Jun 30, 2015 - 10:20 AM - by garyopa
Comparison Screenshots Between 'Then' and 'Soon' for Darksiders II Deathinitive Edition
Darksiders II Deathinitive Edition includes completely reworked visuals, rebalanced gameplay and integrated DLC. It's a massive overhaul, and it shows in the new comparison screenshots released today.
The developers are hard at work, in redoing the famous Darksiders II for the PlayStation 4 release, and they recently decided to share with us some details on what they are doing along with a few teaser screenshots showing how much better the graphics will be.
So check out the attached screenshots of 'then' vs. 'soon' and let us know your comments on how it is all looking so far?
Here is what John Pearl, Design Director at Gunfire Games has to say about it:
Deathinitive Edition Features:
"When we thought about what we wanted to do for the "Deathinitive" edition of Darksiders II, obviously we wanted to run in native 1080p and increase the resolution of the textures. Additionally, we decided to rewrite the renderer to be physically based like a lot of other current generation game engines. What this means visually is metal, leather, stone and skin look and respond to light as you would expect them to in the real world. This new rendering method meant we revisited every texture and surface in the game, reworking and re-authoring them for the new renderer. To take full advantage of these texture changes, we've also gone back and relit the entire game."
- Darksiders 2 with All DLCs* included and integrated into the game, offering a total playtime of more than 30 hours
*Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov's Axe, Van Der Schmash Hammer, Fletcher's Crow Hammer, Mace Maximus, Argul's Tomb).
What starts with War, ends in Death.
- Improved Graphic Render Engine for higher visual quality especially in terms of lighting and shadows.
- Improved and reworked level, character and environment graphics.
- Running in native 1080p resolution.
- Reworked and tuned game balancing and loot distribution.
Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother's name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation...
- Play Death: Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell.
- Epic Universe: Unlike anything the player has seen before, delivered in the unique style of Joe Mad.
- Heaven/Hell: Explore startling gameworld environments reminiscent of heaven and hell.
- Player Choice & Customization: Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death.
- Replay-ability: Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations.
- Traversal: Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before.
BEFORE <<< --- >>> AFTER
... [Read More]
Jun 28, 2015 - 10:29 AM - by garyopa
Users are reporting slower then normal for PSN download speeds. Sony is still working on the issues!
Sony's PlayStation Network has been experiencing issues of late that have resulted in the service going offline for some time. However, Sony seems to have resolved the issues and PSN is up and running
The PlayStation Network has been a mess since the launch of Batman, and the PSN+ Driveclub Edition, people in Europe mainly have been reporting it is taking up to seven hours to download the 3 gigs of data for Driveclub, not to mention the days it takes to get the 50 gigs of data for the Batman game, and Sony only statement is we are aware of the issues, they are external and we are working on it.
What issues have you noticed with PSN over the last week, and what do you think about all the 'slowness' problems PSN is having?
For the unfamiliar, PSN users in Europe complained of download speeds reducing and the waiting time to complete online content transfers was huge as well. PSN users were having difficulty signing in and play with friends online.
Reportedly, users who were attempting to download the 50 GB Batman: Arkham Knight game as well as the 2 GB Driveclub PS+ edition were affected.
At the time, Sony acknowledged that the downtime could be due to the launch of certain games.
"You may be experiencing issues related to launching certain games or game functionality. This is due to factors external to PSN. We are tracking the progress of the resolution of the issue," revealed the company in a statement.
However, Sony did not explain what went awry and did not shed light on the external factors that caused the issue.
Additionally, Sony has announced its plans for routine maintenance for the PSN. Come Monday, June 29, the PSN will go down for one and half hours. However, the maintenance will not stop people from signing into their profiles or playing games.
"Routine maintenance and improvements for PlayStation Network will be performed for approximately 1.5 hours on Monday, June 29, 9:30 p.m. PDT (June 30, 4:30 a.m. GMT) to June 29, 11:00 p.m. PDT (June 30, 6:00 a.m. GMT). Anyone who already has a PlayStation Network account can still sign in to their PlayStation Network profile, play games, and use most applications while this maintenance is carried out," announced the PlayStation Network's status page.
However, PSN account holders will not be able to access certain PSN features, such as PlayStation Video and Account Management. Users will also not be able to make purchases from the PlayStation Store or complete a transaction during this time window.
Sony apologizes for the inconvenience and also advises that users activate their PS4 console as the primary console prior to the start of the routine maintenance on June 29.
