Wii U IOSU Hack Tools Released by SMEA

May 02, 2016 - 12:57 PM - by garyopa
Since SMEA is retiring from the Wii U scene, he decided to release his work so far to public on GIT.

IOSUHAX is essentially a set of patches for IOSU which provides extra features which can be useful for developers that wish to more deeply explore the internal workings of the Nintendo Wii U firmware.

Not much has occurred in the Nintendo Wii U scene after Hykem was sadly forced to drop his Wii U work and move onto other adventures in his life, but recently SMEA has decided to refocus his hacking efforts on the Nintendo 3DS handheld, and as such as publicaly released on his Wii U IOSU Hack Tools that he coded himself along with help of few others like 'yellow8' to the public so that other developers might pick up where he left off and explore more of the Nintendo Wii U firmware and hardware.


this repo contains some of the tools I wrote when working on the wii u. iosuhax is essentially a set of patches for IOSU which provides extra features which can be useful for developers. I'm releasing this because I haven't really touched it since the beginning of january and don't plan on getting back to it.

iosuhax does not contain any exploits or information about vulns o anything. just a custom firmware kind of thing.

iosuhax current only supports fw 5.5.x i think.

i wrote all the code here but iosuhax would not have been possible without the support of plutoo, yellows8, naehrwert and derrek.


iosuhax is pretty barebones, it's mainly just the following :

  • software nand dumping (bunch of ways to do this, dumps slc, slccmpt and mlc, either raw or filetree or something in between)
  • redNAND (redirection of nand read/writes to SD card instead of actual NAND chips)
  • remote shell for development and experimentation (cf wupserver and wupclient, it's super useful)
  • some basic ARM debugging stuff (guru meditation screen)


I don't plan on doing any of this at this point, but the next things I was going to do for this were :

  • make this version-independent by replacing hardcoded offset with auto-located ones, similar to my 3ds *hax ROP stuff
  • put together a menu for settings and nand-dumping so that there's no need to build with different things enabled (menu would have used power/eject buttons)

how to use

honestly I don't even remember all the details so anyone who's serious about using this will probably have to ask me for help if they can't figure it out, but the gist of it is :

  • decrypt your ancast image, prepend the raw signature header stuff to it and place it in ./bin/fw.img.full.bin
  • open up ./scripts/, add your ancast keys in there
  • make

might be missing some steps, especially for building wupserver. you're going to need devkitarm and latest armips (built from armips git probably, pretty sure this relies on some new features I asked Kingcom to add (blame nintendo for doing big endian arm)).

also, fair warning : do NOT blindly use this. read the patches. running this with the wrong options enabled can/will brick your console. this release is oriented towards devs, not end users.


feel free to use any of this code for your own projects, as long as :

  • you give proper credit to the original creator
  • you don't use any of it for commercial purposes
  • you consider sharing your improvements by making the code available (not required but appreciated)

seriously though if you try to make money off this i will fucking end you

have fun !
Well that's all for now folks, hopefully in the coming weeks or months, we might now see some more movement in the Nintendo Wii U scene, and maybe with luck we will see a fully hacked and open Wii U console before the new NX one is released on March 2017.

NEWS SOURCE #1: Wii U IOSU Hack Tools Released by SMEA (via) EurAsia
NEWS SOURCE #2: ... [Read More]
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Retail Version of Pokémon Rumble World Now Available in Stores

Apr 29, 2016 - 1:20 PM - by garyopa
The Nintendo 3DS Game Goes Physical for the First Time

Pokémon Rumble World for the 3DS family of systems, which finds players battling and befriending more than 700 Pokémon, is getting a physical retail version... and it’s available in stores today!

For those of you that love holding still a physical game cartridge in your hands, you will be glad to know that the very popular Pokemon Rumble World has now leaped from the digital page onto the printed page, with it being in stores right now TODAY for only $29.99!

