Mar 06, 2015 - 10:30 AM - by garyopa
But when you do come to Xbox later on, you must add something 'new and fresh' to your indie games
Xbox has softened its indie parity clause, stressing that it understands if devs need to release their games on other platforms first.
Originally, when the ID@Xbox program was announced for 'indie' game developers they were told either make your game exclusive to Xbox One or you must release it on all other console platforms like PS4 and Wii U at the same time as your Xbox One release.
But now, Xbox has changed their hardline way with 'indie' developers and are allowing now to release on PS4 first as long as when they come crawling back to the Xbox they add something cool, new, fresh to their original game to make it worth playing again on XB1.
So what you think make cold hard Microsoft changed their hearts towards how they were treating 'indie' developers, was it because they were not getting as many games as the others, or is it the fact they are now the under-dog with only half as many consoles as Sony.
The original clause stated that indie games released for multiple consoles must ship on Xbox One at the same time as PlayStation 4 and Wii U - but ID@Xbox boss Chris Charla told GameSpot that there are caveats and exceptions.
"What we've always said is the developers should just come talk to us," he told the site. "If it's a situation where a developer needs to ship serially on console because they don't have the resources to simultaneously ship, we totally get that. It's no problem."
The platform holder is still sticking to its guns somewhat, with Charla adding that devs who choose to release on other consoles first will need to offer something more if they want to release an Xbox One version several months later.
"If it's a case where a game is coming out significantly later on Xbox One than another console, in that case we just ask them to add something to the game that makes it fresh for Xbox players," he said.
Microsoft has previously said that exceptions to the parity clause can be made on a case-by-case basis, while Phil Spencer stressed that the clause is to make Xbox users feel like 'first class citizens'.
NEWS SOURCE: Indie developers can release games on PS4 first, says Xbox (via) MCV
Mar 05, 2015 - 7:37 PM - by garyopa
It's been less than a week, and HBO is already running into trouble on the PlayStation 4.
On Tuesday, it was announced that the PlayStation 4 version of HBO Go would finally make its debut. People were understandably excited; Unfortunately, any excitement was short-lived for Comcast users!
If you live in the states and want to use the new HBO Go app on your PS4 and are sadly a ComCast customer, you will be out of luck as the cable giant has blocked the new PS4 app forcing you to go back to using your old cable set-top box as the only way to watch HBO.
So it seems that ComCast is extending their PS3 blockage from 2012 era over to the next-gen PS4 platform. Sad news for HBO fans!
As it stands, HBO Go requires a cable subscription to use: the app asks users to sign in and then register the device they're using. However, for Comcast customers, the app simply doesn't work.
At first glance, it may sound like HBO Go is simply having some more technical trouble - it's not the first time the streaming service has encountered such difficulties, as each new Game of Thrones episode tends to crash the app. However, these issues haven't affected customers from other providers, such as Time Warner Cable or Verizon: this is strictly a Comcast problem, and anyone who's ever dealt with the company's customer service knows how serious that can be.
Coincidentally, the PlayStation 3 version of the app was plagued with the same issues: Comcast customers simply could not access the service. Sadly enough, the only real response came from a Comcast customer support employee posting on the cable provider's support forums:
"HBO Go availability on PS3 (and some other devices) are business decisions and deal with business terms that have not yet been agreed to between the parties. Thanks for your continued patience."
NEWS SOURCE: Comcast Has Blocked HBO Go On The PlayStation 4 (via) TechTimes
Mar 05, 2015 - 6:00 PM - by garyopa
New Heists screens released along with a short Raid video showcasing the Heists action
RockStar is busy getting ready to launch one of the biggest updates ever for GTAV, making the Online part even better as you can team-up to pull off various raids and heists with tons of new action
Everyday it is inching closer to when you will be able to live the dream that you always want to do, pull off that impossible big bank robbery or that casino heist you seen in the movies, now thanks to RockStar in only 5 more days you will be able to do just that in the virtual reality world of Grand Theft Auto: Online when it gets one of the biggest console updates ever, your PlayStation 4 (or your boring Xbox One) will turn into a magical land of most action-packed heists ever you could just dream of before, check out the new screens below taken right from the upcoming PS4 update along with short action-packed raid video clip.
