Microsoft hits 10 million Xbox One's in 'one day' thanks to China!
China has approved the sale of 5 million Xbox One units, opening the way for Microsoft to make a big splash in the country’s emerging console sector.
Well thanks to China Govt. and the way their 'console partner' setup works, Microsoft has officially hit the 10 million 'shipped' mark for their Xbox One's, matching PS4 levels, because China has pre-approved the 'sale' of 5 million Xbox One's for the upcoming launch of xbox One, and the way Microsoft's PR Dept. loves to spin the 'shipped-to' resellers figures as their overall customer base, they just got 5 million units added with the simple stamp of 'approved invoice' by the chinese govt. overseeing body on now overturned console ban.
China has approved the sale of 5 million Xbox One units, opening the way for Microsoft to make a big splash in the country's emerging console sector.
Microsoft's Chinese partner BesTV revealed the figure in a Tuesday earnings statement. The Chinese version of the Xbox One goes on in China on Sept. 23, after the country ended a 13-year-old ban on the import of foreign game consoles.
Although China often censors gaming content to weed out excessive violence, the approval of 5 million Xbox One units signals that the country's government is still giving ample room for actual device sales.
BesTV, a provider of Internet television services, is confident the Xbox One will rake in big profits over time. The industry is projecting that China's console gaming market has the potential to sell over 50 million units over the next five years, the company said.
The Xbox One first launched in western markets last November, with total shipments reaching 5 million units in April.
Chinese gamers have been looking forward to launch of the local version. But last month Microsoft revealed that the Chinese version of the Xbox One will cost consumers 3,699 yuan (US$600), $200 more than the U.S. version.
Despite the price, some local gaming merchants and experts believe the Xbox One will still attract customers. Microsoft and BesTV are bringing aboard local vendors and developers to create games and sell the system across the country.
Too bad Sony, you could use the 'same trick' to beat them with sudden new next-gen battleground of China, if you would switch over to use the same clever marketing trick on using 'shipped vs. sold' figures in your monthly PR spins to the media and future buying public.
Former Microsoft employee explains how ads first came to be on Xbox's dashboard.
As you may remember, Microsoft has recently fired over 18,000 employees and alot of them took to the 'net to blog about their 'life' while working at Microsoft, and one of them called 'Allen Murray' posted on his personal blog he is sorry for 'causing ads' to appear on the Xbox 360 dashboard, and is very sorry how it all turned out from his original idea to have just one 'commercial banner' on the UI.
As Murray explains in a post to his personal blog, the idea originated with good intentions. In 2004, Murray's first job in the games industry was Program Manager on the Xbox team, where he worked on the web services layer of Xbox Live. At some point, it occurred to Murray that many users won't discover games that were hidden just several clicks down the user interface.
"I went to Larry ['Major Nelson' Hyrb'] and showed him the problem: there was no way to promote content inside the Xbox 360 itself," Murray said. "He supported me and saw the value in how he could use it as a tool to promote not only the games that were available, but also events and special community messages."
Murray said he then went to his boss (whom he doesn't name) and suggested they display "banner ads" on the dashboard that link directly to the download pages of games. His boss was very skeptical of the idea, saying that gamers will hate ads.
"It was very hard for me to convince people that this sort of advertising was good," Murray said. "In hindsight, I think it was my choice of language, using terms like ‘advertising' and ‘banner ads' that conveyed a tone of corporate soullessness. This was games! We were supposed to be cool and f**k the man and all that s**t."
Ultimately, with Hyrb's support, the Xbox Live Arcade team moved forward with designing the Banner Of The Day system they would use to schedule ads. Murray said it's built with a proprietary tool very similar to Flash, and had a very basic scheduling system that allowed them to set up ads weeks in advance.
"Nowadays the Xbox One UI is nearly all ‘ads', i.e., links promoting content and apps in the Xbox ecosystem," he said. "So it's nice to see that the idea caught on and if you hate the Mt. Dew ads, I am truly sorry."