Pokémon Rumble World for the Nintendo 3DS family of systems, which finds players battling and befriending more than 700 Pokémon, is getting a physical retail version ... and it's available in stores today!

Last year, Pokémon Rumble World launched as a digital-only game in Nintendo eShop on Nintendo 3DS. This new retail version contains all the same action-adventure gameplay, and is now available in stores at a suggested retail price of $29.99.

"We love giving our fans as many purchase options as possible," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "Players that love collecting physical games and all things Pokémon will now be able to add Pokémon Rumble World to their Nintendo 3DS collection."
Playing the Pokémon Rumble World game is perfect for the Pokémon 20th celebration, as the game features more than 700 Pokémon. In the game, players control a Toy Pokémon and battle and befriend as many Pokémon as possible in dozens of stages in many different areas. The more Toy Pokémon players befriend, the better chance they have to defeat other Pokémon.

Using the StreetPass, SpotPass or "Call Someone Online" features (which, excluding StreetPass, require a wireless Internet connection), players can invite fellow players' Mii characters into their castle town to assist them by providing helpful items. Players can even customize their Mii characters with outfits and a custom message.

For more information about Pokémon Rumble World, visit
So are you glad that big 'N' listened to the millions of their loyal Pokemon fans out there and decided to inprint the latest 3DS game onto a cartridge so that you can add it into your growing physical collection and still enjoy it hopefully decades later when the digital store has gone by-by.
0 Replies | 194 Views

New DLC Maps Headed to Fire Emblem Fates

Apr 28, 2016 - 12:24 PM - by garyopa
Starting May 5th, and as low as 49 cents per map!

Starting May 5, Fire Emblem Fates for the 3DS, acclaimed by both critics and audiences, finds players battling on a variety of maps using a memorable cast of characters, each with different abilities.

The world of Fire Emblem Fates on the Nintendo 3DS is going to soon get alot bigger, starting with the first release of new maps on May 5th, followed by some more launching each weekly until June 9th, so get ready to starting download and grabbing these babies so you can enjoy a whole new set of adventures with your team of characters on the very popular 3DS game.

Starting May 5, Fire Emblem Fates is getting new DLC maps that expand on the hit Nintendo 3DS game's sprawling story and characters. The first map, I: In Endless Dreams, can be downloaded for only 49 cents, with subsequent maps launching weekly until June 9 and available for $1.99 each.

Fans that want to automatically receive each new map as it releases can do so by purchasing Map Pack 2 for $7.99. Map Pack 2 content is priced at more than $10 when purchased individually. Even players who have purchased I: In Endless Dreams can still purchase Map Pack 2 to receive a discount when compared to buying the subsequent maps individually.

Unlike the contents of Map Pack 1, the stages included in Map Pack 2 tell an ongoing story. Across dimensions, other versions of the Hoshidan and Nohrian children are under attack. Born and raised in the Deeprealms, these fledgling warriors must now rise up to save themselves and their parents as they unravel the mystery of their adversaries.

In this six-map series, units leveled up in the main game cannot lend support. Players must devise a strategy using a fresh team to reap the rewards, but only if all units survive. More information is available at

The list of maps and their respective release dates and prices are as follows:

  • May 5-June 9 - Map Pack 2 ($7.99)
  • May 5 - I: In Endless Dreams (49 cents)
  • May 12 - II: Realms Collide ($1.99)
  • May 19 - III: The Changing Tide ($1.99)
  • May 26 - IV: Light's Sacrifice ($1.99)
  • June 2 - V: Endless Dawn ($1.99)
  • June 9 - End: Lost in the Waves ($1.99)

As a bonus, Another Gift from Anna, which provides players with the Boots and Paragon items, is available to download for free on May 5 for players who already own the Fire Emblem Fates: Birthright or Fire Emblem Fates: Conquest games.