... [Read More]
Coming March 10, Heists will bring a brand new 4-player cooperative gameplay experience to GTA Online, giving players the chance to team up to pull off a string of intense, multi-part raids and robberies across Los Santos and Blaine County. Today we have released 31 new screens from Heists. Click on the thumbnails below to view them all in addition to a short video clip showcasing the Humane Labs Raid, one of the 5 full Heists coming in a free update to consoles on March 10 and to GTA Online for PC at launch on April 14.
Let us know if you have any questions.
Mar 05, 2015 - 11:33 AM - by garyopa
It’s official: Harmonix is getting the band back together.
The maker of music games like Fantasia and Dance Central is reprising its once-massive Rock Band franchise after a five-year hiatus.
The rumors are no longer rumors, it has been confirmed, the developers behind Rock Band have given Wired an interview and they discuss in detail how Rock Band is returning to your next-gen consoles, and good news you be able to move over your existing music.
So the good news is even your 'old' hardware looks like it might work along with your existing music, but the bad news is they still fighting with Apple over the rights to some key music like The Beatles, you can read more of the changes over at Wire's interview.
It will release Rock Band 4 on PlayStation 4 and Xbox One this fall. You heard right: Plastic guitars. Living-room karaoke. It's all coming back. Devotees will be thrilled. But will it play in Peoria?
Harmonix doesn't want fans to start over, the game's lead developer Daniel Sussman told WIRED in a meeting in advance of today's announcement. So Rock Band 4 will work with whatever songs you've already purchased through your Xbox 360 or PlayStation 3 versions of the game. Harmonix is moving them all to the new-generation version of the game. With more than 2,000 songs in the catalog, that's a lot of music to play on day one.
"We want to respect the investment that people have made in the platforms,"
Sussman says. Harmonix is singing the same tune with the hardware: the company is working on a solution that would allow you to use the last generation's musical instrument controllers, so you don't have to upgrade your axe.
"We are working our asses off with Microsoft and Sony to support legacy hardware,"
Sussman says. "We're confident that we will come up with a solution."
Gaming peripheral maker Mad Catz is creating new guitar, drum, and microphone controllers, Sussman says. "Along the way, we're taking every opportunity to improve build quality and the componentry,"
he says. Still, any improvements will be "incremental" instead of entirely changing how the controllers work, since the game still has to be playable with the old controllers.
Harmonix also says Rock Band 4 is the only version it will release on PlayStation 4 and Xbox One. It will update the game with new features and add new songs, but it won't release Rock Band 5 (or Rock Band: One Direction, etc.) on this generation of consoles.
Some features of Rock Band 3 won't be returning for the reunion. "Pro" guitar mode, in which extremely advanced players could plug in a real guitar and play the real chords and solos for some songs, seems to be out. Ditto the keyboard controller that added an Elton John flair to Rock Band 3.
"The sprawl that was Rock Band 3 actually splintered the audience in a lot of ways,"
Sussman says. "One of the words we're using to describe our approach [for Rock Band 4 is ‘focus'... We're very much dialed on guitar, drum, bass, vocals."
NEWS SOURCE: Rock Band 4 Is Coming to XB1 and PS4 This Fall (via) Wired
Mar 05, 2015 - 9:47 AM - by garyopa
Console Horror fans will no longer have to wait as White Night has made the leap from PC to Consoles
OSome Studio the French independent development company announced recently that their original, narrative-driven survival horror game White Night has arrived for the PS4 yesterday and tomorrow for XB1
Activision is pleased to inform our readers this morning, that WHITE NIGHT has now finally here for all those horror fans that own a PlayStation 4 or Xbox One, that been dieing to get their hands on it after seeing their friends slash away on their desktop PC's.
After viewing the attached screenshots and launch trailer, is this the type of 'horror' game that you been dieing to play on your next-gen consoles?
