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CoD: Advanced Warfare - The Last Xbox DLC Pack

Aug 03, 2015 - 1:37 PM - by garyopa
FINAL DOWNLOADABLE CONTENT PACK FOR CALL OF DUTY: ADVANCED WARFARE RECKONING AVAILABLE TOMORROW

Sledgehammer Games close out an epic season of Call of Duty®: Advanced Warfare downloadable content (DLC) with Reckoning, available starting tomorrow 4th August, on Xbox Live from Microsoft


Tomorrow is the big and final day for CoD: AW players on the Xbox console, they get the chance to download the final last ultimate pack of new content, after that its game over for any more DLC updates, the game will stay as-is, as the developers move over to working on the next CoD game, so enjoy it while it lasts, because once Black Ops 3 comes out in Nov., there will be alot of players moving on to it.

Sledgehammer Games and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, close out an epic season of Call of Duty®: Advanced Warfare downloadable content (DLC) with Reckoning, available starting tomorrow 4th August, on Xbox Live from Microsoft for Xbox One and Xbox 360. The game's fourth and final DLC pack delivers four all-new maps, the return of the Exo Grapple playlist and the rousing conclusion to Exo Zombies.

Call of Duty: Advanced Warfare Reckoning delivers four thrilling new multiplayer maps:

  • Overload: Set in downtown New Baghdad, the map's multiple levels and long perimeter site-lines are great for medium to long-range combat. Modern architecture provides a tactical layout with a grand view.
  • Quarantine: This medium sized map takes place on an island following a deadline outbreak that features both tight corners and open areas that combine to allow for any style of gameplay. In the atrium, every step is precious as the floor opens up, in a timed dynamic event, to reveal a bottomless disposal pit.
  • Fracture: Locked away in the arctic, players take refuge behind wind turbines and heavy equipment that allow for large combat. As the ice buckles and breaks away, flooding escape routes, long-site lines are more key.
  • Swarm: Narrow corridors of this small to medium sized map in Seoul, South Korea, are the setting. Close quarter store interiors tell the story of a war scarred city that has flanking routes and cover all around.

Call of Duty: Advanced Warfare Reckoning also brings fans Descent a new experience that introduces a remote ocean Atlas survival facility, new "fused" exo zombie enemies and the Trident Reflected Energy Weapon. In the dramatic conclusion of the Exo Zombies saga, Descent continues where Carrier left off. Following the discovery that one of their own (John Malkovich - In the Line of Fire, RED, Burn After Reading) is now among the undead, the squad (Bill Paxton - Aliens, Titanic, Edge of Tomorrow, Rose McGowan - Planet Terror, Scream, Jon Bernthal - Fury, The Wolf of Wall Street and Bruce Campbell - Burn Notice, Bubba Ho-Tep) find themselves in a difficult situation as they attempt to discover the true cause of the global pandemic and the terrible secret that Atlas has been hiding.

Call of Duty: Advanced Warfare Reckoning will be available tomorrow, first on Xbox Live. The Reckoning DLC Pack is also included in Call of Duty: Advanced Warfare's DLC Season Pass*, featuring all four DLC Packs planned for the year, as part of the discounted bundle.

Call of Duty: Advanced Warfare DLC is developed by Sledgehammer Games with additional development by Raven Software and High Moon Studios. Call of Duty: Advanced Warfare is available for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4, PC, as well as Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The title is rated PEGI 18. For the latest intel, check out: www.callofduty.com, www.facebook.com/callofduty, www.youtube.com/callofduty or follow @CallofDuty on Twitter and Instagram.

*Downloadable content in the Season Pass may be sold separately. If you purchase the DLC Season Pass, do not also purchase these standalone DLC Map Packs, as you will be charged for them. DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories. Pricing and release dates may vary by platform. Call
... [Read More]
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Official Guitar Hero® Live: Gamescom Behind the Scenes Trailer

Aug 03, 2015 - 10:48 AM - by garyopa
In celebration of Gamescom 2015, Jamie Jackson and the FreeStyleGames crew release a new BTS trailer

See what it'll be like to take the stage at Rock the Block and SoundDial, two massive festivals you'll get to headline. Learn more about GHTV's Premium Shows, and future content updates.


Soon we will be air jamming and singing our lungs out with our newer consoles, because the world famous Guitar Hero is returning finally to video gaming world with a whole new 'Live' look, and since we are into Gamescom 2015 week, we get treated to yet another trailer.