Fire Emblem Fates, acclaimed by both critics and audiences, finds players battling on a variety of maps using a memorable cast of characters, each with different abilities. In addition to the extra DLC maps, three full separate games that offer different perspectives on the adventure are available to play through: Fire Emblem Fates: Birthright, Fire Emblem Fates: Conquest and, most recently, Fire Emblem Fates: Revelation, which is available to purchase at the beginning of Chapter 6 from the in-game shop in either Fire Emblem Fates: Birthright or Fire Emblem Fates: Conquest.

For more information about Fire Emblem Fates DLC, visit
So get ready in a few days, you will be spending some hard-earn cash to experience more of Fire Emblem, as big 'N' continues on their new path of having paid DLC packs just like all the other video gaming companies have been doing for many years already!
0 Replies | 193 Views

Nintendo NX Confirmed to Launch in March 2017

Apr 27, 2016 - 10:27 AM - by garyopa
Plus big 'N' delays Zelda for both Wii U & NX until then, (March 2017)

Tons of info poured out of Nintendo HQ this morning after their fiscal year-end annual earnings call, and released PR statements, and we now know that NX is NOT coming to E3 and release in March 2017.

Sad news this morning for loyal Nintendo fans waiting to play finally the new open-world Zelda game on their Wii U console, they will not being doing it during the 'Xmas Holidays, infact now they will have to wait until Spring of the upcoming New Year in March 2017, which will also now be the month that Nintendo's new NX console/handheld/gaming concept launches as confirmed officially by big 'N' themselves.

Nintendo Provides Updates on Mobile, NX and The Legend of Zelda along with Annual Earnings
Mobile App Miitomo Crosses 10 Million Users Worldwide;
Next Apps Will Be Games in the Fire Emblem and Animal Crossing Franchises

Nintendo announced a variety of updates during the earnings announcement for its full fiscal year, ended March 31. These updates included the first information about Nintendo's next video game system, code-named NX.

"As we report the results of the last fiscal year, we also look forward to an exciting period ahead with further growth in our mobile business, new products for our dedicated video game systems and continued progress in our efforts to increase the number of consumers experiencing our IP through games, licensing and expanded entertainment," said Nintendo President Tatsumi Kimishima.
For a complete overview of Nintendo's financial announcements, as well as changes to Nintendo's governance system, please visit Nintendo's Investor Relations website at Announcement highlights include:

  • Miitomo: Nintendo's first app for smartphones and tablets has already crossed 10 million unique users worldwide. The free-to-start social experience app launched in Japan on March 17 and in a variety of other countries, including the United States, on March 31. In the United States, Miitomo reached #1 free app status in its various online stores shortly after release. Along with these outstanding user numbers, Nintendo also has, to date, sparked more than 300 million conversations in Miitomo. In addition, users can insert their Mii characters into photos to create unique "Miifotos" that can be shared through various social media. As of now, more than 20 million Miifotos have been created. To celebrate Miitomo hitting 10 million users, Nintendo will run a special 10-day "Celebrating 10 Million Users!" promotion April 29-May 8.
  • Nintendo's Next Mobile Apps: Building on the positive consumer reaction to Miitomo, Nintendo announced that its next two mobile apps would be based on the familiar and beloved Fire Emblem and Animal Crossing franchises. Nintendo plans to release both of these applications this fall. As for the former app, while making it more accessible in comparison to the Fire Emblem games for Nintendo's dedicated gaming systems, Nintendo aims to offer the great value of a role-playing strategy game. Nintendo will design the latter game so that it will be connected with the world of Animal Crossing for dedicated gaming systems. By playing both Animal Crossing games, users will find increased enjoyment. Both of these are pure game applications. Compared to Miitomo, they have more prominent game elements, and the game content will tie closely into Nintendo's dedicated games business. Nintendo will provide more details about these applications closer to their launch period, and aims to have multiple types of apps that appeal to different audiences and different groups of players.
  • NX: Nintendo previously announced that it would release more information about its next system, code-named NX, this year. As the first announcement of any NX information, Nintendo confirmed that NX is scheduled to launch in March 2017. NX will not make an appearance at the upcoming E3 video game trade show in Los Angeles in June and will be unveiled later this year.
  • The Legend of Zelda: The
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5 Replies | 356 Views