So now you know whom to blame next time you forced to view an ad, or click on it by mistake while just trying to play a game.
Exclusive to GAME in UK --- Available for £429.99 on 4th of November wih Exclusive DLC
The limited edition Call of Duty: Advanced Warfare 1TB Xbox One pack will be exclusive to GAME in the UK, the retailer has confirmed.
So far if you want a 1TB Xbox One, you going to have to shop at GAME in UK and pay 429 pounds for the Limited Edition CoD:AW bundle, which will get you the bigger hdd, custom decals, and exclusive DLC and day before everyone else playing the game online.
It is currently the only way you can get a 1TB-sized version of the console (and one coloured by custom COD decals, too).
You'll also get a headset and a digital version of COD: Advanced Warfare's Day Zero edition - meaning you can play 24 hours earlier than the game's official launch and earn double XP.
A limited edition exoskeleton for your character is also be included.
GAME is the also only chain to stock the COD: Advanced Warfare-coloured Xbox One controller separately, which also comes with "exclusive DLC" of some sort.
No announcement yet for other chains in Europe or a North American deal for the 1TB Xbox One, but details should be out soon.
Microsoft continues to outpace Sony with another huge Xbox One update
Microsoft announced a huge new update to the Xbox One on Tuesday and it included a full-scale video player capable of supporting just about any kind of file you can think of including, MKV containers!
At Gamescom, Sony only teased that new 'user interface' is coming this fall with their PS4 updates, but Microsoft turned up the heat by announcing their Xbox One is getting a ton of more 'features' in series of updates thru-out the rest of year.
With the big one that they going to allow you to basically throw at it any media file you can think of, in their dream of making Xbox One the 'all-in-one' thingie attached your big screen living room TV, to compete against the battle of small little streaming xmbc-type boxes that people have now wired up to their connected household to watch all those 'pirated' movies, tv shows you always deny you have until you figure out that your new friends that you invited over to house are cool like you are, and not going slap you down with lawsuit for watching 'Expendables 3'.
Gamescom only just began, but Microsoft has already made a splash with a couple of huge Xbox One bundles, some exclusive game announcements and a software update that Xbox One (and PS4) owners have been waiting for since the consoles launched last fall. Major Nelson took to the Xbox Wire shortly before the media briefing kicked off to announce that a full-scale media player would finally be coming to the Xbox One.
The media player will be capable of playing just about any file you can throw at it, including .avi, .jpg, .gif, .mov, .mp3, .mpeg, .wma and .wmv.
Other additions to the console include a new "Friends" section, Snap Center and threaded messages with the full conversation history. Microsoft is also planning to release a digital TV tuner for the Xbox One in Europe, and those with the TV tuner will be the first to gain the ability to stream live TV on their SmartGlass devices. Xbox One owners will also be able to boot straight to TV and those with OneGuide will see a new mini guide at the bottom of the screen.
Those that have been invited to the Xbox One early access Preview program will get a chance to toy with all the new features later this month. The rest of us will have to wait until September for what looks to be one of the biggest updates yet for the Xbox One.
Well, Microsoft had to do something as there is no good 'games' coming out until the next Holiday 2015 year, so you will need to do something with your new XB1 console this holiday season, even if it is just watching 'pirated' shit. -- Welcome to the Dark Side!
Microsoft spent $2.1 billion on the production and launching of the Xbox One console
Microsoft has announced that its latest games console, the Xbox One, has lost the company over $400 million since its release in November.
Microsoft has spend a ton of money in marketing and production costs for their Xbox One Launch, and as such the annual report for the last year shows that XB1 has produced them a loss of $400 million.
Posted in their annual earnings report for 2014, figures from Microsoft show that an increase in production and advertising costs brought about by the launch of the Xbox One had been responsible for the company's losses.
According to the report, company said that they had sold a total of 11.7 million consoles in the 2014 fiscal year, compared to just 9.8 million sold last year and this had led to the company's revenue increasing to $1.7 billion.
Nevertheless, this was set against the $2.1 billion they had to spend on the production and launching of the Xbox One.
