Orion has released a new version of Gamesonic Manager and Gamesonic Cobra Manager, with many fixes and additions for you to enjoy.
Another day, another new Gamesonic update, thanks to Orion.
Both Gamesonic Manager v2.30 and Gamesonic Cobra CFW Manager v2.00 have been released, featuring GUI additions, bug fixes, and a lot more...
Here's the full info:
The developer Orion returns with new updates to Gamesonic Manager v 2.30 and Gamesonic cobra cfw Manager v 2.00.
Warning: this manager has additional functions other than IrisMan and Iris Manager
Gamesonic Manager v2.30:
- 9 gui additions for a total of 31.
- Fixed many bugs with the fan control utility on cfw 4.55 cobra/habib.
- Updated tools to the network for an automatic gearbox the console id also on cfw 4.55 cobra/habib.
- To prevent damage on the user console is automatically dismounted if dev_flash is mounted as dev_blind or dev_habib.
- File Manager updated.
- Auto insertion of Mamba payload.
- Scanning of NTFS accelerated devices.
- Settings for showtime directly by the manager.
- Fixed conflicts with the control fan of webma on cfw 4.55.
- Bug: game updates don't work I'm looking for a solution.
Cobra Gamesonic cfw Manager v2.00:
- Enter all features of gamesonic manager v 2.28.
- Iso boot only from internal hd and non hd ntfs, since it's an iso.
- Masisma compatibility with all games that will be mounted as iso.
- Added compatibility with PSX games-PS2
- Added scanning of BDVD-DVD ISO
- I hope you enjoy. this time it took me very given the large amount of additions
thank you:Estwald,Habib,Aldo Vargas,Rancid-o,Myplay,Libretro and all users from ps3 scene
RPCS3 is a promising PlayStation 3 emulator, and is able to boot a few commercial games (like Disgaea 3).
Following the news of the 'Project Xenia' Xbox 360 emulator, we now have info about the progress of another last-gen emu, this time a PlayStation 3 one called 'RPCS3'.
Seems that the developers have been worked on it since 2011, but have recently shown that the emu is now able to boot a couple commercial games, like Disgaea 3 and Arkedo Series 02: Swap!.
Of course that this emu is still in early stages, and the games run slow/buggy, but it's a pretty awesome progress.
Here are some screens and videos:
Arkedo Series - 02 Swap! - VIDEO 1 (First commercial game to boot).
Arkedo Series - 02 Swap! - VIDEO 2 (BELOW!)
Info from the second video:
This is a test on the last revision of RPCS3. It requires to manually unpack a edat file and extract some firmware files into the /dev_flash/ folder. If you feel the desperate need to claim this is fake, please go away.
Updated "CFW Disabled" message in psnpatch cobra plugin to inform if using "normal mode" or "stealth extensions".
Added support for HABIB Cobra 4.55.
New stealth extensions for Cobra 4.55.
Version spoofing for cobra 4.55 (spoofs any future firmware version).
When spoofing version in cobra 4.53, stealth extensions are automatically activated.
When removing stealth extensions in 4.53, version spoofing is automatically disabled.
NOTE: After updating to habib cobra 4.55, if you're getting a reported version "X.XX", use psnpatch to disable version spoofing and reboot. if the version continues as "X.XX" just re-install firmware. DON'T GO ON-LINE WITH VERSION X.XX OR YOU'LL BE BANNED !!!
Cobra features have been ported to a 4.55 CFW, thanks again to habib.
'habib' has released the first version of his COBRA 4.55 CFW for the PlayStation 3.
Of course that this one includes all the features of Cobra 7.00 along the Team ZERO's 4.55 CFW ones (check out the link for more info).
Here's the info for v1.00:
1.All features of normal cfw(check out changelog of ZER0 CFW 4.55)
2.COBRA 7.00 PORTED
3.MOUNTS dev_flash AS dev_habib WITH WRITE PERMISSIONS ON BOOT!!