3DS Found Not to Infringe 3D Technology Patent on Retrial

Apr 26, 2016 - 4:47 PM - by garyopa
Judge’s Decision Follows Nintendo’s Successful Appeal

On Sunday, April 24, 2016, federal Judge Jed Rakoff in New York ruled that the Nintendo 3DS does not infringe a patent on 3D display technology originally asserted against Nintendo by plaintiffs.

For almost half a decade, big 'N' has been fighting a company called 'Tomita Technologies' in regard to multiple 3D technology patents that could have been used in Nintendo's 3DS handheld, but after many appeals, big 'N' has finally had the hammer smash'ed down in their favor, giving them free rein to keep producing more N3DS's without giving Tomita any money for maybe using their 3D tech.

On Sunday, April 24, 2016, federal Judge Jed Rakoff in New York ruled that the Nintendo 3DS does not infringe a patent on 3D display technology originally asserted against Nintendo by plaintiffs Tomita Technologies USA, Inc. and Tomita Technologies International, Inc.

In 2011. Judge Rakoff's ruling follows Nintendo's successful appeal of an earlier verdict, and is the result of a 2015 re-trial. This decision fully reverses and corrects a 2013 verdict against Nintendo.

Specifically, Judge Rakoff found that the Nintendo 3DS performs in a significantly different way and does more than was contemplated by the Tomita patent.

"We are very pleased with the court's finding that Nintendo does not infringe," said Ajay Singh, Nintendo of America's Director of Litigation and Compliance. "Nintendo has a long history of developing innovative products, and we aggressively defend patent lawsuits when our products do not infringe, even when we must do it over many years and through multiple trials."
Mario always wins, and gets the Princess Peach, and its the same in real life, Nintendo keeps fighting until the Bowser Patent Troll is dead in its tracks, or has ran out money for its high-priced suits. -- Thankfully for big 'N' Mario is always busy collecting 'Gold Coins' so there is no limit to the amount Nintendo can spend for their high-priced suits, to fight their patent cases, even if they are not 100% legit in what they doing, time and money and multiple appeals always wins over the little man trying to secure his tiny useless inventions!
0 Replies | 310 Views

Be a Hero in Star Fox Zero!

Apr 24, 2016 - 10:06 AM - by garyopa
Hop Into the Pilot’s Seat for an Intense Space Adventure in Star Fox Zero for Wii U

The Star Fox series makes its Wii U debut in Star Fox Zero once again reuniting leader Fox McCloud with his memorable team composed of hotshot Falco Lombardi reliable Peppy Hare & engineer Slippy Toad

Finally, after a super long wait, the famous Fox is back in action, flying thru Space and needing your help to save many worlds, so why not grab your Wii U GamePad and become a hero again!

ALERT! ALERT! This is not a drill! The galaxy as we know it is in jeopardy! The evil Andross has taken over the Lylat System and only you and the Star Fox crew can stop them! The Star Fox Zero game is now available exclusively for Wii U consoles, so pin on your pilot wings and dry clean your flight suit - it's time to report for duty in this action-packed interplanetary adventure.

The Star Fox series makes its Wii U debut in Star Fox Zero, once again reuniting leader Fox McCloud with his memorable team composed of hotshot Falco Lombardi, reliable Peppy Hare and engineer Slippy Toad. For this new adventure, you take on the role of Fox McCloud as he pilots multiple transforming vehicles using a unique control scheme that lets you shoot in one direction while flying in another. Star Fox Zero is the first game in the series to employ independent controls for flying and aiming your lasers. By looking at the TV to identify your target and using the motion controls on the Wii U GamePad controller to aim and shoot with precision, the game lets players feel like they are right in the pilot's seat, especially when using the game's "3D Voice" feature to hear squad-mate audio directly from the GamePad.