In celebration of Gamescom 2015, Jamie Jackson and the FreeStyleGames crew lift the curtain on what you can expect to play come 23/10.

See what it'll be like to take the stage at Rock the Block and SoundDial, two massive festivals you'll get to headline. Learn more about GHTV's Premium Shows, and future content updates.

If that's not enough, take a first look at how singing will work in Guitar Hero Live.

Available October 23, 2015.

Pre-order now at http://www.guitarhero.com/buy.

Follow us for the latest updates.

Web: http://www.freestylegames.com/guitarhero
Facebook: http://www.facebook.com/guitarhero
Twitter: http://twitter.com/guitarhero
Instagram: http://instagram.com/guitarhero
So are you going to be picking up the new GH, or are you going with the returning rival RockBand, or skipping all this shit totally?

0 Replies | 74 Views


Microsoft Will No Longer Pay for Xbox One Exclusives

Aug 02, 2015 - 7:03 PM - by garyopa
The company will focus on first party titles

Microsoft is preparing to deliver a range of exclusive titles in the fall season and it seems that the future of their Xbox will be focused on 1st-party titles, with no more buying of 3rd-party games.


It's GAME OVER, for 3rd-party studios hoping to become the next Lara with their game exclusive to Xbox in exchange for nice fat paycheck, because Microsoft has decided to switch the flow of money for new games towards their own in-house 1st-party studios.

Phil Spencer, who leads the gaming division at Microsoft, is quoted in a new interview from the China Joy 2015 event as saying that the company will invest in its biggest franchises and will try to evolve them in interesting ways.

He adds, "I want to have strong third party relations, but paying for many third party exclusives isn't our long term strategy. This year, the fact that we're shipping Halo 5, Gears of War, Forza 6, Fable, we can only do that and build that best line-up we've ever seen really on the back of franchises that we own. It's great to have Tomb Raider as part of our line-up, but investing in first party, you'll see more of that at gamescom next week, is really core to our strategy."

A lot of gamers were surprised when Rise of the Tomb Raider was announced as a timed exclusive for the Xbox One and questioned whether the title is big enough to attract new players to the platform.

The task of the new Lara Croft adventure is made even harder by the fact that it arrives on the same day as Fallout 4.

Despite a price cut that was initially temporary and then became permanent the Microsoft home console has failed to close the sales gap to the rival PlayStation 4.

The Sony device has managed to deliver more units to customers in North America for all but one of the months of 2015 and is also in the lead worldwide.

Microsoft is saying that the delivery of exclusives like Forza Motorsport 6, Rise of the Tomb Raider and Halo 5: Guardians will allow the Xbox One to dominate the crucial months of the fall and winter.

A boost is also expected as more gamers adopt Windows 10 on their PCs and get an Xbox One in order to expand their gaming opportunities.

Sony is focusing more on exclusive content for major titles like Destiny and Call of Duty: Black Ops 3 in order to keep the PlayStation 4 in the sales lead.
So what you think of this news, does it sound like Microsoft is worried about the large amount of PlayStation 4's that been sold, and they are now trying to grab more sales in the form of solid exclusives that can't in any shape, form appear on rival consoles in the future.

NEWS SOURCE: Microsoft Will No Longer Pay for Xbox One Exclusives (via) SoftPedia
1 Reply | 371 Views


'ZombiU' reborn for PS4, XB1 and PC as 'Zombi'

Aug 01, 2015 - 8:49 AM - by garyopa
Game To Be Released As 'Digital Only' Download

Ubisoft's undead-infested, survival-horror game ZombiU was exclusive to Wii U console when it launched in 2012, now the game is dropping the 'U' and heading to PS4, XB1 and PC as Zombi on August 18th.


After months of rumors that ZombiU was coming to Xbox, we find out the final confirmed details, and that it is coming to both XB1 and PS4, but sadly it will just be 'digital download' and no retail game disc is planned, and we also got details on how non-U version will have some upgrades and changes over the previously exclusive Wii U version, making it bit of new experience for those that already tried it.

Since Zombi can't take advantage of the Wii U's second screen -- which displayed the mini-map, radar and gear -- these aspects have been moved to the main screen. "We maintain a minimal HUD as much as possible," Zombi producer Hélène Henry says. "It disappears when not required, giving the game a very lonely feeling."