4.COPY PROTECTION INCREASE, dev_habib(WRITABLE) will get mounted when ps3 turns on
5.SWAPPING OF PS2EMU(SLIM) FOR THE CONTROLLER SYNCH PROBLEM
If your thinking to convert to ps2 classic thingy and not ps2 iso and are afraid of your data being loss then fear not!once you swap the emu you would also be able to use unencrypted memory card for ps2 classic and absolutely no controller synch problems!
We have already discussed it, well now let me tell you how to use it:
1.put the plugin in dev_hdd0 and add this line in boot_plugins.txt:"/dev_hdd0/habibplugin.sprx"
2.put a 0 byte file in dev_usb000(rightest port of ps3).dev_usb000/core_flags/ps2
3.restart your ps3 and if you get a reboot or 3 beeps it means SUCCESS!!
1.Dont try to spoof because you will get x.xx but if you did accidently then you can do a reboot to fix it
2.ps2iso support on NON-BC ps3 ONLY!!!
Here's a new version of the webMAN's mod/fork by the Gamesonic team and Orion, featuring bug fixes and other improvements.
Orion and Gamesonic.it have released yet another update to their mod/fork of the webMAN plugin -originally developed by DeanK- for the PlayStation 3.
The new v1.29.3u includes several bug fixes and improvements like direct downloads in the webMAN settings page, and more.
Here's the info and changelog:
The developer Orion returns with a new Mod Webman update in version 1.92.3u.Remember that the developer in this week and has been targeted by insults and falsehoods.These miserable users please everyone (and we know who it was) to ignore why people don't fake professional dev.We leave the chat and enjoy this new version
• The direct downloads in webman settings page for gamesonic manager, iris manager, irisman and multiman,
• Fixed bugs of control fan utility on cfw 4.46 cobra/rogero and habib who did set the fan control too high for ps3 fat,
• Fixed bug for non notification viewing on cfw 4.53 cobra/habib was not,
• Increased responsiveness of key combos on the xmb
Orion and the Gamesonic team have released a new version of their webMAN mod/fork for the PS3, featuring various improvements.
Orion and Gamesonic.it have released a new version of their mod/fork of the webMAN plugin -originally by DeanK- for the PlayStation 3.
This one features various improvements and additions over the original, like non-cobra and ccapi, completely remade Italian translation, and more.
Here's the info and changelog for v1.29.2u:
The developer Orion without ever stopping releases a new update of Webman 1.29 u2 by gamesonic.it update it's wide enough and resolves some problems. I am the founder and all friends and dev Orion we congratulate him for this huge step
Added non-cobra and ccapi.
Italian translation completely remade by our staff.
When the covers are not present in webma gamesonic manager is present and the console will cover from the cover of gameosnic manager.
Direct link to gamesonic.it forum is no longer at home.
Utility fan Control set to maximum fan speed when it detects temperatures above 60 degrees in ps3 and 37 degrees in ps2 mode.
Preset to detect NTFS iso NTFS devices without using the application prpntfs ...
Thank you: Deank and all users from all site scene PS3
The new version of PS3 Game List includes tons of fixes, and game data loading up to 80% faster.
PS3 Game List by wborland is a Windows app that allows you to manage/update your list of PS3 games.
The new v3.1 adds tons of fixes and improvements, including UDF (ISO 13346) file system support, Unicode characters in game folders, and more.
Here's the info and changelog:
Yet another revision bringing PS3 Game List to v3.1. As mentioned before, the main goal was to work on the application engine so it could better accommodate upcoming changes. Roughly, it means tons of fixes, and game data loading up to 80% faster.
This version implements a new feature: UDF (ISO 13346) file system support. In addition to loading ISO 9660 files, users can both create and load UDF 2.50 ISO images of their game folders. PS3GL now supports loading split ISO images as well.
Moreover, the app now fully supports Unicode characters in game folders (finally no more errors while loading data or mass renaming).
Check the changelog below for all the 3.0 features.
As usual, feel free to suggest something new, and, if you happen to find any bugs, please report them as well.
