Jul 30, 2015 - 7:33 PM - by garyopa
THE DEBUT CHAPTER OF KING’S QUEST™ FROM SIERRA™ IS NOW AVAILABLE
King’s Quest™: A Knight to Remember begins the new adventures contained within the five-chapter release.
See below for all the details on this big launch, along with the new first-chapter trailer.
King's Quest is finally back in gaming action on our new current-gen consoles after all these decades.
Sadly, it is being released in a 5 part series, and only the first chapter is out now for both your Xbox One/360 and PlayStation 4/PS3.
So does anyone remember playing this game on laser-disc? -- Anyone still have it, and love to post some photos of it working!
Today Sierra, part of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., released the first chapter in its new reimagining of one of adventure gaming's most treasured franchises, King's Quest. Titled King's Quest: A Knight to Remember, this debut chapter is now available as a digital download in Europe on Windows PC via Steam. It will be available later today for Xbox One and Xbox 360 on the Xbox Games Store and it will be available tomorrow on the PlayStation®4 and PlayStation®3 computer entertainment systems through the PlayStation®Store. It is rated PEGI 12+.
Players may also purchase King's Quest: The Complete Collection, a bundle containing all five chapters of the new King's Quest along with an exclusive bonus playable story epilogue*on the PlayStation®Store, Xbox Games Store and Steam. Alternately, those who buy King's Quest: A Knight to Remember individually at launch can choose to purchase the King's Quest Season Pass, securing their access to the remaining four chapters of the game once available, but not the bonus epilogue.
Developed by The Odd Gentlemen, an independent studio with a talent for crafting fantastical tales, characters and worlds, the new King's Quest rekindles the classic charm and curiosity that has captivated fans of this family-friendly series for over 30 years. As an aging King Graham looks back on a life of heroic adventure with his precocious granddaughter, Gwendolyn, players will be able to experience first-hand the unforgettable puzzles, places and personalities of his greatest untold stories. The first passage in a five-chapter journey, King's Quest: A Knight to Remember unfolds on Graham's early days as a bright-eyed teen in Daventry, competing in a contest of wit and valour for a knighthood in King Edward's royal court.
"Today is a new beginning, both for those of us who grew up with the King's Quest games that Roberta Williams and Sierra Entertainment created, as well as for those who are visiting Daventry for the very first time,"
said Matt Korba, President and Creative Director of The Odd Gentlemen. "We hope we've made something that feels special for everyone as we turn together to a new page in Graham's legend."
The second chapter of King's Quest is expected to arrive later this year. For more news and updates until then, please visit www.sierra.com
and follow Sierra on Facebook and Twitter.
Subsequent chapters and epilogue may be downloaded in-game as available upon individual release throughout 2015 and 2016.
Jul 28, 2015 - 9:13 PM - by garyopa
Reckoning Arrives First, Exclusively on Xbox 4th August
BRACE YOURSELF FOR THE FINAL CALL OF DUTY: ADVANCED WARFARE DOWNLOADABLE CONTENT PACK RECKONING
The time is almost upon us when we will be posting about the timed-exclusive DLC packs being released now for PS4 instead of XB1, as this is the last one for the old Call of Duty game and as usual it comes to Xbox Live first, but that is all changing for the next CoD.
... [Read More]
BRACE YOURSELF FOR THE FINAL CALL OF DUTY: ADVANCED WARFARE DOWNLOADABLE CONTENT PACK RECKONING
Call of Duty: Advanced Warfare's Fourth DLC Pack Delivers
Four All-New Multiplayer Maps, Return of the Exo Grapple Playlist and New Trident Reflected Energy Weapons
Delivers the Epic Conclusion to Advanced Warfare's Exo Zombies saga, featuring all-star cast
John Malkovich, Bill Paxton, Rose McGowan, Jon Bernthal and Bruce Campbell
Reckoning Arrives First, Exclusively on Xbox 4th August.
Call of Duty®: Advanced Warfare wraps up an extraordinary DLC season with the release of the fourth and final DLC pack, Call of Duty: Advanced Warfare Reckoning, coming 4th August first on Xbox Live, the world's premier gaming community from Microsoft for Xbox One and Xbox 360, with other platforms to follow. Reckoning features four all-new maps that takes players from New Baghdad all the way to South Korea as they grapple their way out of ship-fired missile strikes, dodge plasma lamp explosions and boost jump off crumbling glaciers; the return of the Exo Grapple playlist and the thrilling conclusion to Exo Zombies.