OSome Studio, the French independent development company, today announced that their original, narrative-driven survival horror game - White Night
- has arrived.
lures horror fans back to the old-school style the genre was built on, focusing on gripping tension, compelling mystery and clever puzzle design. Stranded alone in a seemingly abandoned mansion, players will have to explore the estate and confront its tortured past to dispel the spirits that haunt its halls. White Night
draws from the classic themes of the jazz age and film noir storytelling to bring its rich world and atmosphere to life, reinforced by chilling sound effects, music and voice acting.
Plunged in darkness, White Night
's striking black-and-white visuals are also its most thrilling mechanic. Your surroundings can only be revealed by light and anything from the flicker of a match to the glow of the moon can expose new paths, secrets and story details. Moreover, light provides a safe haven against the terrors lurking in the shadows, making it a crucial resource to manage until the sun rises.
is now available on Windows PC, Mac and Linux via Steam. It will be available on 4th March on the PlayStationŽ4 computer entertainment system via the PlayStationŽNetwork and on 6th March on Xbox One, the all-in-one games and entertainment system from Microsoft, through the Xbox Games Store.
This title is rated PEGI 12. For more from the developer, please visit www.osome-studio.com/WhiteNight
and follow along at www.facebook.com/OSomeStudio
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Mar 04, 2015 - 11:51 AM - by garyopa
PS4 continues to demonstrate the fastest and strongest growth in PlayStationŽ hardware history!
Sony Computer Entertainment Inc. (SCE) today announced that the PlayStationŽ4 (PS4™) computer entertainment system has cumulatively sold through more than 20.2 million units worldwide as of March 1st
Sony released a PR yesterday informing the world they are still #1 in the next-gen console war, with the fastest selling PlayStation ever.
So what you think of the numbers supplied by Sony in regard to their PS4 sales, will their upcoming line-up of new games in 2015 and 2016 be able to keep the sales rolling in, or will the other companies like Microsoft and Nintendo start to catch up slowly this year?
Sony Computer Entertainment Inc. (SCE) today announced that the PlayStationŽ4 (PS4™) computer entertainment system has cumulatively sold through more than 20.2 million units*1
worldwide as of March 1. PS4 continues to demonstrate the fastest and strongest growth in PlayStationŽ hardware history.
"We are so grateful for the enormous support from PlayStationŽ fans worldwide, and we are truly humbled that gamers around the globe have continued to select PS4 as the best place to play,"
said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. "We remain steadfast in our commitment to deliver unique and interactive entertainment experiences powered by the network and the PS4 system's deep social capabilities."
The PS4 system's games portfolio will continue to expand with highly anticipated titles such as Batman: Arkham Knight (Warner Bros. Interactive Entertainment), Metal Gear Solid V: The Phantom Pain (Konami Digital Entertainment Co., Ltd.), Bloodborne, Until Dawn, Tearaway Unfolded, and Uncharted 4: A Thief's End (SCE Worldwide Studios). The independent development community will also continue to deliver innovative new titles for PS4 including No Man's Sky (Hello Games).*2
SCE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.
The PS4 system is currently available in 123 countries and regions*3
Number of retail sales to consumers is estimated by SCEI:
- PS4 sales data in Japan collected 2/22/2014 - 3/1/2015
- PS4 sales data in North America collected 11/15/2013 - 2/28/2015
- In Europe and Latin America collected 11/29/2013 - 2/28/2015
- And in Asia collected 12/17/2013 - 3/1/2015
Title line-up as well as the number of titles differ by regions.
Number as of 12/2/14.