PS3 Game List change-log and features:
Improved application engine (game data will load up to 80% faster);
UDF (ISO 13346) file system image support (users can both create and load UDF 2.50 ISO images of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Support for loading split ISO images (e.g.: filename.iso.0, filename.iso.1, etc.);
Support for Unicode characters in game folders;
Fixed issue that prevented displaying trophies from ISO images;
Fixed bug that prevented opening folders in explorer;
Real Time Modding tool for the recently released game.
'Nercore' has released a Real Time Modding tool for the Thief game on the PlayStation 3.
'Nercore' has just released Thief CCAPI (ControlConsole API) RTM (Real Time Modding) Tool for the PlayStation 3 version of the game.
As you can see on the pic above, it allows you to have Infinite Health, Gold, etc. Here are the usage instructions:
1. Download the attached files.
2. Requires CCAPI 2.00 to be installed on your PS3.
3. Unrar the files.
4. Launch Thief CCAPI.exe.
5. Press on the Connect Button and type in your PS3 IP and click ok.
6. Now press the associate Hotkey to Enable or Disable the Options.
Hello. My name is Pinky. Let me preface my list by saying that I didn't discover all of these hacks. Where needed, I have credited the person who had originally discovered the hack (at the bottom of the applicable tutorials). Out of respect, all of these tutorials and accompanying files are my own. If you need help with any of them, don't hesitate to ask. Also, the download links are new as are the templates. Currently, the templates are the ones I had created for ps3iso with 8-bit font, full-screen gameboot, split coldboot, etc.
I no longer own a ps3, so this will be the extent of my tutorials (perhaps my last post in the scene). I may buy another one later, but I doubt it, 'cause I never cared about the games; otherwise, I would've kept the system. Almost everything you can do should be in my tutorials aside from full-fledged homebrew/cfw creation. However, I've done what I set out to do: proof that anyone can contribute. My philosophy on the ps3 scene is that it should've always been diy. And, in so doing, many would've gained an appreciation and respect for the time of those who do contribute.
Anyway, a few things that weren't included in my tutorials were: adding webman to your category_game.xml which you can do by adding its query (my games), consolidating all of rebug's package scan paths (you can find some information within one of my tutorials, but take a look at the src and view id portions; you can consolidate all scan paths which is what most cfw does anyway), you can disable/enable overrides with the xmb wave within each header (i.e. 1 is enable; 0 is disable), and fixing psn/dlc content for use with a free license. In order to use a free license, you'll need the content (all encrypted files whether sprx, self, edat, sdat, etc.) as well as the rap (encrypted files can't be decrypted without). Now, you may use aldostools to determine the klicense from the rap/eboot combination. Use the klicense to decrypt the edat/sdat with true ancestor. To decrypt everything else, I'd recommend scetool (just throw the rap into the raps' folder) as the content ID of the rap will be the same as per the encrypted file at offset 450). Reencrypt all with a free license. You'll know if it worked, because the buyers' field of the content within xmb will be removed entirely. If the game goes to a black screen or freezes, there maybe something wrong with the klicenses (the wrong one for one or more of the encrypted files). Also, once a file is decrypted with the rap, you may reencrypt it with different fw. Personally, I prefer reactpsn considering it's one button press. Fixing content is really only necessary if you're on lower fw. However, you can still reencrypt with the original klicense. The main problem is that all updates must be fixed as well considering they'll be using the original klicense rather than the free one.
Also, as per reactpsn, there's some misinformation regarding that. First, you don't need to be signed into the profile in order to use it. Second, once you use reactpsn once, you don't need to rename the profile. Instead, created another aa profile. You'll never have to rename anything, so the injection of new license information will always be one button press (starting the app). Now, there's a limit due to fat32 of 13,xxx files in the exdata file, so u can create another exdata while labeling the original as exdata_old as the internal hdd with its linux file system doesn't have that restriction. It's only for the flash drive/hdd you're using. Lastly, the file name change itself is contained within the xregistry. For example, if you were to back up the xregistry (all user customization) but format the drive, once u had restored the xregistry, u'd be presented with the reactpsn profile of xrifxedat