"We've had an absolute blast supporting the fans throughout the DLC season and continue to come up with fun new ways to play Advanced Warfare. The support and feedback we've received from the community continues to inspire us and we've taken that inspiration to heart with Reckoning to deliver a new set of multiplayer maps and the conclusion to Exo Zombies. We are grateful to all of our fans and hope everyone enjoys playing the new content as much as we enjoyed creating it,"
said Michael Condrey, Co-Founder and Studio Head, Sledgehammer Games.
"What an amazing journey this has been. From the moment we began with prototyping Advanced Warfare all the way to the completion of our fourth DLC pack, Reckoning, it's been an incredible experience. We've often said we have the best fans in the world and we mean it. We look forward to continuing to support our fans,
" said Glen Schofield, Co-Founder and Studio Head, Sledgehammer Games.
Call of Duty: Advanced Warfare Reckoning includes four intense new multiplayer maps, all featuring the new Exo Grapple mechanic, which delivers more fast-paced multiplayer combat than ever before.
- Overload: Enjoy the grand view of downtown New Baghdad from this exotic compound, complete with fountains, gardens and decorative plasma lamps. The map's multiple levels and long perimeter site-lines highlight medium to long-range combat and firing a shot at the lamps will send enemies flying in a burst of energy.
- Quarantine: Following a deadly viral outbreak, the island has been converted into a biological testing centre. This medium sized map's tight corners dial up the speed and open areas combine to allow for any style of gameplay. Activate the map-based scorestreak to unleash a devastating ship-fired missile strike.
- Fracture: Discover what secrets are locked in the ice in this arctic excavation site. Take refuge behind wind turbines and heavy equipment through large combat areas cradled on the shelf of a glacier. Stay alert as the timed event cracks the ice sheet, sending one lane sinking to the depths.
- Swarm: Reconstruction is underway in Seoul, South Korea, congesting narrow corridors of this small to medium sized map with vehicles and equipment. Take position in war-scarred storefronts that provide plenty of cover over the streets or flank the enemy through close quarter interiors in the centre of the map.
Jul 28, 2015 - 8:52 PM - by garyopa
2X RP & GTA$ Payouts in Series A Funding (July 27th - August 2nd)
Special incentives for tackling Heists continue this week with double the GTA$ & RP rewards for each of the Set-Up Missions and the Finale in the Series A Funding GTA Online Heist for the next 7 days
Our friendly PR rep over at Rockstar games sent us an email again, to remind all of our valued MaxConsole forum members that are also happy GTA Online gamers, to get online and earn some earn hit points and other bonuses this weekend, as detailed below.
Our thanks as always to RockStar Games, for their loyal support of our site. Much Welcome!
Special incentives for tackling Heists continue this week with double the GTA$ & RP rewards for each of the Set-Up Missions and the Finale in the Series A Funding GTA Online Heist for the next seven days (July 27th - August 2nd).
Some players are already familiar with helping to get TPI's stake in the lucrative Los Santos narcotics industry off the ground, then now's the perfect time for them to take on the Elite Challenges in the Heist Finale for which there will also be double the GTA$ rewards:
- Complete in under 6:30
- Kill 75 enemies
- Nobody gets wasted
For those players new to GTA Online (or looking to rank up their second characters to the requisite Rank 12), we're also pumping up the RP bonus on select GTA Online activities. Moreover, these will also help increase players character's Skills - which should come in handy when undertaking Heists. Bonus Double RP activities this week include:
- Gang Attacks
- Mission: Out of Harmony
- Missions: Deliver a Package Bonus
- Deathmatch: All Kills
- Deathmatch: 1st, 2nd and 3rd Place finishes
- Deathmatch: 3, 6 and 10 Kills
- Deathmatch: Power Player, Kill When Close to Death
- Vehicle Deathmatch: Kill Power Player
- Survival: Wave Reached
- Capture: RP Rewards for Collecting Mission Package
And lookout for bonus temporary mark downs on GTA Online gear and vehicles throughout the week, which will be announced via our official Twitter, Instagram and Facebook.
Let us know if you have any questions.
Jul 27, 2015 - 11:39 AM - by garyopa
Server Issues Frustrate Xbox One And Xbox 360 Gamers
Server issues have been frustrating Xbox Live users on their XB1 and X360 gaming consoles, with Microsoft confirming that both the online network and Xbox.com are currently experiencing major issues.