NEWS SOURCE: PS4 Sales Surpass 20.2 Million Units Worldwide (via) Yahoo
Mar 04, 2015 - 11:17 AM - by garyopa
Sony's PS4 powered Virtual Reality headset, Project Morpheus, has new upgraded specs & cool styling
GDC 2015 is rolling along with tons of hot new technology, and so far VR is the end thing, from many different new sources, and Sony was there also and showing off they have been busy with Morpheus VR
We seen that everyone is jumping into the VR game so far except for Nintendo, but Sony is really pushing forward the most with lots of demos and giving their VR headset some cool styling compared to what the others been offering, and Sony also upgraded the screen specs giving you pixel packing power in their setup which is easier for them then the others as the processing power comes from the powerful next-gen PlayStation 4 instead of Rift's or SteamVR's standalone model forcing them to figure out how to squeeze it all in nice package that can still be worn on your head without making you look like a space monster from some B sci-fi movie.
So what you think so far of all this VR tech coming to us real soon, sadly the big question still reminds how much is it going to cost!
Sony's PlayStation 4-powered virtual reality headset, Project Morpheus, has new specs and a slightly different look (seen above). Okay, it doesn't look that different. What's new? For one, the screen resolution is improved: it's now 1,920 x RGB x 1,080. The refresh rate is doubled from last year at 120Hz, and the new 5.7-inch screen also has a higher field of view (nearly 100 degrees). Oh right! It's got a new, bigger screen at 5.7 inches! But you already guessed that. Further upping the specs is lower latency, now under 18 milliseconds.
Most importantly, the unit will launch at retail in "the first half of 2016." That's... kinda soon? Almost?
Price? No, no price yet. A new name? Nope, this thing is still called Project Morpheus. Sony's announcements today were all about a new model of Morpheus. Let's dig in on the news then. How about a review of those specs for starters?
First things first, there's a new screen and it's 5.7 inches. It's an OLED, and the specs specifically are 1,920 x RGB x 1,080. Wait, what? The long and short is that the screen has a higher resolution than last year's model. It will help reduce the "screen door" effect that many VR headsets suffer from, in so many words.
The screen is afforded "super-low latency" (sub-18 ms) by way of improvements Sony's made to the software across the past year, and the field of view has been expanded to "nearly" 100 degrees. And the design has changed a bit as well: It's now got nine LED sensors on the outside, making it way more glowy blue than before, but also offering more points of articulation to be measured by the corresponding PlayStation 4 camera.
NEWS SOURCE: Sony's PlayStation 4 VR headset launching in the 'first half of 2016' (via) EnGadget
Mar 01, 2015 - 9:25 PM - by garyopa
Stage 1 completed in ending Sony's PS3 lifespan
Sony announced earlier today that they would be shutting down a major producer of Playstation 3 parts.
This is effectively the first step in a long line of decommissioning the console.
The PlayStation brand is now 20 years old, but it looks like we will be crying over the death of the PlayStation 3 very soon as already deep within Sony they have started to build the coffin for our loved PS3, as the first stage has now been completed, the full stopping of producing any more of those custom PS3 chips needed to go inside the latest super-slim PS3 consoles.
But should be start worrying even if there is still many stages left, and maybe warehouses full of already produced silicon wafers and shells and PCboards, could the PS3 be with us for bit more, hanging onto its last breath?
Don't worry - the black box will still be around for years to come, but the demand is far lower than it has been in recent years, which is forcing Sony to cut back on its production. With the Playstation 4 out, this was only a matter of time.
Fortunately, the factory's 220 workers won't go without a job. They will instead be relocated to different workplaces to create CMOS image sensors. This is a part of Sony's new plan to increase image sensor production from around 60,000 wafers per month to 80,000; it's clear that Sony's DSLR division is doing pretty well.
While it's sad to see one console walking out the door, the Playstation 4 has proven itself to be a replacement of magnitude. In fact, many would argue that it's done far more than the PS3 ever did in its early days. Here's to a bright future for gaming!
Because remember back just a few months ago in December 2014, Jim Ryan said he don't think the PS3 will stay around another 5.
What do you think is this a warning sign that Sony is getting ready to wave goodbye forever to their loved PS3 and just focus on PS4?