Plus, Zombi features a slightly expanded field of view and two new melee weapons, a shovel and a bat with nails sticking out of it. The shovel has a longer range than the original cricket bat, plus the ability to smack multiple zombies in one swing. The nail-embedded bat can also hit more than one zombie at a time, and it offers more damage and a better chance of scoring a critical hit. The flashlight gets an upgrade, too, with a new option to turn on a high-powered beam -- of course this increases the chance that the undead will spot you and come running, and it drains the battery more quickly. The flashlight needs 30 seconds to recharge in Zombi. That's 30 long seconds of terrifying, creeping darkness.

ZombiU players had to look down at the Wii U's second screen to search through their in-game backpacks, risking a surprise attack on the main screen. In Zombi, the backpack pops up on the main screen but the game still doesn't pause, leaving players vulnerable to an ambush. ZombiU's two-player mode, where one person uses the Wii U Gamepad to drop zombies in the path of a second player on the main screen, is cut entirely from Zombi.

"We decided to focus on the solo mode, as we believe this is where the ZombiU experience really lay," Henry says.
You can read more about the changes and see some cool screenshots, over at Ubi's Blog site linked below, but what you think so far of this port attempt, and will you be willing to play it again on your newer consoles even if you finished it on your Wii U console?


NEWS SOURCE #1: 'ZombiU' reborn for PS4, Xbox One and PC as 'Zombi' (via) EnGadget
NEWS SOURCE #2: Zombi Rises Again on PS4, Xbox One and PC (via) UbiBlog
4 Replies | 318 Views


Worms WMD Announced For Xbox One and PC

Jul 31, 2015 - 12:11 PM - by garyopa
Team17 also reveals Worms 4 for iOS

Team17 has announced two new Worms titles which are set to be fully unveiled at Gamescom 2015


Worms is coming back finally to our desktop PC's and of course Xbox One, so sorry Sony fans you will have to settle for mobile iOS version, which means Android is out of luck also.

Worms WMD will allow players to "use exciting new vehicles and enter buildings which add new strategic elements of gameplay to the traditional wormy warfare." As of yet, the game has only been announced for Xbox One and PC with an "early 2016" release mentioned.

Worms 4, meanwhile, is described as the "definitive handheld Worms experience" and will feature an "enriched look and improved design for mobile." The game will focus on "smaller landscapes, smaller teams, and shorter match length, making action packed battles easily doable whilst on the go."

"Players will be able to take part in turn-based synchronous online multiplayer matches played out in real time, battle their way through 80 single player missions, collect over a hundred weapon upgrades and duel across 5 different themes," Team17 explains.

Worms 4 will be available for iPhone, iPad, and iPod Touch in August 2015.

Team17 also recently revealed it is partnering with Platyonic Games to publish Yooka-Laylee, the Kickstarter funded spiritual successor to Banjo-Kazooie. In addition to publishing, the company will assist with localisation, QA, marketing, certification and "other business matters."
Personally, if I was ever to play Worms again, I rather see it on the Nintendo Wii U, using the unique features of their 'gamepad'.

NEWS SOURCE: Worms WMD Announced For Xbox One and PC (via) GameSpot
1 Reply | 271 Views


King's Quest - Has launched for both XB1 and PS4

Jul 30, 2015 - 7:33 PM - by garyopa
THE DEBUT CHAPTER OF KING’S QUEST™ FROM SIERRA™ IS NOW AVAILABLE

King’s Quest™: A Knight to Remember begins the new adventures contained within the five-chapter release.
See below for all the details on this big launch, along with the new first-chapter trailer.



King's Quest is finally back in gaming action on our new current-gen consoles after all these decades.

Sadly, it is being released in a 5 part series, and only the first chapter is out now for both your Xbox One/360 and PlayStation 4/PS3.

Today Sierra, part of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., released the first chapter in its new reimagining of one of adventure gaming's most treasured franchises, King's Quest. Titled King's Quest: A Knight to Remember, this debut chapter is now available as a digital download in Europe on Windows PC via Steam. It will be available later today for Xbox One and Xbox 360 on the Xbox Games Store and it will be available tomorrow on the PlayStation®4 and PlayStation®3 computer entertainment systems through the PlayStation®Store. It is rated PEGI 12+.

Players may also purchase King's Quest: The Complete Collection, a bundle containing all five chapters of the new King's Quest along with an exclusive bonus playable story epilogue*on the PlayStation®Store, Xbox Games Store and Steam. Alternately, those who buy King's Quest: A Knight to Remember individually at launch can choose to purchase the King's Quest Season Pass, securing their access to the remaining four chapters of the game once available, but not the bonus epilogue.