"Star Fox Zero is a game that's only possible through the second-screen experience of the Wii U GamePad," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "Many video game fans have experienced the Star Fox series through the years, but never with this level of full-throttle action."
Co-created by Nintendo and PlatinumGames, developers of the Bayonetta series, Star Fox Zero provides the planet-hopping action that fans have come to love, while introducing new vehicles, missions and a unique control scheme. In addition to flying the now-iconic Arwing vehicle, you can also pilot the ground-based Landmaster Tank and new GyroWing, a hovering drone ideal for stealth-based missions. The Arwing can also transform into the bipedal Walker, allowing for further exploration in the game's varied levels.

The levels in Star Fox Zero aren't just about going from point A to point B. Many of the game's gorgeous locales contain secret exits and hidden collectibles, inviting you to retry missions to discover everything. Just like previous Star Fox games, exploring and discovering new things is part of the fun. By using your stellar piloting skills, you can destroy as many enemies as possible to try to get the highest score. You can even have another player sync up a Wii U Pro controller or Wii Remote controller and Nunchuk (sold separately) and assist in missions by flying the Arwing while you aim and shoot using the motion controls of the GamePad to take out even more enemies.

Star Fox fans are in for a special treat by tapping a Fox or Falco amiibo figure (sold separately). Tapping the Super Smash Bros. series Fox amiibo replaces the normal Arwing with a low-polygon Retro Arwing from the Super Nintendo days (complete with retro music for Corneria). Tapping the Falco amiibo unlocks a special Black Arwing: a high-powered spacecraft created for brave pilots willing to fly with very little shielding.

Every retail version of Star Fox Zero also comes with the Star Fox Guard game on a second disc. This fun and frantic game finds you defending a mining facility owned by Grippy Toad (Slippy's uncle) from waves of enemy robots using the second screen on the Wii U GamePad controller. A full-fledged Star Fox experience in its own right, Star Fox Guard features 100 stages for players to take on, and also allows players to create and share their own challenges with other players online.

Barrel roll into this unforgettable adventure by purchasing the game in stores at a suggested retail price of $59.99. Star Fox Guard is included in every physical
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Play Upcoming Wii U and 3DS Games at PAX East

Apr 21, 2016 - 2:37 PM - by garyopa
Get Hands-On Time with Kirby: Planet Robobot, Tokyo Mirage Sessions #FE and Monster Hunter Generatio

By visiting the Nintendo booth, you'll be able to play a demo for the Tokyo Mirage Sessions #FE game. When the Wii U game launches on June 24, it will also launch with a one-of-a-kind special edition.

One of the biggest PAX shows is coming up real soon, and this one in Boston, will have Nintendo in attendance demo'ing some cool new upcoming games for both the Wii U and 3DS systems, and you will even be able to try your hands on some of them and much more!

When planning for this year's PAX East, make sure you add "Visit Nintendo's booth!" to your list of important things to do - and maybe underline it as well. Nintendo is heading to PAX East from April 22 to April 24 with a ton of Wii U and Nintendo 3DS games - some publicly playable for the first time! - as well as exciting activities like a Bravely Second: End Layer developer panel and photo opportunities with everyone's favorite pink puffball, Kirby.