For the first time in long time, Xbox Live becomes like PSN and goes down yesterday evening, causing a world-wide outrage across the gaming sites, as Microsoft still didn't fix the issues after 8 long hours, and even today almost 24 hours later there is still issues with digital licenses, making you need to recertify your downloaded games before they allow you to play them.
So there you go, if PSN goes down it just normal operation, users have become more and less used to the fact they can't play when they want to, but if the same thing happens on Microsoft's Xbox Live Network, forgot, the world goes batman crazy over the problems!
Users can stay updated with the status of the gaming network through the status page of Xbox Live. According to the status page, the Xbox Live team is working with its partner to determine a solution to the ongoing issues being reported by users. As of 7:30 p.m. PDT, the Xbox Live services that are listed as having limited functionality are as follows: purchase and content usage; social and gaming; TV, music and video; and the IGNL Xbox 360 app.
For purchase and content usage, the listed affected services are purchasing downloadable items and downloading items that have already been purchased. For social and gaming, the listed affected service is unlocking achievements. For TV, music and video, the listed affected service is browsing on the Xbox Video Store and Xbox Music Store. Xbox Live Core Services and the website of the service are listed as up and running, which should mean that the service should have been restored or is well on its way to going back to normal for Xbox Live users.
The news was tweeted by Xbox Support at around 3:00 p.m. PDT, but users have continued to report log-in issues and as such, the problem seems to be not yet entirely fixed. In addition, there are still reports coming in of users not being able to access their digital games. However, the Xbox Live status page does not list this issue despite the many reports coming from frustrated users of not being able to access their games and sign on to Xbox Live.
@XboxSupport patience tends to run thin when the issue has lasted 8 hours... There's more services down now than there was 8 hours ago.
NEWS SOURCE: Server Issues Frustrate Xbox One And Xbox 360 Gamers (via) TechTimes
Jul 25, 2015 - 12:29 AM - by garyopa
Only 242 people decided this week in Japan that the Xbox One console was right one for their gaming!
The PlayStation 4 is clocking in with 24,266 units, over 100 times more then what Xbox One can manage in the Japanese marketplace, even the horrible Vita TV is outselling the XB1 more than two-to-one!
If you were to stand inside a video gaming store in Japan, and wait until you could shake hands with happy new Xbox One customer, you might be in for a long wait, better pack a lunch and maybe sleeping bag, as the sales of the Xbox One are still going down in Japan to the point you might soon be able to count the weekly sales on your fingers.
So what you think the reasons Microsoft still have not been able to figure out the Japanese market yet, well at least it is not doing as bad as the new Chinese marketplace, that is even worse and its country million times bigger in terms of number of consumers.
After the always-online debacle saw many Xbox faithful jump ship to Sony and the PlayStation 4, Microsoft basically lost this console generation's sales competition right out of the gate. However, Xbox One has still sold pretty well in the US, all things considered, and they've achieved small victories here and there, such as Xbox One being the best-selling console during E3 2015 week, showing that consumers are impressed with games Microsoft is bringing exclusively to Xbox in the near future.
Microsoft has always found at least marginal success with the Xbox brand in North America, but they have failed to find even remotely close to the same audience overseas in Japan. The Land of the Rising Sun simply does not seem to care about Xbox, and it's not for lack of trying.
Last generation, Microsoft enlisted famous Japanese game designer and the creator of Final Fantasy, Hironobu Sakaguchi, and his studio Mistwalker, to create JRPGs exclusively for Xbox 360, including Blue Dragon and the fantastic Lost Odyssey, but the 360 still sold poorly in Japan. Microsoft hasn't tried quite as hard this gen, and as one could expect, they're still selling horribly.
Unlike North America, which has its sales numbers released typically on a monthly basis, Japan has its sales numbers released every week. They hit a record low when the Xbox One sold a pathetic 100 units in the week of June 8th to 14th of this year, a sharp decrease from when the Xbox One launched in Japan to the tune of 25,674 consoles sold, which was still pretty bad, all things considered. Now last week's hardware sales in Japan are available.