Developed by The Odd Gentlemen, an independent studio with a talent for crafting fantastical tales, characters and worlds, the new King's Quest rekindles the classic charm and curiosity that has captivated fans of this family-friendly series for over 30 years. As an aging King Graham looks back on a life of heroic adventure with his precocious granddaughter, Gwendolyn, players will be able to experience first-hand the unforgettable puzzles, places and personalities of his greatest untold stories. The first passage in a five-chapter journey, King's Quest: A Knight to Remember unfolds on Graham's early days as a bright-eyed teen in Daventry, competing in a contest of wit and valour for a knighthood in King Edward's royal court.

"Today is a new beginning, both for those of us who grew up with the King's Quest games that Roberta Williams and Sierra Entertainment created, as well as for those who are visiting Daventry for the very first time," said Matt Korba, President and Creative Director of The Odd Gentlemen. "We hope we've made something that feels special for everyone as we turn together to a new page in Graham's legend."
The second chapter of King's Quest is expected to arrive later this year. For more news and updates until then, please visit www.sierra.com and follow Sierra on Facebook and Twitter.

*Subsequent chapters and epilogue may be downloaded in-game as available upon individual release throughout 2015 and 2016.
So does anyone remember playing this game on laser-disc? -- Anyone still have it, and love to post some photos of it working!

0 Replies | 295 Views


The last DLC pack coming soon for Call of Duty: AW

Jul 28, 2015 - 9:13 PM - by garyopa
Reckoning Arrives First, Exclusively on Xbox 4th August

BRACE YOURSELF FOR THE FINAL CALL OF DUTY: ADVANCED WARFARE DOWNLOADABLE CONTENT PACK RECKONING


The time is almost upon us when we will be posting about the timed-exclusive DLC packs being released now for PS4 instead of XB1, as this is the last one for the old Call of Duty game and as usual it comes to Xbox Live first, but that is all changing for the next CoD.

BRACE YOURSELF FOR THE FINAL CALL OF DUTY: ADVANCED WARFARE DOWNLOADABLE CONTENT PACK RECKONING

Call of Duty: Advanced Warfare's Fourth DLC Pack Delivers
Four All-New Multiplayer Maps, Return of the Exo Grapple Playlist and New Trident Reflected Energy Weapons

Delivers the Epic Conclusion to Advanced Warfare's Exo Zombies saga, featuring all-star cast
John Malkovich, Bill Paxton, Rose McGowan, Jon Bernthal and Bruce Campbell

Reckoning Arrives First, Exclusively on Xbox 4th August.

Call of Duty®: Advanced Warfare wraps up an extraordinary DLC season with the release of the fourth and final DLC pack, Call of Duty: Advanced Warfare Reckoning, coming 4th August first on Xbox Live, the world's premier gaming community from Microsoft for Xbox One and Xbox 360, with other platforms to follow. Reckoning features four all-new maps that takes players from New Baghdad all the way to South Korea as they grapple their way out of ship-fired missile strikes, dodge plasma lamp explosions and boost jump off crumbling glaciers; the return of the Exo Grapple playlist and the thrilling conclusion to Exo Zombies.

"We've had an absolute blast supporting the fans throughout the DLC season and continue to come up with fun new ways to play Advanced Warfare. The support and feedback we've received from the community continues to inspire us and we've taken that inspiration to heart with Reckoning to deliver a new set of multiplayer maps and the conclusion to Exo Zombies. We are grateful to all of our fans and hope everyone enjoys playing the new content as much as we enjoyed creating it," said Michael Condrey, Co-Founder and Studio Head, Sledgehammer Games.
"What an amazing journey this has been. From the moment we began with prototyping Advanced Warfare all the way to the completion of our fourth DLC pack, Reckoning, it's been an incredible experience. We've often said we have the best fans in the world and we mean it. We look forward to continuing to support our fans," said Glen Schofield, Co-Founder and Studio Head, Sledgehammer Games.
Call of Duty: Advanced Warfare Reckoning includes four intense new multiplayer maps, all featuring the new Exo Grapple mechanic, which delivers more fast-paced multiplayer combat than ever before.