"There are a lot of exciting things happening at Nintendo right now," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "We can't wait to show off what we've been working on to all of our fans. And with this many Nintendo fans in one place, it's the ideal place to play some upcoming games for the first time."
Making its playable public debut, Tokyo Mirage Sessions #FE is a stylish new Wii U role-playing game from ATLUS, developers of numerous RPG series. This energetic game features a deep battle system inspired by both the Fire Emblem and Shin Megami Tensei series imbued with a J-Pop twist, and includes real-life locations in Tokyo. By visiting the Nintendo booth, you'll be able to play a demo for the Tokyo Mirage Sessions #FE game. When the Wii U game launches on June 24, it will also launch with a one-of-a-kind special edition available at GameStop and

The special edition contains the Tokyo Mirage Sessions #FE game, a 5x8 color artbook, a six-song soundtrack CD featuring some of the game's awesome music, six song cards and a sticker sheet at a suggested retail price of $79.99. The bundle will also contain DLC codes for all five sets of planned downloadable content. Releasing at launch, the five DLC packs contain additional quests or costumes, and will cost $1.99 each if purchased separately outside of the special edition.

Two other games that will be publicly playable for the first time are Kirby: Planet Robobot and Monster Hunter Generations, both exclusively for the Nintendo 3DS family of systems.

The Kirby: Planet Robobot game launches on June 10 and finds Kirby equipping powerful Robobot Armor to destroy obstacles and copy enemy abilities. The game will launch with a new line of Kirby series amiibo figures (sold separately), but the game is also compatible with all amiibo, giving Kirby fun character-specific and random Copy Abilities. Kirby himself will also be available for photos in the Nintendo booth.

Launching this summer, the Monster Hunter Generations game is the next entry in the popular action RPG series. It is the most customizable Monster Hunter experience to date, and serves as a fitting tribute to the last decade of the series. Monster Hunter Generations can be played, along with Kirby: Planet Robobot, by visiting the Nintendo booth.

Also playable at the Nintendo booth is the Metroid Prime: Federation Force game. The sci-fi shooter that finds a squad of up to four players working together to combat space pirates launches exclusively for Nintendo 3DS on Aug. 19.

Nintendo games scheduled to be playable at the booth include:

Wii U

  • Tokyo Mirage Sessions #FE
  • Star Fox Zero

Nintendo 3DS

  • Kirby: Planet Robobot
  • Monster Hunter Generations
  • Metroid Prime: Federation Force

Two upcoming Wii U games created by developing partners of Nintendo are also playable at PAX East. Axiom Verge, an acclaimed action exploration game set on an alien planet developed by Thomas Happ Games, and Tumblestone, a unique puzzler developed by The Quantum
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Nintendo Partners with SONIC, America’s Drive-In

Apr 21, 2016 - 1:24 PM - by garyopa
Order a Wacky Pack to Receive One of Several Mario & Luigi: Paper Jam Toys

Folks that visit a SONIC® Drive-In between April 19 and June 30 are in for a special Nintendo treat. Visitors will receive a colorful toy based on the Mario & Luigi: Paper Jam game for the 3DS system.

Until this news item cross my desk, I thought 'drive-ins' were totally gone ages ago in America, but I guess not as Nintendo is partnering up with one of the largest operators called 'SONIC' and thru-out the rest of Spring if you order a kid meal, you will get a colorful toy to help bring in the family cheer for the new Mario & Luigi: Paper Jam game for the 3DS system, that your kids will be so busy playing on their handhelds in the back seat, they will not even remember the movie you went to watch.

Folks that visit a SONIC® Drive-In between April 19 and June 30 are in for a special Nintendo treat. By ordering a Wacky Pack® - a kids meal that includes a selection of popular items like hot dogs, chicken strips, apple slices and juice - visitors will receive a colorful toy based on the Mario & Luigi: Paper Jam game for the Nintendo 3DS system. Mario & Luigi: Paper Jam finds classic Nintendo characters Mario, Luigi and Paper Mario teaming up for the first time for a playful and absolutely hilarious role-playing adventure.

"Mario & Luigi: Paper Jam combines the charming world of Mario & Luigi with the colorful Paper Mario universe," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "SONIC Drive-In is the ideal location to premiere the very first toys based on this unique collaboration."
Each of the five Mario & Luigi: Paper Jam toys looks and plays differently, offering kids a variety of fun options. One toy shaped like Mario races across the room on wheels, while another featuring Paper Mario and Luigi spins around like a top. Two of the toys even resemble the folded-up paper look of the outrageous papercraft battles featured in the game.