The full console hardware sales for Japan last week can be found right here:
- PlayStation 4 - 24,266
- New 3DS XL - 19,432
- PlayStation Vita - 13,190
- Wii U - 11,028
- New 3DS - 5,437
- PlayStation 3 - 1,376
- 3DS - 1,376
- 3DS XL - 726
- PlayStation Vita TV - 618
- Xbox One - 242
Xbox One was the worst-selling console in Japan last week, putting out a measly 242 units. It was outsold by hardware like the PS Vita, which, by comparison, has performed very poorly outside of Japan. So, why is the Xbox One selling so poorly in Japan?
Mainly, Japanese consumers are typically very loyal to Japanese brands, which makes it a very tough market to crack. Microsoft realized this before releasing Xbox One in Japan, and they are disappointed in their Japanese performance, but as last generation showed, even acquiring major JRPG exclusives won’t convince Japan at large to rush out and buy an Xbox One.
That being said, Xbox One gives the Japanese audience even less of a reason to own it than the Xbox 360 did by not having these games. Furthermore, the controversy surrounding the always-online status of the original Xbox One pitch did not sit well with consumers all over the world, including Japan, and that is reflected in the Xbox One’s sales everywhere. While they may manage to pick up some slight victories here and there against the PS4 sales-wise, most of the time the best-selling console of each month is indeed the PS4, as was the case in June.
NEWS SOURCE: Xbox One Continues to Sell Terribly in Japan (via) GameRant
Jul 23, 2015 - 11:05 AM - by garyopa
He wants Microsoft to release full Xbox One backwards compatibility for his favourite Xbox 360 games
Snoop Dogg is trying to rally his 12.5 million Twitter followers and 5.8 million Instagram followers, so he can play the Xbox 360 version of the football game NCAA Football 14 on his Xbox One console.
Snoop Dogg loves his NCAA Football, but sadly it does not work on his new shiny Xbox One console, so since Microsoft recently added some limited backwards support for Xbox 360 games on their new generation of gaming consoles, he has decided to take to twitter and rally his millions of fans to help him in his quest to get big bad Microsoft to add more backwards support so he can play his 360 games!
Well, I wish him all the best, but it will NEVER happen, because of licensing issues, if he would be reader of Maxconsole, he would have been informed of the big court battle between NCAA and EA, and since EA does not want to pay, there will really never be another NCAA game, and that also infact stops an 'emulator' version from coming out, because license deals have to be redone, and even on Nintendo's Virtual Console you can see the effect of new license deals, with different company logos and billboards in older games.
On Twitter the rapper said "We need. 10,000 votes," linking to an Instagram post of Microsoft's Xbox Feedback site, where fans can vote on the games they most want to see on Xbox One thanks to backwards compatibility.
When Snoop sent out the plea the game stood at 4,670 votes, it now has 5,872 at the time of writing. It's far off the numbers of the most popular games being voted for. Call of Duty: Black Ops 2 sits at the top of the pile with 78,000 votes, ahead of Rockstar's Red Dead Redemption on 75,905 votes and fantasy RPG The Elder Scrolls V: Skyrim with 70,898.
The site doesn't dictate which games will get made however, but instead serves as a gauge of interest for publishers and developers who have the power to make their 360 games available on Xbox One. Microsoft can only reach out to people themselves and back their own games available - otherwise they need the permission of those who own the rights to other games.
The NCAA Football franchise is an off-shoot of the more popular Madden franchise. Both are developed by EA studios, but NCAA concerns the college football branch of the sport, not the National Football League (NFL).
Older sports games are unlikely to be made backwards compatible because it may hinder the potential sales of future versions. However, NCAA Football 14 was the last college football game to be made, so there's certainly a chance. That, or Snoop's drive for public interest may provoke EA into making another game in the series for Xbox One and PS4.
NEWS SOURCE: Snoop Dogg campaigning for Xbox One backwards compatibility for his favourite 360 game (via) IBTimes
Jul 22, 2015 - 4:00 PM - by garyopa
Beneath that shiny exterior, the XB1 is basically, a glorified gaming PC in a slightly smaller frame
As such, wouldn't it be great if you could play RTS games on the machine with your keyboard and mouse? And if Microsoft's Phil Spencer is to be believed, the full support is coming in the near future!
At the rate it is going by end of this year, your Xbox One console will basically be an Windows 10 set-top-box that you can't upgrade any of the parts inside, a gaming and semi-PC rig at only $349 running Windows 10 along with a keyboard/mouse and hooks up to your TV.
So what you think, do you like the idea of your Xbox One turning into basically, a very low-end non-upgradable Windows PC?