NEWS SOURCE: Sony Shutting Down Factory Producing PS3 Chips (via) GameRanx
Mar 01, 2015 - 10:55 AM - by garyopa
'Sorry to keep you good folks waiting,' said Sony's Fred Dutton on their PlayStation.Blog website
We're hours from the start of March but Sony hasn't announced what free games PlayStation Plus subscribers will be receiving. Rumors are that Sony might be busy adding DriveClub finally to PSN+ list
March is rolling along but still no sign of our monthly list of free PSN+ goodies from Sony, but they did post 'We Are Sorry' message on their blog, which is the second Sorry in less then a week, a few days ago it was sorry for losing the list of PS4 contest winners.
So there you have it, do you believe in the 'DriveClub' ruimors? --- But at least we got the 'Spring Fever' deals to BUY for now.
Sony explained the delay in a brief update on their official blog.
"Sorry to keep you good folks waiting,"
said Sony's Fred Dutton on PlayStation.Blog. "I appreciate you're all really keen to see the line-up and that it's frustrating having to hang on a bit longer than usual. Alas, we're still not quite ready to make the announcement.""I can't give you a firm time at present as to when the post will go live, but we're working to get it to you as soon as possible. It may well be next week at this stage."
This delay suggests that they're still trying to finalize the lineup for March. I'd like to think that the delay is due to the long-delayed PlayStation Plus edition of Driveclub. Maybe Sony wants to be sure that it's ready for a March launch before they promise it to players? The PS Plus edition was supposed to launch alongside the regular version of Driveclub this past fall but was delayed indefinitely due to server problems. It would be nice to finally get the game after this long wait. Sony has been wish-washy about PlayStation Plus subscribers ever getting it, though, so maybe I'm being overly optimistic.
Whatever the reason for the delay in the PlayStation Plus announcement is, it may not matter. The February freebies for PlayStation Plus members will be available until Tuesday, March 3rd. Whether they announce the March games now or on March 2nd, it doesn't make much of a difference. Even if Sony doesn't get the March lineup finalized until Friday, we've still got several weeks to download the free games.
Sony has revealed one perk for PlayStation Plus members this month, though. PS Plus subscribers will have exclusive discounts throughout the month on new indie games along with franchise-wide discounts on games and movies. These deals, dubbed PSN Spring Fever, will continue into April as well.
NEWS SOURCE #1: Why PlayStation Plus' Free Games For March Haven't Been Announced Yet (via) CinemaBlend
NEWS SOURCE #2: Spring Fever 2015: 8 Weeks, 8 New PS4 Games, PS Plus Discounts (via) PlayStationBlog
Feb 27, 2015 - 11:43 AM - by garyopa
'Our deepest apologies....', writes Sony on their website!
Last year, Sony Japan had contest running to give you a chance to win one of those super-rare very limited 20th editions of PS4's, now instead of announcing the 'winners', Sony has posted a 'Whoops'..
The above picture shows what Sony thinks of 'winners' they just dump out the list along with all the other trash and say Sorry instead!
So if you live in Japan and were hoping to be winner, you going to have to PLEASE TRY AGAIN, maybe this time it will not end up with WE ARE SORRY message, if luck is on your side you will get a 20th PS4 when we already onto the new 25th edition as the latest rare item.
Late last year in Japan, Sony held a pretty neat contest-people who bought a PS3, a PS4, a Vita, or a Vita TV between December 4 and January 15 could get a calendar with a special code that gave them a chance to snag one of those limited-edition 20th-anniversary PS4s, the ones that have been driving Sony fans wild for the past few months.
Today, the company behind PlayStation announced that they've accidentally erased all the information they collected from contestants, and that none of it can be recovered. Whoops.
"Our deepest apologies for the trouble we have caused to those who entered the previous campaign,"
Sony wrote on their website, as translated by Kotaku's Toshi Nakamura.
Though Sony didn't say just how they mysteriously lost this database of contestants, they are giving Japanese PlayStation buyers the opportunity to re-enter by re-sending all of their information (from hardware serial number to home address) via forms on their website. Second time's a charm!
NEWS SOURCE: Sony Accidentally Loses List Of PS4 Contest Winners (via) Kotaku