NEWS SOURCE #1: Sony Announces Maintenance On June 29 (via) TechTimes
NEWS SOURCE #2: PS4 Download Speed (via) EU Playstation Community
Jun 27, 2015 - 9:51 AM - by garyopa
Port will apparently not be full-price
Time to take out your mouth guard and chomp down on a tasty rumour regarding Rise of the Tomb Raider: the Xbox exclusive will apparently release on the PlayStation 4 in Q4 2016.
Well finally some good news for PlayStation 4 owners, they may infact be able to finally play games with the sexy Lara Croft in her new adventure, but not until very late 2016, and best of all for waiting all that time watching the xbots have their way with Lara without you involved in the action, means you only to have to pay half-price for a now well used whore. <- Ok, I being bad now, very sorry!
So what you think of this rumored release date and cheap price for the PS4 port of Tomb Raider?
This tidbit comes courtesy of YouTube channel The Know, which has a shaky track record right now; the account successfully leaked Dark Souls III, but did also peddle that bogus Silent Hills report. There is some semblance of sense to this story, though.
Citing a document from an anonymous source, the embedded video explains that Square Enix is aiming to announce the PS4 version of the action adventure game in mid-2016, with a roll-out due during the holidays. Apparently, it's expecting some kind of backlash, and it intends to sell the title for the discounted price of $40 in order to appease the more angry among you. Considering that the Xbox version will probably cost half that by then, we're not sure whether it'll work.
And we're also not entirely convinced that this is true in the first place. Microsoft has been keen to describe this game as an exclusive for holiday 2015, which leads us to believe that it's got a much shorter stranglehold on the sequel than a year. Moreover, is Square Enix really going to put this out against all of the big hitters that will inevitably be announced for next Christmas? It's already going to get slaughtered by Fallout 4 this year as it is.
NEWS SOURCE: RUMOR: Rise of the Tomb Raider on PS4 in late 2016 (via) PushSquare
Jun 26, 2015 - 12:26 AM - by garyopa
Just offline mode at first, with the online mode rolled out the next day!
It’s taken a lot longer than Sony had promised, but the DriveClub PlayStation Plus Edition is finally launching for the PlayStation 4.
Originally, the PlayStation 4 console was to launch with DriveClub, it even was demo'ed for a bit on in-store Kiosks before the PS4 was on sale, but delay after delay after delay, the game occurred, and finally even after the official full retail version of DriveClub went on sale, the promised PSN+ edition was still missing-in-action, with the tagline 'servers are not ready' yet for it, months later same thing.
So have you grabbed the download yet, and if so what do you think of the game so far, was it worth the long long wait for it?
This freebie was supposed to highlight the launch of its console but performance issues held it back until Evolution Studios was able to work them out.
Sony Worldwide Studios boss Shuhei Yoshida addressed fans with its launch, apologizing for the delay.
We've spent a long time preparing for this launch after some difficult and unexpected set-backs. To make absolutely certain that all players have the smoothest and most stable experience possible we are going to be duly cautious about how we release the game this time around.
The game will be available from this morning with offline mode, and the online mode should be rolled out before the day ends. Yoshida warns of slow server problems for the first several hours, but addresses this by saying it will help with frustration in the long run.
We know that this might be frustrating after your extra wait already, but hope you can understand that we are taking extra precautions to protect your experience when you do get online.
NEWS SOURCE: DriveClub PlayStation Plus Edition launches today (via) TechnoBuffalo
Jun 25, 2015 - 11:50 PM - by garyopa
Plans Free DLC - In exchange for you drinking water and tweeting about!
Techland is taking the Dying Light #DrinkForDLC campaign to the next level: more Tweets equals more DLC! Do your body good by drinking water and help unlock free in-game content for all players!
Did you ever want DLC without paying for anything?
Well now you can, and you can make yourself better also at the same time.
How, you might ask, well #DrinkForDLC is the latest viral way that developers have decided to promote Dying Light.
But sadly you got to drink plain old-fashion water (you know the clear tasteless thing that pours out of tap in your kitchen, too bad it is not beer or coffee, or they would be paying me to stop because I would completely be at the very top of leaderboard for free DLC.
So what you think of this latest viral idea to promote their game and at the same time give you free DLC in exchange for water?
Yesterday, Dying Light playfully encouraged people to drink water in exchange for a free docket code that gives players a high-tier weapon to redeem in-game. The response from the community was overwhelmingly positive with fans from all over the globe joining in.