SONIC Drive-in is the nation's largest drive-in restaurant chain, serving more than 3 million customers every day. Nearly 90 percent of SONIC's 3,500 drive-in locations are owned and operated by local business men and women. For more than 60 years, SONIC has delighted guests with signature menu items, more than 1.3 million drink combinations and friendly service by iconic Carhops.

For more information about Mario & Luigi: Paper Jam, visit For more information about Sonic Drive-In, visit
So what do you think, are you going to pack up the family into the car during Spring, and drive out to a drive-in to watch a movie and get a nice Nintendo toy, and have a total family adventure like big 'N' loves familys to play together, stay together and have more fun!
0 Replies | 216 Views

Nickelodeon Bring the Next Splatfest to a Pineapple under the Sea

Apr 14, 2016 - 12:43 PM - by garyopa
the Sea Splatoon Asks SpongeBob SquarePants Fans: SpongeBob or Patrick?

Nintendo is partnering with Nickelodeon to bring a SpongeBob SquarePants-themed Splatfest competition to the Splatoon game for the Wii U console on April 23.

Cross-Over's are always lots of fun when companies get partner up to join two worlds together on TV Shows, so why not Video Games, and that is what the two big 'N' named companies that are all about Family Fun are doing next week, bringing Spongebob to Splatoon.

What's the best crossover under the sea? SPONGEBOB SPLATFEST! On April 23, Nintendo is partnering with Nickelodeon to bring a SpongeBob SquarePants-themed Splatfest competition to the Splatoon game for the Wii U console. Players will be asked to declare their allegiance to either the world's most lovable sponge, SpongeBob SquarePants, or his starfish sidekick, Patrick Star, from Nickelodeon's animated television show SpongeBob SquarePants. SpongeBob and Patrick will feel right at home in the squid-themed Splatoon game. Squidward was not invited.

"Two international pop culture sensations meet when the SpongeBob SquarePants Splatfest comes to Splatoon," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "Fun partnerships like this take advantage of the crossover appeal that family-friendly franchises like Splatoon and SpongeBob provide. Personally, I'm team SpongeBob all the way."
Splatfest is a recurring online competition that asks players to pick a team - in this case, either SpongeBob or Patrick. Once players choose a side, they'll receive a free in-game T-shirt adorned with an image of SpongeBob or Patrick for their character to wear as they compete in the online multiplayer Turf War mode to see which team comes out on top. At the end of the Splatfest competition, the side with the most points is awarded Super Sea Snails (no relation to SpongeBob's pet, Gary), items that allow them to upgrade gear in the game. The SpongeBob SquarePants Splatfest competition kicks off in Splatoon on April 23 at 6 a.m. PT and runs until April 24 at 12 p.m. PT. This also marks the first Splatfest in which players from North America and Europe can be matched together. Splatfest is open to all Wii U owners who have the Splatoon game and an Internet connection.

Splatoon, which is exclusive to Wii U, represents Nintendo's take on the action-shooter genre. Characters called Inklings can transform into non-Squidward squids as they attempt to cover the play area with their team's colorful ink and splat opponents. Using an array of inventive weapons, players cover the playing surface with as much of their team's colorful ink as possible before time runs out. More than 4 million units of the game have been sold worldwide. For more information about Splatoon, visit

SpongeBob SquarePants has emerged as a global pop culture phenomenon since first premiering on Nickelodeon in July 1999. The series has been the most-watched animated program for more than 14 consecutive years, and is seen in over 185 countries and translated in more than 50 languages. The character-driven cartoon chronicles the nautical and sometimes nonsensical adventures of SpongeBob, an incurably optimistic and earnest sea sponge, and his undersea friends.
So what do you think, will when the two big 'N' worlds unite add a huge new level of FUN to Splatoon for all kids, young and old?
0 Replies | 235 Views

The Year of 3DS RPGs Continues with Bravely Second: End Layer

Apr 13, 2016 - 12:00 PM - by garyopa
Sequel to the Acclaimed Bravely Default Expands on Unique Battle System

Developed by SQUARE ENIX, the masters of the role-playing genre, Bravely Second: End Layer launches exclusively for the Nintendo 3DS family of systems on April 15.