The Report read: "Xbox Platform revenue increased $1.7 billion or 34%, due mainly to sales of Xbox One, which was released in November 2013, offset in part by a decrease in sales of Xbox 360."
"Xbox Platform cost of revenue increased $2.1 billion or 72%, due mainly to higher volumes of consoles sold and higher costs associated with Xbox One."
Looks like only Sony has posted a 'profit' so far in this next-gen console war, but it is still early as 2015 will be a big year for all 3.
Microsoft is pushing ahead with their 'All-In-One' idea for Xbox One consoles, at least in Europe
Microsoft no stranger trying to bring live TV to Xbox One just announced that it will release a new Digital TV Tuner USB adapter to its video game console.
Even tho Xbox One has not been doing very well in Europe compared to the PS4, Microsoft says the most requested feature is still 'TV' and are moving ahead with their original 'All-In-One' box idea and are releasing the Digital TV Tuner for XB1 owners in Europe & UK.
The digital TV tuner will connect to European Xbox One easily using a USB port turning the console into a TV set-top box. Once connected users will be able to tune free over-the-air DVB-T, DVB-T2, and DVB-C TV channels available in the area without the need of a cable subscription or proprietary box, or setting messy IR blasting through the Microsoft's Kinect sensor.
Using the new digital TV tuner Xbox One owner in Europe will be able to:
Watch HDTV without cable subscription
Watch Live TV and receive game invitations and notifications
TV viewing in Snap mode, while playing, Skype, or using other apps
Pause live TV
TV listing using OneGuide
Create favorite channel list in OneGuide
Use voice commands to tune channels
Full support of Xbox SmartGlass to access OneGuide with the ability to tune channels using your tablet or phone
Users will also get notifications of which TV shows are available to watch on demand using the video app
According to Microsoft this was a highly requested feature and now is a reality for European Xbox One owners. However one of the most important feature found in a TV set-top box isn't included, that is the DVR functionality to record live TV. Perhaps the 500GB storage isn't enough to keep many shows, but the console already supports external storage, so it's possible we could be seeing a future update with this functionality.
The Xbox One digital TV tuner will be available in Europe in October and it'll be priced at 29.99 EUR.
No word yet, if this $40 add-on will ever get released in North America/Canada markets or other regions.
Personally, if MS wanted to push XB1 as 'All-In-One' this cheap add-on should had been included from 'day one', maybe that is their plan in the near future instead of price-cut to include this adapter in a new SKU release this upcoming holiday season.
What are your thoughts on the renewed 'All-In-One' focus by Microsoft Europe for the current Xbox One consoles?
Mother of victim wants people to remember her daughter
Ten years ago today, six people were found beaten to death inside a Deltona home, in one of the worst mass murders in Central Florida history.
Can't believe its already been 10 years since we first reported on this horrible crime that become known as the 'Xbox Murders'.
On August 6, 2004, four men burst into a home on Telford Lane and beat the victims and a dog to death with baseball bats.
The crime became known as the XBox murders, because the accused mastermind, Troy Victorino, had gone to the house to get his XBox and other items after he was caught squatting in the home.
"It's unbelievable that it's already been 10 years because she's still gone," said Kay Shukwit, the mother of one of the victims, Michelle Nathan.
Shukwit couldn't stop smiling when she talked about her daughter. She still remembered her love for animals, her dream job of becoming a veterinarian and her vibrant personality.
"She was always happy, smiling, having fun," Shukwit said.
Shukwit said being close to her children and grandkids makes the healing process easier but knowing her killers are still alive, doesn't take away the pain completely.
"They're still breathing, they're still eating, they're still watching TV. If their family comes to visit, they can still see their child, their brother," she said. "I get to go visit mine in Orange City, sitting on a bench and my child is in the grave."
Victorino, along with Jerone Hunter, were found guilty and sentenced to death. The two others involved are serving life sentences. Victorino appealed his death sentence but lost.
Two years ago, the ringleader tried to asked for a new trial, and I wonder when we report of him asking for an Xbox to play in his cell?