To thank fans for their amazing involvement, today Techland announced an additional level to the Drink For DLC campaign. Techland have decided to design, create and release a number of all new free DLC packs for Dying Light throughout the second half of the year. The campaign will be led by the fans reaching successive stretch goals - by posting pictures of themselves drinking water on Twitter and tagging them with #DrinkForDLC.
All fans who have already participated will have their submissions added to the total tweet count. A full breakdown of the stretch goals are listed in the attached image along with the originally promised docket code:
However, the very first stretch goal will be a more immediate reward. As the tweet count is already nearing 5,000, Techland decided to reward all the water-loving fans with a 50% XP boost to player agility. The perk will be active for 24 hours, starting this Sunday, June 28th (Pacific Time).
Techland will keep fans informed on the campaign progress via the official Dying Light Twitter account and will announce the number of upcoming free DLCs by the end of July 2015.
Jun 25, 2015 - 8:04 PM - by garyopa
Pre-Order Details, and Release Date for Tony Hawk’s® Pro Skater™ 5
Today Activision has shared a new behind the scenes trailer for Tony Hawk’s® Pro Skater™ 5 that includes behind-the-scenes footage and interviews from developer Robomodo.
Tony Hawk is finally coming to our gaming consoles again, after a much too-long break in riding the rails, and today the developers are kind enough to share with us a new trailer, along with some screenshots and best of all the pre-order and release date details.
Enjoy the high-res screenshots from the actual game below, and I can't wait until we are doing tricks and flips again!
Today Activision has shared a new behind the scenes trailer for Tony Hawk's® Pro Skater 5 that includes behind-the-scenes footage and interviews from developer Robomodo, as well as interviews with Tony Hawk and other in-game pros. It's been 13 years since the release of THPS4, so these participants in THPS5 took some time to reflect on the franchise's impact on their lives and what is motivating development today.
The price and release date for the next-gen versions of the game have also been confirmed: Tony Hawk's Pro Skater 5 is coming to PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, on September 29, 2015. For the Xbox 360 and PlayStation®3 versions, confirmation of exact release dates will follow, but are anticipated to release prior to the end of the year.
In addition, Activision announced that GAME's pre-order program for the game is now live. It's a collection of digital content inspired by the decade when Tony Hawk forged his legend - the 1980's. Aptly named the Totally Rad 80's Pack, and it includes the following in-game items: 80's Tony Hawk Character Skin (skate as Tony Hawk from circa 1986 in all modes), 80's Inspired Birdhouse board, and an Anti-Gravity Board. That's right, float all over the place, shredding obstacles futuristically!
Tony Hawk's Pro Skater 5 rekindles the signature style of classic Pro Skater games in a brand-new set of levels with the same renowned focus on daring objectives, fine-tuned controls - including manuals and reverts - for endless shredding and high-score tricks.
On PlayStation®4 and Xbox One, players will enjoy frictionless online multiplayer, letting them drop in and out of online skate sessions with over 20 friends and challengers at one time. Complete missions, unlock new content and level up online or offline, or go head-to-head on the fly against all takers in competitive matches. Players can also build their own skateparks to share with the community.
Join the community on Facebook at facebook.com/TonyHawkGames and on Twitter and Instagram at @tonyhawkgames.
Robomodo is a game development studio specializing in AAA games for all console and mobile platforms. Experienced in designing original IP and innovating on established franchises, Robomodo combines solid game design with distinctive artistic styles.
About Disruptive Games
Based in Berkeley, CA, Disruptive Games is an independent studio with a mission to create innovative and exceptional games. Disruptive specializes in connected experiences for all types of games, even genres that have historically been offline. Additional information about Disruptive Games can be found online at www.disruptivegames.net
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company's website, http://www.activision.com
or by following @Activision.
... [Read More]
Jun 22, 2015 - 5:54 PM - by garyopa
New 1TB PS4 Ultimate Player Edition launches next month -- Get twice the storage of the existing PS4
And Sony just announced a new 'PS4 Lite' model that will start selling in Japan at end of the month, that is 10% lighter and 8% less in power consumption, compared to the older PlayStation 4 consoles.
Two big hardware announcements from Sony today, one from Europe where they finally unveiled the larger One TeraByte HDD model of the PlayStation 4 console, and the second one from Japan where they announced a new lighter, less power-eating PS4 for worldwide release starting with Japan first at the end June, and rolling out slowly into other countries afterwards with the new 'PS4 Lite' design.
