xbox 360 Controller on Xbox One *Wired & Wireless*
PS3 Joystick on Xbox One
Xbox 360 Joystick on Xbox One
Wii U Pro Controller on Xbox One
Wiimote on Xbox One
Full Scripting and Macro Capabilities on Xbox One
All ModPacks on Xbox One including Battlefield 4, Call of Duty Ghosts and more!
Gtuner: 2013-12-10, Ver 2.08
GPC: Added support for XB1 rumbling triggers (RUMBLE_RT, RUMBLE_LT)
Added support for Xbox One console
Added DS3 BT rumble flow control+ (plus) option
Plugin Manager: Background color (green: installed, red: need update)
Firmware: 2013-12-10, Ver 1.36
Added support for Xbox One console
GVM: Added support for rumbling triggers of Xbox One controller
Fix DS4 accelerometers Y and Z signals
Added DS3 BT rumble flow control+ (plus) option
GVM: Fix on get_controller function
MaxAim v3.10: Added support for Xbox One console (also added PS4 to be ready for upcoming support)
MaxRemapper v1.10: Added support for Xbox One console (also added PS4 to be ready for upcoming support)
ComboMagic v1.75: Added support for Xbox One console
Learn how to use your beloved Xbox 360's headsets on your brand new Xbox One with this easy mod
As there are no commercial adapters nor official 'good' headsets for the Xbox One. We show you here how to use your current Xbox 360 headsets on the new Microsoft's console.
A few facts
The goal of this guide is to make compatible almost any Xbox 360 headset (Combination of headphones and microphone) with the new Xbox One.
At the moment of writing these lines, there are no official adapters (Not from Microsoft nor from Third-parties) to get Xbox 360 headsets running on Xbox One (At least the mic part). There are either no specific headsets for the Xbox One despite the 'crappy' one that comes with some special editions of the Xbox One.
The majority of the actual Xbox 360 headsets work on Xbox One (headphones part) but their mics doesn't.
Microsoft is yet to release an update to get Dolby Digital sound trough Xbox One optical port, so, headsets thats depend on that port will only work in Stereo or DTS.
This guide uses Tritton AX 720 as example head to get it working on Xbox One. This headset is compatible with Xbox 360, PS3 and PC and is capable of simulate 7.1 Dolby Digital surround sound.
Magnifying glass and other tools such as tweezers to help with the process (Optional)
1) Disassembling Xbox One Chat Headset controller adapter
Disconnect the adapter from the controller and separate the two plastic parts using your fingers/nails and applying some force.
Five Torx 5 should be now exposed (2 silver ones in the upper edge and 3 black in the perimeter). Carefully, remove all of them.
2) Removing the headphone and mic wires
Once the adapter is opened and the screws removed, search for the 4 wires that come from the headphone/mic part. (Blue, Black, White and Bare). Use the soldering iron to heat the soldering points and remove all the 4 wires.
Once removed, 4 soldering points labeled as HPL,... [Read More]
A method to unlock the debug mode on a retail Xbox One has been found.
Some proof that Microsoft's statements that 'every Xbox One can be used for development' is true and maybe will encourage indie developers
This method may not fully convert a retail console into a dev kit but it could possibly help some small developers that can not afford to purchase a full dev unit to get started on making some ideas started.
Here is the translated text from Logic-Sunrise:
Xbox One does not stop talking to her. After an announcement of a first nand dump and a software to change the hard drive of the console, this is a person wishing to remain unknown sharing this information: the method of activation Debug mode is now known! For the average user, this feature does you no good. But for devs, this can open a lot of doors. For those wishing to see the debug mode by themselves simply go to System One Xbox and press the four gates of the controller parameter (LB - RB - LT - RT) and "parameter Developer" menu will appear
To get into the dev mode a @xbox ID may be required
Given any HDD over 500GB in size, you can format it for use with you Microsoft Xbox One console
All of this must be done as root! I HIGHLY suggest you do this on a livecd or usb booted system if you don't 'know linux' and would rather not wipe the wrong hard drive.
Connect your HDD and take note of what its called (ex: sda, sdb etc)
Run the script with the device name as the first parameter
It will bitch about missing partitions etc, but write a file with commands to create said missing partitions
Run the created script
Copy the correct files to the newly created partitions
Unmount the newly created partitions
Run the main script again
Putting it back together
When you put the new HDD in your console for the first time and boot up, the console will go the the green "Xbox One" screen, pause for a second or two, then shut down. Boot the console again. This time it should pause at the green screen for a while longer, then go to a black screen for even longer. It can take several minutes before anything happens after this, the xbox is automatically creating temporary files during this time. If you copied everything correctly, it WILL go to the dashboard eventually, just be patient!