  • Overload: Enjoy the grand view of downtown New Baghdad from this exotic compound, complete with fountains, gardens and decorative plasma lamps. The map's multiple levels and long perimeter site-lines highlight medium to long-range combat and firing a shot at the lamps will send enemies flying in a burst of energy.
  • Quarantine: Following a deadly viral outbreak, the island has been converted into a biological testing centre. This medium sized map's tight corners dial up the speed and open areas combine to allow for any style of gameplay. Activate the map-based scorestreak to unleash a devastating ship-fired missile strike.
  • Fracture: Discover what secrets are locked in the ice in this arctic excavation site. Take refuge behind wind turbines and heavy equipment through large combat areas cradled on the shelf of a glacier. Stay alert as the timed event cracks the ice sheet, sending one lane sinking to the depths.
  • Swarm: Reconstruction is underway in Seoul, South Korea, congesting narrow corridors of this small to medium sized map with vehicles and equipment. Take position in war-scarred storefronts that provide plenty of cover over the streets or flank the enemy through close quarter interiors in the centre of the map.

... [Read More]
0 Replies | 360 Views


GTA Online This Week

Jul 28, 2015 - 8:52 PM - by garyopa
2X RP & GTA$ Payouts in Series A Funding (July 27th - August 2nd)

Special incentives for tackling Heists continue this week with double the GTA$ & RP rewards for each of the Set-Up Missions and the Finale in the Series A Funding GTA Online Heist for the next 7 days


Our friendly PR rep over at Rockstar games sent us an email again, to remind all of our valued MaxConsole forum members that are also happy GTA Online gamers, to get online and earn some earn hit points and other bonuses this weekend, as detailed below.

Hi all,

Special incentives for tackling Heists continue this week with double the GTA$ & RP rewards for each of the Set-Up Missions and the Finale in the Series A Funding GTA Online Heist for the next seven days (July 27th - August 2nd).
Some players are already familiar with helping to get TPI's stake in the lucrative Los Santos narcotics industry off the ground, then now's the perfect time for them to take on the Elite Challenges in the Heist Finale for which there will also be double the GTA$ rewards:

  • Complete in under 6:30
  • Kill 75 enemies
  • Nobody gets wasted

For those players new to GTA Online (or looking to rank up their second characters to the requisite Rank 12), we're also pumping up the RP bonus on select GTA Online activities. Moreover, these will also help increase players character's Skills - which should come in handy when undertaking Heists. Bonus Double RP activities this week include:

  • Gang Attacks
  • Mission: Out of Harmony
  • Missions: Deliver a Package Bonus
  • Deathmatch: All Kills
  • Deathmatch: 1st, 2nd and 3rd Place finishes
  • Deathmatch: 3, 6 and 10 Kills
  • Deathmatch: Power Player, Kill When Close to Death
  • Vehicle Deathmatch: Kill Power Player
  • Survival: Wave Reached
  • Capture: RP Rewards for Collecting Mission Package

And lookout for bonus temporary mark downs on GTA Online gear and vehicles throughout the week, which will be announced via our official Twitter, Instagram and Facebook.

Let us know if you have any questions.

Thanks,
Bella
Our thanks as always to RockStar Games, for their loyal support of our site. Much Welcome!
0 Replies | 254 Views


Xbox Live Goes Down, And The World Goes Crazy!

Jul 27, 2015 - 11:39 AM - by garyopa
Server Issues Frustrate Xbox One And Xbox 360 Gamers

Server issues have been frustrating Xbox Live users on their XB1 and X360 gaming consoles, with Microsoft confirming that both the online network and Xbox.com are currently experiencing major issues.


For the first time in long time, Xbox Live becomes like PSN and goes down yesterday evening, causing a world-wide outrage across the gaming sites, as Microsoft still didn't fix the issues after 8 long hours, and even today almost 24 hours later there is still issues with digital licenses, making you need to recertify your downloaded games before they allow you to play them.

Users can stay updated with the status of the gaming network through the status page of Xbox Live. According to the status page, the Xbox Live team is working with its partner to determine a solution to the ongoing issues being reported by users. As of 7:30 p.m. PDT, the Xbox Live services that are listed as having limited functionality are as follows: purchase and content usage; social and gaming; TV, music and video; and the IGNL Xbox 360 app.

For purchase and content usage, the listed affected services are purchasing downloadable items and downloading items that have already been purchased. For social and gaming, the listed affected service is unlocking achievements. For TV, music and video, the listed affected service is browsing on the Xbox Video Store and Xbox Music Store. Xbox Live Core Services and the website of the service are listed as up and running, which should mean that the service should have been restored or is well on its way to going back to normal for Xbox Live users.