Sadly, no suggested Retail Euro price was released with this short announcement, just a PR video you can find attached below, and also no word on when North America will be getting the larger HDD model, or if the older 500gb model will be dropped in price soon.
Today, we're happy to announce that the 1TB PS4 Ultimate Player Edition launches in select Europe and PAL territories from 15th July.
Offering twice the storage of the existing PS4, you'll be able to download more of the games you love to your PS4, extend your play with more great add-on content and save and share even more of your best gaming highlights.
For pricing information, check with your local retailer.
So what do you think of these two new models, the PS4 Lite and the 1TB PS4, and which one are you looking forward to, and what are your thoughts on what will happen price-wise for the older heavier & smaller HDD PS4 models still on the store shelves.
Sony Computer Entertainment Inc. (SCE) today announced that a new PlayStation®4(PS4) computer entertainment system (body color: Jet Black / Glacier White) will become available towards the end of June, 2015 in Japan, followed by North America / Europe / Asian countries and regions.
The weight of the new PS4 system has been reduced by 10% and the power consumption by 8%, compared to the current PS4 model. In addition, the surface of the new PS4 system's HDD bay cover will come in a matte finish, giving the system a more casual look. With the new system, users can continue to enjoy unique and interactive entertainment experiences only available on PlayStation®, including the wide array of game titles and strong network offerings.
The PS4 system's games portfolio will continue to expand with highly anticipated titles from third-party publishers as well as SCE Worldwide Studios such as SENGOKU BASARA4 SUMERAGI (CAPCOM CO., LTD.), METAL GEAR SOLID V: THE PHANTOM PAIN (Konami Digital Entertainment Co., Ltd.), GOD OF WAR III Remastered, Until Dawn, and The Tomorrow Children.*1
SCE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.
Title line-up as well as the number of titles differs by regions.
NEWS SOURCE #1: New 1TB PS4 Ultimate Player Edition launches next month (via) PlayStationBlog
NEWS SOURCE #2: SCE to launch new PlayStation 4 worldwide starting from Japan at end of June (via) SCEI
Jun 21, 2015 - 12:57 PM - by garyopa
And possibly on the PC as well. Rumors of other 'test' versions running at 900p/60fps are all false.
Just when you thought there were no new reasons to get excited about Fallout 4, comes the revelation that the developers plan to have the game run at 1080p/30fps no matter on what it’s being played on
Soon as the Fallout 4 demo was over, the rumors started, with Sony fans claiming their PS4 version would be 900p/60fps and Xbox One fans saying nope, that is only a 'test' version, it is not going to happen, and the console war was on again in the social networks.
So what you think of the news, first TombRaider been confirmed at only 30fps and now FallOut 4 is going to be the same frame-rate, it seems to be getting that we going to have to wait until the next-gen comes around in 2018/2020 before we see games at solid 60fps.
The game's director, Todd Howard spoke with Digital Spy about the graphics numbers the team is aiming at. Howard also made sure we all know that they are looking for 30fps rather than 60.
This announcement is interesting for a number of reasons, not the least of which that is seems to be yet another step towards convincing us that Bethesda is really going to be ready to release this thing in November. Since the release date was announced, there have been plenty of people worried the company wasn't going to be able to hit its goals. With new revelations that Fallout 4 can actually last more than 400 hours we certainly couldn't hold it against the company if they needed a little extra time to get everything nailed down. At the same time, there are plenty of people who have come out and said, in no uncertain terms, now that there is a release date out there, the company needs to hit it.
One other little tidbit Howard brought to the table was that Bethesda is still working with Sony when it comes to bringing mods to the game. Right now, the plans are to bring mods to the PC first, and then the Xbox One and then the PS4. Fallout 4 is coming to the PC, Xbox One and PS4 on November 10.
NEWS SOURCE: Fallout 4 To Run At 1080p Resolution And 30fps On PS4 And Xbox One (via) GamingBolt
Jun 19, 2015 - 8:31 PM - by garyopa
Exclusive Footage from Sony's PlayStation E3 Booth
Take a deep dive into the Call of Duty: Black Ops 3 cooperative campaign with the Cyber Core tutorial and an extended cut from 'Ramses Station' as seen exclusively at the Sony Playstation E3 booth.
E3 is basically over now, and here is some exclusive footage taken from Sony's E3 booth on how the new Call of Duty will be like in co-op mode running on your PlayStation 4 with all that nice one-month timed-exclusive DLC stuff, complete with a short tutorial.