Evolve Delayed Until 2015 After Being Positioned as 2014's 'Defining' Xbox One/PS4 Game
Take-Two Interactive has made it known in their latest financial results for the first quarter that Evolve has been pushed back from its fall season release to an early 2015 launch on February 10th.
Another AAA+ game title that everyone been waiting for this holiday season has been pushed over to early 2015, leaving us with even less games now to play on our next-gen consoles after unwrapping them on Christmas Day.
The news comes courtesy of the public press release of Take-Two Interactive's financials for the first quarter over on Business Wire. In the report the company lays out their upcoming slate of games, as well as performance from Take-Two's subsidiaries throughout the current year, so far.
In the report we find out that Evolve has been moved out of its holiday release window and into the early half of 2015. The delay is definitely minor and probably designed to help give it some breathing room as far as sales go since 2K Games (another subsidiary of Take-Two) will be unleashing Borderlands: The Pre-Sequel in the middle of October, which would have directly pitted it against the launch of Evolve just a few days later.
Technically, the demographics may have been different, as Evolve is only releasing on the Xbox One, PS4 and PC, where-as Borderlands: The Pre-Sequel is releasing only on the Xbox 360 and PS3. However, there's still considerable overlap in the demographic considering the large install base for both the PS3 and Xbox 360, as well as the fact that both games are first-person shooters.
Even more than that is the fact that Evolve - had it stayed in the October slot - would have been facing stiff competition from other heavy hitters such Ubisoft's two Assassin's Creed titles and Activision's aging but perpetually reliable Call of Duty franchise. That's not even mentioning the fact that Take-Two's other subsidiary, Rockstar Games, would be re-releasing Grand Theft Auto V on the PS4, Xbox One and PC around the same time. There could be some arguments made about the games being in vastly different genres, but the effect of cannibalization is just way too apparent to ignore.
After rumors that delay was solely a market-move, they replied that it would give the studio more time to 'polish' the game, plus sales will be better next year, due to all the next-gen consoles sold in this upcoming holiday season.
During a call with investors, Take-Two explained that Evolve's delay stemmed from a desire to provide Turtle Rock with additional time to polish the game. "We are encouraged by the overwhelmingly positive response from press and fans, and believe by extending development by a few months, it will allow the team enough time to fully realize their creative vision for Evolve," president Karl Slatoff said.
In response to a question about the delay later in the call, Take-Two CEO Strauss Zelnick added, "Historically, we've always benefited from giving the creative teams more time to polish the titles; we've never regretted it." He also noted some of the other benefits of the delay, describing February as a "pretty terrific release window. It's not at all crowded, and we will benefit from the fact that there are a lot of holiday sales of consoles so the install base will be bigger."
Well not sure how well that will work out for them, as I don't see many consoles being sold this holiday with so little games available.
Viewing Microsoft's Spanish Site in Mobile Skin shows XB1 being only $349 instead of $399
A spokesperson for Microsoft has told TechRadar that the €349.99 Xbox One listing was made 'in error' and that there are no plans to cut the current price
Earlier today, if you viewed Xbox One Spanish site on your mobile device you would see that XB1 is now only $349, and that started a whirlwind of rumors that Microsoft has decided to cut the price so they could finally start outselling the PS4 console.
But now, Microsoft says the new price was posted 'in error', which is leaving us with more rumors that now Microsoft is going to announce an official price cut at Gamescon next week in Germany on August 12th, which over in Europe is even bigger then the E3 in USA for releasing news and games and other info, so it would be perfect place and time for Microsoft to announce a $50 Xbox One Price Cut.
Gamescom is just days away, and Microsoft could be using the German expo as a platform to announce another Xbox One price cut.
At the time of writing, the mobile version of the Spanish Xbox One site shows the console listed with a new price of €349.99 for the sans-Kinect version, down from €399.
That's a significant slash, making Xbox One €50 cheaper than the PS4's current price.
