Bandai Namco may reveal a new entry in air combat series this week, if data miners are correct.
A recent update to free-to-play title Ace Combat Infinity has indicated publisher Bandai Namco intends to announce a new entry in the air combat series later this week.
PlayStation Experience is just around the corner, and rumors mills this week are in full operation mode, claiming stuff like the latest one is Ace Combat 7 will be announced at this event for your PlayStation 4 console, and its all based on looking into the update for the current FTP mobile Ace Combat game that is very popular over in the Japanese market.
The venue for this announcement, data miners on a Japanese Ace Combat fan forum say, will be Sony's PlayStation Experience event. According to the information discovered by these fans, the game will be called Ace Combat 7.
Ace Combat Infinity players will also reportedly be able to unlock Ace Combat 7 emblems to celebrate its announcement.
As of yet, neither Bandai Namco, series developer Project Aces, nor Sony has officially announced the game.
PlayStation Experience will be held December 5-6 in San Francisco at the Moscone Convention Center. Sony has confirmed the initial lineup of developers and publishers attending PlayStation Experience 2015, as well as some of the games that will be playable on the show floor. The list of publishers includes Activision, Electronic Arts, 2K Games, Ubisoft, Square Enix, and Capcom.
Developers going to the show include Naughty Dog (Uncharted), Bungie (Destiny), and Treyarch (Call of Duty). The full list of attending companies is available here.
In addition to getting hands-on time with upcoming games, PlayStation Experience attendees will be able to attend developer panels and a keynote address. Sony has said it will make "major PlayStation announcements" during the event too. Fans should also expect some "patented PlayStation surprises," it added.
It would be nice to see a good Ace Combat finally released, but the last few of them didn't live up to the original series which at one time was the crown of jet fighter games on the PlayStation 2, since then its been hit and miss with their releases, but what do you think about this latest rumor, are we going to see a good flying game finally that we can enjoy at full 60fps/1080p on our PS4 console?
Now the PS4 is just like the XB1 with 7 cores for gaming usage and 1 is still reserved for system OS
In January 2015, Microsoft updated their SDK to allow developers to use the 7th CPU core previously used only for Kinect for gaming, now Sony has done similar SDK update to help boost PS4 performance.
Xbox fanboys were dancing in the streets (well ranting on the 'net really) back last year when it was announced that their box was getting a much needed power boost thanks to a new SDK which allowed game developers to use the 7th CPU core for their own usage instead of only Kinect functions, and now Sony it seems has recently done the same with their SDK updates, so you just might seen new patches soon for games giving PS4 owners their much needed more frames or pixels they been whining about needing on their box.
Since launch of PS4 we had many reports from devs that games on PS4 can access only 6 CPU cores, while the other two were dedicated to OS. Here is one of them from GG and their postmortem on making launch game Killzone Shadowfall [full PDF]:
In effort of trying to get at least some performance back against PS4 that took commanding lead with 50% stronger GPU and more dev-friendly memory system, Xbox One team at MS unlocked 7th CPU core [shared between game and some OS services] and added a slight overclocking, which has over the last year provided some wins against PS4 in heavy CPU-processing scenarios. Now it looks like Sony has updated its SDK [as quietly as always] and enabled their developers to also access 7th CPU core. Proof comes from the changelog of the recent update of FMOD, a popular audio gaming middleware.
Firelight Technologies FMOD Studio API
Detailed Revision History
17/11/15 1.07.03 - Studio API patch release (build 69975)
LowLevel API - When using System::recordStart the provided FMOD::Sound can now be any channel count, up/down mixing will be performed as necessary.
LowLevel API - Improved performance of convolution reverb effect when wet is 0 or input goes idle.
LowLevel API - PS4 - Added FMOD_THREAD_CORE6 to allow access to the newly unlocked 7th core.
While MS was very loud with promotion on their SKD updates [they needed a good word mouth this gen], Sony is usually very quiet on their releases, even substantial ones [PSP CPU overclocking abbility, numerous PSP&Vita&PS3 shrinking of OS memory footprint,etc]. On the same page you can find that FMOD got support for 7th Xbone core in January of 2015.
So what do you think about this recent discovery of the PS4 SDK updates, will the 7th CPU core help PS4 as much as it did on XB1?
Techland developers been busy polishing up the new expansion for Dying Light, all tho its taking longer then originally thought, so they are changing the Season Pass and Prices to help you out a bit.