So what you think of CoD: BO3 so far, and what system will you be grabbing it for, as it seems it still coming for old-gen also!
Take a deep dive into the Call of Duty: Black Ops 3 cooperative campaign with the Cyber Core tutorial and an extended cut from "Ramses Station" as seen exclusively at the Sony Playstation E3 booth. Call of Duty: Black Ops 3 is a dark, gritty future where a new breed of Black Ops soldier emerges and the lines are blurred between our own humanity and the cutting-edge military technology that define the future of combat.
Designed for four-player online co-op or solo play, players will encounter epic cinematic moments and open-area gameplay, allowing players to approach the game with a different strategy each time they play. And now your campaign character is completely customisable: from weapons and loadouts, to abilities and outfits, all with full progression systems and a personalised armoury to show off accomplishments. With these and many more exciting new features, Call of Duty: Black Ops 3 aims to deliver a constantly-evolving campaign experience.
(PS3 and Xbox 360 platform version features and performance may vary compared to other platform versions.)
See you on 6th November, the new Black Friday.
Pre-order now and get access to the Multiplayer Beta coming this August, first on PS4.
Learn more at: http://www.callofduty.com/beta
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Jun 19, 2015 - 4:57 PM - by garyopa
The next great game from the creators of Remember Me and Life Is Strange unveiled in concept video.
Acclaimed game-development studio Dontnod and publisher Focus Home Interactive are pleased to officially announce their partnership for the development of Vampyr, a new RPG powered by Unreal Engine 4.
Still has E3 rolls along, more and more trailers and announcements are coming out, and this one is amazing it is a whole brand-new RPG IP for both PlayStation 4 and Xbox One and of course PC, but the only sad news is they are not planning on releasing until '17.
So what you think about their concept, will it be a game you are going to hold your breath until 2017 for to play on your console?
Focus Home Interactive and Dontnod Partner for New RPG, Vampyr
The next great game from the creators of Remember Me and Life Is Strange unveiled in concept video
Acclaimed game-development studio Dontnod and publisher Focus Home Interactive are pleased to officially announce their partnership for the development of Vampyr, a new role-playing gamepowered by Unreal Engine 4 for PlayStation 4, Xbox One and PC.
The studio behind Remember Me and Life is Strange unveils a concept trailer for Vampyr, which sets the mood and universe of this new license, which promises to offer a unique, deeply immersive role-playing experience steeped in vampire mythology.
Vampyr is set in early 20th century Britain as the country is gripped by the lethal Spanish flu and the streets of London are crippled by disease, violence and fear. In a disorganized and ghostly city, those foolish, desperate, or unlucky enough to walk the streets lay prey to Britain's most elusive predators: the vampires. Emerging from the chaos, a tormented figure awakens. You are Jonathan E. Reid, a high-ranking military surgeon transformed into a vampire upon his return home from the frontline.
Explore the darkly atmospheric streets of early 20th century London, and interact with a multitude of characters with their own identities and importance. Accept and fulfill the missions they give you, but don't forget: sooner or later, you will have to feed, and make a difficult choice... who will be your prey? Absolutely all characters in the game are potential victims of your vampiric lust. Carefully study the habits of your next victim, his or her relationships with other characters, and set up your strategy to feed, unnoticed: seduce them, change their daily habits, or make sure they end up alone in a dark street...
Be careful who you choose to hunt, as they will be gone forever, and their death will impact in a meaningful way the world that surrounds you. Feeding on human blood will not just keep you "alive"; it will also unlock new vampiric powers to use.
There will be times when exploration and seduction will only get you so far, and you'll need to resort to engaging in Vampyr's dynamic real-time combat. It blends hard-hitting melee combat with ranged shooting mechanics and the supernatural vampire powers. You'll face many types of enemies: different species of vampires and creatures, as well as vampire hunters who want to hunt you down with their weapons, tools and traps. In Vampyr, your health and the "energy" that drives your supernatural powers are one and same! Using powers will drain your own blood, giving you an edge in battle but also leaving you weaker. You will have to find a way to feed during combat to replenish your strength.
Vampyr also offers a deep crafting system. Find and loot materials and components from the fresh corpses of your victims or during exploration, in order to craft and improve tools, melee and ranged weapons, as well as special ammunitions and coating to exploit the weaknesses of your enemies.
As you cling to what remains of your humanity, your decisions will ultimately shape the fate of your hero while searching for answers in the coughing, foggy aftermath of the Spanish Flu.
Vampyr will release in 2017 on PS4, Xbox One and PC.