The news was tweeted by Xbox Support at around 3:00 p.m. PDT, but users have continued to report log-in issues and as such, the problem seems to be not yet entirely fixed. In addition, there are still reports coming in of users not being able to access their digital games. However, the Xbox Live status page does not list this issue despite the many reports coming from frustrated users of not being able to access their games and sign on to Xbox Live.

@XboxSupport patience tends to run thin when the issue has lasted 8 hours... There's more services down now than there was 8 hours ago.
So there you go, if PSN goes down it just normal operation, users have become more and less used to the fact they can't play when they want to, but if the same thing happens on Microsoft's Xbox Live Network, forgot, the world goes batman crazy over the problems!

NEWS SOURCE: Server Issues Frustrate Xbox One And Xbox 360 Gamers (via) TechTimes
15 Replies | 573 Views


Xbox One Continues to Sell Terribly in Japan

Jul 25, 2015 - 12:29 AM - by garyopa
Only 242 people decided this week in Japan that the Xbox One console was right one for their gaming!

The PlayStation 4 is clocking in with 24,266 units, over 100 times more then what Xbox One can manage in the Japanese marketplace, even the horrible Vita TV is outselling the XB1 more than two-to-one!


If you were to stand inside a video gaming store in Japan, and wait until you could shake hands with happy new Xbox One customer, you might be in for a long wait, better pack a lunch and maybe sleeping bag, as the sales of the Xbox One are still going down in Japan to the point you might soon be able to count the weekly sales on your fingers.

After the always-online debacle saw many Xbox faithful jump ship to Sony and the PlayStation 4, Microsoft basically lost this console generation's sales competition right out of the gate. However, Xbox One has still sold pretty well in the US, all things considered, and they've achieved small victories here and there, such as Xbox One being the best-selling console during E3 2015 week, showing that consumers are impressed with games Microsoft is bringing exclusively to Xbox in the near future.

Microsoft has always found at least marginal success with the Xbox brand in North America, but they have failed to find even remotely close to the same audience overseas in Japan. The Land of the Rising Sun simply does not seem to care about Xbox, and it's not for lack of trying.

Last generation, Microsoft enlisted famous Japanese game designer and the creator of Final Fantasy, Hironobu Sakaguchi, and his studio Mistwalker, to create JRPGs exclusively for Xbox 360, including Blue Dragon and the fantastic Lost Odyssey, but the 360 still sold poorly in Japan. Microsoft hasn't tried quite as hard this gen, and as one could expect, they're still selling horribly.

Unlike North America, which has its sales numbers released typically on a monthly basis, Japan has its sales numbers released every week. They hit a record low when the Xbox One sold a pathetic 100 units in the week of June 8th to 14th of this year, a sharp decrease from when the Xbox One launched in Japan to the tune of 25,674 consoles sold, which was still pretty bad, all things considered. Now last week's hardware sales in Japan are available.

The full console hardware sales for Japan last week can be found right here:

  • PlayStation 4 - 24,266
  • New 3DS XL - 19,432
  • PlayStation Vita - 13,190
  • Wii U - 11,028
  • New 3DS - 5,437
  • PlayStation 3 - 1,376
  • 3DS - 1,376
  • 3DS XL - 726
  • PlayStation Vita TV - 618
  • Xbox One - 242

Xbox One was the worst-selling console in Japan last week, putting out a measly 242 units. It was outsold by hardware like the PS Vita, which, by comparison, has performed very poorly outside of Japan. So, why is the Xbox One selling so poorly in Japan?

Mainly, Japanese consumers are typically very loyal to Japanese brands, which makes it a very tough market to crack. Microsoft realized this before releasing Xbox One in Japan, and they are disappointed in their Japanese performance, but as last generation showed, even acquiring major JRPG exclusives won’t convince Japan at large to rush out and buy an Xbox One.

That being said, Xbox One gives the Japanese audience even less of a reason to own it than the Xbox 360 did by not having these games. Furthermore, the controversy surrounding the always-online status of the original Xbox One pitch did not sit well with consumers all over the world, including Japan, and that is reflected in the Xbox One’s sales everywhere. While they may manage to pick up some slight victories here and there against the PS4 sales-wise, most of the time the best-selling console of each month is indeed the PS4, as was the case in June.
So what you think the reasons Microsoft still have not been able to figure out the Japanese market yet, well at least it is not doing as bad as the new Chinese marketplace, that is even worse and its country million times bigger in terms of number of consumers.

NEWS SOURCE: Xbox One Continues to Sell Terribly in Japan (via) GameRant
13 Replies | 693 Views


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