No one loves delays when it comes to getting new add-ons to enjoy in their games, and even worse if the project takes so long to finish, that your 'season pass' is no longer good, but luck for us TechLand knows we get mad over those things, so they making some changes for the better when it comes to the future release of their expansion pack called 'The Following' for their popular Dying Light game.
Over the past weeks Dying Light: The Following has almost reached its final stage: main quests, side quests, new skills, and driving challenges are ready. We now are moving into the polishing period. Looking at it, it's clear how big the expansion pack has grown - it could be a standalone title, but since it would mean a launch delay, we decided against it.
However, due to the increased scale of the project, we needed to revise the pricing that we announced back in August, and so we want to let you know that Dying Light: The Following will be priced at $19.99.
As promised back in August, our expansion will still be free for all Dying Light Season Pass holders. However since the Season Pass will now include this bigger-than-anticipated addition, we needed to adjust the price accordingly.
Starting December 8th 2015, the Season Pass will be sold at $29.99. We didn't want this to come as a surprise to you, so we're announcing it in advance. This price change will not affect players who already own the Season Pass.
So if you're looking forward to Dying Light: The Following, you still have time to get the whole Season Pass package, including the expansion, at only $19.99. Just remember to do it before Dec 8th.
We've got some cool reveals about what's in Dying Light: The Following and we'll be sharing them with you really soon, so stay tuned!
-- Dying Light Team
So there you go, now you know if you get in before Dec. 8th, you still be able to enjoy the new expansion at the low price when it finally does come out late next year, until then we stuck playing the current version of Dying Light which if you have not tried it yet it is well worth it, you will have a blast trying to outrun the zombies and stomp them dead if you can as you travel thru the complex maps.
Plus Official Refer-a-Friend Trailer for Destiny: The Taken King
Following new trailers released for Black Friday week are featuring 'Just the Two of Us' by Bill Withers, and it makes sense to get a Friend to join in and become part of the legend this Holiday week.
Holidays are now here, and you at home bored with nothing to do, so now is the perfect time to become part of the legend and of course don't forgot to invite your friends also if you are already playing to reap in lots of amazing exclusive rewards this holiday.
Destiny: The Taken King Legendary Edition is the complete Destiny collection in one epic package. It includes Destiny, Expansion I, Expansion II and the latest chapter, The Taken King at one great price. It also includes a character boost to get you immediately battle ready.
"Refer new Guardians to defend The City. Complete the Speaker's quests with your Linked Friend and earn exclusive rewards. The friends who play together Become Legend together. Visit Bungie.net to begin: http://www.bungie.net/ReferAFriend
New Trailer Released for the upcoming Action RPG on PS4
Brighten your Monday with this gorgeous new trailer for Stories: The Path of Destinies (formerly Stories: The Hidden Path), which is going to be released for PlayStation 4 and PC's in the near future.
If you been looking for a good action RPG to enjoy on your PlayStation 4, you don't have to look any more, as it is coming in the form of Stories: The Path of Destinies, only problem is there no release date yet, but in the meantime you can droll over the latest trailer.
Spearhead Games has released a new trailer for Stories: The Path of Destinies, an action RPG about a sword-wielding fox who's gotten himself into a bit of trouble. Reynardo reluctantly joined a losing battle against the mad Emperor and he quickly became the rebellion's last hope. Can he come up with a plan that won't blow up in his face, for a change?
In Stories, each choice you make takes Reynardo into a unique narrative. From tongue-in-cheek takes on heroic adventures to dark, Lovecraftian scenes, Stories' repertoire is as diverse as it is action-packed. But Reynardo's fateful decisions won't always be easy: Sometimes retrieving a weapon lost at the beginning of time means sacrificing the life of an old friend.
If he has any hope to save the realm, Reynardo must journey across Boreas, a world of floating islands with locales ranging from half-buried desert ruins to vertiginous, ice-topped mountains. And with the Emperor's troops intent on stopping him at every turn, Reynardo is sure to make use of his Sword Fu technique, a fluid, offense-oriented combat style that players can customize to suit their preferences.
With more than a few ways to screw up, can Reynardo choose the path that will lead him to victory?
That is all for now folks, just stay tuned, crossing your fingers and hope the game gets a release date soon, or at least another kick-ass-action trailer to tease us with, but if you happen to be attending the upcoming PSX event, it will be playable there!
Besides getting a Resident Evil 0 and 2 remakes, seems we also going to get a RE6 one soon to enjoy!