While it's only showing on the Spanish site right now, it's possible that it'll be a global price cut, possibly bringing the Xbox one down to £300/$350 if it's going to undercut the PS4 in other regions. Or it may just be European-wide for now.Too soon?
However, Microsoft only recently cut the Xbox One price for the Kinectless package, making us slightly skeptical that it's ready to bring the price down again so soon.
But June sales showed the Xbox One lagging behind the PS4 despite said price cut, so there's a chance that another reduction could be announced at Gamescom this month.
So what you think did Microsoft really make an 'error/mistake' or did the Spanish Mobile site slipped out the news of price-cut early?
$200 more than in the U.S.A. -- Would-be customers made their displeasure known online
Microsoft’s Xbox One is poised to be, the first foreign game console to debut in China, but as the local pricing was announced on Wednesday, the cries across the country could be heard over the price!
So far the first move of Microsoft to launch its Xbox One flagship console into China is not a good one because the 'launch price' is over $200 higher then USA price, and even a bit higher then current illegal gray market of buying an XB1 console in China, which dealers are claiming its not selling well at all compared to the PS4 system.
The Chinese-edition Xbox One will retail for 3699 yuan ($600), when bought without the Kinect sensor. The response? "I can't afford this price", "Bye bye Xbox" and "I'll buy a PS4" were among some of the comments Chinese Internet users posted online.
It's not the best start for the product's debut in China, after the government lifted a 14-year-old ban on foreign game consoles. But despite the high price, there are still signs that the Xbox One will sell well, according to local sellers and experts.
One reason for the high price is China's 17 percent value-added tax on imported goods, Microsoft explained in an email. But the company will also be offering cheaper games, with the costs ranging from 99 yuan (US$16) to 249 yuan per title.
In addition, the company is including "hundreds of thousands of hours" of entertainment content by bringing hit movies, TV programs and other locally developed applications to the system. "We're confident gamers will respond well to this launch," Microsoft added.
The Xbox One hasn't sold well in Beijing on the gray market, according to dealers in the city, who make a business of buying video game consoles from other regions to sell in China. During the country's video game console ban, the sellers provided a convenient way to purchase the systems.
One dealer, surnamed Qiu, has been selling consoles for several years. Boxes for the older Xbox 360 system, along with the PlayStation 3 and 4, are prominently shown at his shop. But the Xbox One hasn't done so well, even with a gray-market price tag of around 3100 yuan.
"A lot of the shops here sometimes can't even sell one unit in a month," Qiu said. The system is still too expensive, when compared to the PlayStation 4, which prices for 2700 yuan on the gray market. The Xbox One also has too few games, he added.
And until Sept. 23 when Microsoft officially brings the Xbox One to mainland China and Hong Kong, there is no Chinese language model available yet, dealers said. In contrast, Sony released a Hong Kong version of its PlayStation 4 last year that Beijing gamers are buying.
That official release will give the console a boost.
"It's a little more expensive, but people will buy it," Qiu said. "It means they'll get a warranty. Even though its more expensive, consumers will feel better knowing they bought the official product."
It also helps that Microsoft is offering pre-orders for the Xbox One through JD.com, one of the country's largest online retailers. Chinese gamer Wang Jielin predicted the Xbox One will sell very well, because Microsoft can readily make it available across the country.
"The Chinese version will largely be perfectly localized for consumers, so this should appeal to many gamers," he said. "Even casual gamers will look forward to it."
Wang, however, doesn't plan on buying the mainland China edition Xbox One, but one from Hong Kong. He's worried that the Chinese government will restrict games rated for those 18 and older from being played on the local console.
It's unclear if the mainland China edition Xbox One will let users play titles from other regions. But games offered domestically must be submitted to Chinese regulators for approval, which could mean that more violent titles are banned or toned down in some way.
Xue Yongfeng, an analyst with Beijing-based Analysys International, said even though the Xbox One's price in China is high, it will still be attractive to its core audience of hardcore gamers.
Beijing's gray market video game dealers are hoping their businesses will remain lucrative, despite Microsoft's entrance in the market.