If you are a RPG fan, then owning a Nintendo 3DS handheld will be the way to go, as big 'N' has been pushing out a number of very popular RPG's this year on their family of handheld systems, and the next one out was a long-awaited sequel to Bravely Second.

In 2014, the Bravely Default game introduced a new take on turn-based RPG combat with a one-of-a-kind risk-and-reward system. The unique battle system, acclaimed by critics and loved by fans, returns deeper than ever in Bravely Second: End Layer, the direct sequel to Bravely Default. Developed by SQUARE ENIX, the masters of the role-playing genre, Bravely Second: End Layer launches exclusively for the Nintendo 3DS family of systems on April 15. Players who want to try out the game before they buy it can head to Nintendo eShop on Nintendo 3DS right now and download the free demo, titled Bravely Second: End Layer - The Ballad of the Three Cavaliers. The free demo lets players embark on a bonus adventure that is not featured in the main game. Playing the demo will net players bonuses that can transfer to the full version of the game once purchased.

Picking up a few years after the events of the last game, Bravely Second: End Layer finds returning fan-favorite characters Tiz and Edea joining up with newcomers Yew and Magnolia to rescue an old friend. Despite the return of some familiar faces, the story is completely new, thrusting players into a sprawling adventure full of dangerous enemies, gorgeous locales and 30 job classes to master.

"Fans of classic role-playing games like Fire Emblem and SQUARE ENIX's FINAL FANTASY series will love Bravely Second: End Layer," said Scott Moffitt, Nintendo of America's Executive Vice President of Sales & Marketing. "And while fans of the first game will appreciate the returning characters and continuing story, newcomers can just as easily dive into this memorable RPG experience."
When battling in Bravely Second: End Layer, players can perform actions such as attacking with a weapon, casting a spell or using an item, as well as choose between one of two distinct commands: "Brave" or "Default." By selecting Brave, players can spend one or more Brave Points (BP) to perform an extra action. Choosing Default skips a turn, but stocks 1 BP. Characters will also take less damage while in the Default state. By stocking BP, characters can use more powerful moves and abilities on their respective turns. BP can also be "borrowed" from future turns, but if the value drops below zero, players will be at the mercy of their foes. This risk-and-reward system encourages a deeper level of strategic thinking when battling the various enemies in the game.

In addition to the fast-paced battle mechanics, the job system found in the original Bravely Default also returns, but is now more expanded and robust. In Bravely Second: End Layer, players can choose from 30 different job classes that can be assigned to and mastered by the characters in the game. These include some returning jobs like Knight, Monk and Black Mage, as well as many new job classes like Wizard and Fencer. Bravely Second: End Layer even includes jobs like Catmancer, which finds players training cats to perform abilities learned from enemies. When mastering each of the classes in the game, characters will learn special abilities that can be unleashed in battle. And by using the "Favorites" feature new to Bravely Second: End Layer, players can now save their favorite job, ability and equipment configurations for their party to easily switch between whenever they are needed.

Another new feature in Bravely Second: End Layer is the ability to chain together consecutive battles for bonus experience points. By winning a battle in a single turn, another wave of enemies will appear, giving players the chance to defeat them for more rewards. By chaining together these battles, players can earn tons of extra experience points and level up much faster.

Although the game is primarily a single-player experience, Bravely Second: End Layer takes advantage of
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