Capcom is planning to reissue its survival horror series sequel Resident Evil 6 for current generation console platforms, recent content ratings submissions indicate.
We are soon going to have alot of Resident Evil to enjoy on our newer consoles, as if the recent leaks are true, it seems Capcom is busy putting the finishing touches also on a RE6 remake, which will add to the already confirmed REZero release, and the recently released RE2, which will keep us busy killing zombies thru-out the Holidays before we can finally enjoy the brand-new multiplayer arena online version of RE which is planned to be launched sometime after the New Year in 2016 for both our PlayStation 4 and Xbox One consoles.
Gematsu reports that the Korean Game Rating Board rated Resident Evil 6 for both the PlayStation 4 and Xbox One, suggesting that a remastered edition is imminent.
The Korean Game Rating Board previously outed the existence of console ports for Resident Evil: Revelations, lending credence to the possibility that Resident Evil 6 will see a similar upgrade in the coming months. Capcom officially announced that upgraded versions of Resident Evil: Revelations were in development for the Xbox 360 and PlayStation 3 shortly after ratings data surfaced for both ports in 2012.
Released for the Xbox 360, PlayStation 3, and PC platforms in 2012, Resident Evil 6 features four playable characters, each of whom boasts their own unique campaign. Gameplay mechanics vary wildly between each of Resident Evil 6‘s playable chapters, shaking up established series conventions throughout.
Resident Evil 6 also features co-operative play in all of its chapters, allowing players to team up with friends to take down undead foes in split-screen and online multiplayer modes. A significant amount of downloadable content launched in the wake of Resident Evil 6‘s release, adding a collection of new multiplayer modes and other features. It's likely that Capcom will bundle previously released DLC with the upcoming Xbox One and PS4 versions of Resident Evil 6.
The Resident Evil series has been a focal point for Capcom in recent months, as the publisher announced plans to produce remakes for Resident Evil 0 and the fan favorite Resident Evil 2. A competitive multiplayer spinoff game, Resident Evil: Umbrella Corps, is slated to launch for the PlayStation 4 and PCs in 2016.
Capcom has not confirmed plans to publish upgraded versions of Resident Evil 6 for the PlayStation 4 and Xbox One, and release dates for the ports are not yet known.
Most RE fans love #2 the best, but what do you think so far of the line-up of Zero,#2,#6 are you upset one of the others are missing?
Reported ‘Armed’ man arrested recently in Exeter was just carrying a PlayStation controller!
After taking him into custody and examining the weapon, officers found he was carrying a plastic firearm controller commonly used on console games such as Call of Duty and Fallout for the PlayStation.
After the Paris Terror Attacks, everyone is a little on edge now, so when there is reports of 'gunman' walking on the streets, police were quick to act, only problem after the big takedown, they found out the young man was just carrying a PlayStation controller in his hand.
This is the dramatic moment armed police swooped on a man who was reported to be 'carrying a gun' through the streets of Exeter yesterday.
Officers were called when the suspect was spotted walking with the sinister-looking handgun through the city centre - but when they arrested him they found his 'weapon' was a harmless PlayStation accessory.
Members of Devon and Cornwall Police arrested the 27-year-old man from Torquay, Devon, around half an hour later outside a cathedral about two miles from the location where he was first seen.
After taking him into custody and examining the weapon, officers found he was carrying a plastic firearm commonly used on console games such as Call of Duty and Fallout.
Police said at no time were the public in any danger. A spokesman said:
'The firearm he had appears not to be real and we now believe it was a plastic one used for a PlayStation.'
'If we get that kind of sighting from the public we have to deal with it appropriately.'
'There was never any suggestion of any link to terrorism but in the current climate we have got to be careful and we deployed the right resources for an incident of this kind.'
They confirmed that a 27-year-old man from Torquay was arrested for possession of a firearm and taken into custody in Exeter before being released on bail pending further enquires.
So there you go, next time you are going to friend's house to play a round of Call of Duty, don't carry the controller in the open!
Digital Foundry goes hands-on on how this bundled PS2 emulator works!
It has long been rumored that PS4 is capable of emulating of older titles from previous consoles. Although nothing has officially been released it looks like emulation has arrived via unlikely source.
A few days ago we reported that Super Star Wars from SNES classic gaming days, is being released for the PlayStation 4, well it turns out that the developers took the previous released PS2 version, and bundled it with a secret PS2 emulator written by Sony that never been officially released yet to make the game run natively on the newer PlayStation 4 console.