What is linux?
Wait for a windows version
These can be gotten off your original HDD easily
Team Xecuter has also stated that they are working on a Windows app for those that don't know how to use Linux.
Maybe this is a good sign for some great things to come for the Xbox One.
J-Runner is a simple all-in-one application that integrates with Xebuild to read/create and write xbox 360 nand images for the RGH and Jtag hack.
This updates adds the possibility to allow dumping the Xbox One nand
Not a big update but the one change does make it exciting.
- Dynamic size when reading full dumps of "Corona 4GB", should work with XBOX One
- JR-P menu with power on, shutdown and bootloader mode commands
Warning: when in bootloader mode, JR-P needs to get reflashed to go into normal mode again
- Bug Fixes
Version 0.3 1
- changed GUI
- changed filemove point
- added support for new dashlaunch / XeBuild
- added latest Xell (some issues for hitachi drive owners - not J-Runners fault)
- added 16537 dash
- added XVal
- added Secdata full output for loaded decrypted nand
- added get latest system update (straight from M$ - is that wrong?????)
- added some new settings related to file moving and cpu key db (read the userguide)
- added xsvf LPT support for XP Users
- added new ECC files for RGX
- added import database feature.
- added default.xex for updateserver use (new Xebuild features Update and Client - read their changelog)
- some minor bugfixes
- some minor bug additions (probably)
Possibly the first publicly released method to dump the Xbox One nand
Konsolen Junkies has reported that the nand of the Xbox One has been successfully dumped
Here is their translated posting, in regard to how they did-it:
The Nand Xbox One is 4.9 GB in size and can be as in the 360 dump with an SD card reader. J-runner may not be used for Dumping because it reads out the maximum of 3.5 GB of Corona. The quartz must be disabled as in the Corona V2.
Its great news to just see efforts being made towards hacking the Xbox One.
MaxConsole -- Welcomes 360Crunch to its UnderGround forums!
Recently, the Xbox One just launched, so it is time for 360Crunch to expand, and we have are own launch plan which is now in effect!
There has finally come a day when we have found a need and time for our little Crunching site to grow and expand, now with the new next-gen era here in the form of Microsoft's latest console the Xbox One, we here at 360Crunch have found ever more so the need to expand into the next-gen era also, and doing so means better servers, more staff, and more complete news coverage.
So a plan was form over the last couple months to be able to somehow merge (without much problems) our wonderful 360Crunch forums into the already very active MaxConsole UnderGround forums, and we were finally able to launch our great craftmanship into action this week, just in time for those unwrapping their Xbox One consoles over the Thanksgiving / Black Friday long weekend.
It is simple when you visit http://www.360crunch.net now (if you don't see the changes, refresh/clear your DNS or wait a bit more) you will be taken to almost the same type of Crunching news page you have been so used to over the last few years here on 360Crunch.
Except now when you click on News Item to reply or read, you will be infact browsing it from sub-section on the MaxConsole UnderGround forums, with really no change at all in its operation to how you were on a Crunching member, your old login and password will still work, everything the same.
Unless you also were an Active MaxConsole member, then we used a system to merge both accounts or pick the most active one, if you can't for some reason login, first try your old MaxConsole info, then try resetting your password, it both fail please contact us ASAP.
As for the other changes, you will now have an expanded staff, all the Maxconsole and 360Crunch staff working together, all your Crunching mods are still active and will be for years to come as we expand this merger even more in the future, and happy to help you out with any concerns and questions.
And since I was already the admin on both sites, you can be rest insure that you will be taken care of treated the same here as you were on Crunch, no different, except now you will see more quailty news item added daily to your 360Crunch front page from our inhouse Maxconsole news staff.
Plus we have also added http://www.xboxonecrunch.com with its own news section and forums for all those happy with the next-gen of Xbox's and when you not to busy killing Zombies in Dead Rising 3 or racing super-cars in Forza 5, come check out the new and already very active XBONE forums.
That is all for now, like I said above, any questions just contact us, and please check out the wonderful expansion, you will now by able to easy browse other consoles like PS3, 3DS, PSVita, and older classics like PS2, NDS, PSP and even original Xbox all from the same merged forums, there is even a ever-expanding PC Gaming section covering PC, MacOSX and the soon-to-be SteamBox consoles.