According to Digital Foundry, Sony's PS2 emulator arrives by way of the newly released Star Wars PS4 bundle, specifically via the included classic games bundle. Like most bundled software, the games are available through digital download and are not remastered versions of the originals. Digital Foundry goes in-depth explaining their sleuthing methods, what they discovered, and how these findings indicate that these game are indeed running in an PS2 emulator.
Naturally, this doesn't mean that Sony will unveil backwards compatibility anytime soon, but it's good to know that if they chose to do so, they could. This is in stark contrast to Microsoft's strategy that revealed backwards compatibility earlier in the year, which arrived in the NXOE early last last week.
So what do you think about this after watching the hands-on video, do you think maybe 'hackers' might be able to figure out how to get the PS2 to PS4 emulator to work on other retro games, and if not, when do you think Sony might offically release this PS2 emulator?
Torn Banner Studios’ Visceral Online Multiplayer Action Game Launches on 1st Dec
Activision Publishing, Inc. has announced it will bring 'Chivalry: Medieval Warfare', Torn Banner Studios’ intense, melee-oriented action game, to the PlayStation 4 and Xbox One consoles next month.
Nothing better then a total hack and slash fest on the battlefields of the Medieval era, where the strongest arm and sword wins!
Activision Publishing, Inc. has announced it will bring Chivalry: Medieval Warfare, Torn Banner Studios' intense, melee-oriented action game, to the PlayStation®4 computer entertainment system and Xbox One next month. This new release features 24-person online multiplayer, over 25 maps, dedicated server support and a new horde mode for teams of up to six.
Chivalry: Medieval Warfare is expected to storm the PlayStation®4 via the PlayStation®Store on Dec. 2. and Xbox One through the Xbox Games Store on Dec. 1. Also launching on these dates, on both platforms, is Chivalry: Medieval Warfare Ultimate Edition, which includes the full game, plus the Barbarian Character Pack, Marauding Arbiter Pack, Inquisitive Dreadnaught Bundle and Barbarian Weapon Pack. Pre-orders for the Standard Game and Ultimate Edition are expected to open on 25th November for Xbox One only.
Chivalry: Medieval Warfare makes combat fast, forceful and precise with a deep melee fighting system and the ability to quickly switch between first and third-person perspectives. Lay waste to castles and villages as one of four distinct classes - Knight, Vanguard, Man-at-Arms and Archer - in battles of cold, ruthless steel across a multitude of solo and team-based modes. The game includes over 60 period-authentic swords, axes, maces, javelins, bows and more, complemented by a range of armours, helmets and siege weapons, including catapults, ballistae, boiling oil and battering rams.
A number of cosmetic DLC sets, each sold separately, will also be available when Chivalry: Medieval Warfare arrives. The Barbarian Character Pack contains savage barbarian skins for each of the game's four classes. The Marauding Arbiter Pack features new skins and helmets for the Vanguard class. The Inquisitive Dreadnaught Bundle holds new skins, helmets and special weapons for the Knight class. Finally, the Barbarian Weapon Pack delivers five brutal weapons of war.
Chivalry: Medieval Warfare is rated PEGI 18. For more information, please visit www.tornbanner.com/chivalry, and follow the game on Facebook.
Enjoy the bloody screenshots below, and the very violent launch trailer!
The SNES side-scrolling classic is set to make its debut on PlayStation 4 and Vita this week!
Star Wars Battlefront is releasing tomorrow, but it appears we’re getting a blast(er) from the past(er?) as Super Star Wars is coming to PlayStation 4 and PlayStation Vita this week.
Star Wars: Battlefront is coming out soon for our next-gen PlayStation consoles, by why do we want to waste our playing time on something with almost 1080p graphics and all that other high-tech stuff, when we can go back in time and few generations of consoles and enjoy a real Star Wars game, with nice pixelated 16 color side-scrolling action, that never gets boring like today's 3D FPS junk.
The Super Nintendo classic will be an enhanced version of the original game, which will include new save features, leaderboards, updated display and controller options, and Trophy support. Super Star Wars will also be a Cross Buy title, which means once it's purchased on one platform, it'll be available to download on the other.
Details are scarce at the moment, but we're certainly interested to see just how "enhanced" Super Star Wars graphics are. Although if you ask us, we're fans of the classic 16-bit look and feel of the original, so hopefully we'll be able to experience it with the title's display options.
So what will your choice be to enjoy Star Wars on your PS4, the new Battlefront, or back in time to Super Star Wars with its retro action?