The executive was asked on Twitter if it'd be possible to stream games from a Windows machine to the Xbox -- in the opposite direction to how the company has set up its game streaming system. In response, he said that it'd require keyboard and mouse support for it to work, crucially adding "those aren't far away."
Microsoft CEO Satya Nadella has often spoke about bringing the disparate elements of the Windows businesses into a more cohesive single entity. When Windows 10 was announced, it was with the subtitle "one product family, one platform, one store," and the move should help the gaming division tie in with its siblings. After all, with keyboard and mouse support, the console could support the majority of Windows 10 apps that are being crafted, and could even drive hardware sales. Hell, we're perversely hoping that there's a way that we can access a text editor so that we can write the news and play Halo at the same time. Yes, we know -- we do need to get more.
NEWS SOURCE: Your mouse will soon work with your Xbox One (via) EnGadget
Jul 22, 2015 - 12:55 AM - by garyopa
That’s up from 1.1 million during Microsoft’s previous fourth quarter.
The Xbox One may not always beat the PlayStation 4, but the device is starting to gain some momentum from a business perspective for Microsoft.
Fiscal 2015 reports are rolling in this week from major tech companies, and first up is Microsoft with a report on how well their Xbox dept. is doing, even tho overall the Microsoft Corp. lost alot of money last year, and their phone division really dragged down their hardware side, gamers are infact buying more Xbox Live stuff, and overall Xbox is doing well, but sadly we don't know how well the new Xbox One console is doing compared to aging old Xbox 360 console, as Microsoft like Sony love to used 'combined' sales figures in their reports.
So what you think of Microsoft's fiscal report, does it look like they might pull ahead and overtake Sony's PlayStation 4 or not?
Microsoft reported the results of its fiscal 2015 today, and the company confirmed that the Xbox business is making more money than last year. The megaconglomerate confirmed it sold 1.4 million Xbox systems in the fourth quarter, which includes both the 360 and Xbox One. That's up from 1.1 million during Microsoft's previous fourth quarter.
Revenue for Microsoft's gaming division were also up 27 percent year-over-year, and it credits that growth spurt to increased console sales, transactions on Xbox Live, and a better slate of first-party releases (including Minecraft). With the console gaming business worth more than $30 billion worldwide, Microsoft likely sees its fiscal 2015 as transition period where it can take a bigger slice of that total through the next 12 months and beyond.
In its earnings press release, the company went into further detail about its success with the Xbox.
"Xbox platform revenue increased $86 million or 10 percent," reads the report. "[That was] driven by higher volumes of consoles sold, offset in part by lower prices of Xbox Ones sold."
But it wasn't just the hardware that is booming for Microsoft. The company, like others in the gaming space, is seeing significant growth when it comes to digital.
"Xbox Live transactions revenue increased $205 million or 58 percent, reflecting increased users and revenue per user," reads the report.
Put simply, that means that more people are buying Xbox Live Gold subscriptions and purchasing digital games and downloadable content through the Xbox Live interface.
But back to hardware, Microsoft has seemingly figured out the atoms business. In its earnings reports, the company combines computer and gaming hardware, and it revealed that money from this sector - which includes both the Surface and Xbox systems - its revenue has increased $591 million or 44 percent.
But even the Surface and Xbox weren't enough to undo Microsoft's flailing phone initiative.
"Total [devices and consumer] revenue decreased $1.3 billion or 13 percent," reads the report. "[That's] primarily due to lower revenue from phone hardware, Windows OEM, Windows Phone, and Office Consumer, offset in part by higher revenue from Surface, Xbox, and search advertising."
NEWS SOURCE: Microsoft sold 1.4M Xbox systems last quarter (via) VentureBeat
Jul 20, 2015 - 9:58 AM - by garyopa
Digital Foundry knows how to put games through their paces. And HD remake of Prototype on XB1 fails!
Lazygamer was excited when he heard that Prototype and Prototype 2 were coming to the XB1. As he played both of them on PS3 originally and absolutely adored them, but not now with DF's indepth review.
The HD remake of Prototype is out for the Xbox One, and it does not look good, it might be 1080p now, but the framerate is 18fps!
So its better to dust off your PS3 or X360 and play the original Prototype games directly on it, then this so called HD remake release!
The team has done the assessment of the Prototype HD Biohazard Bundle and it's not pretty. When they initially did their comparison, the game ran better on PS3 than on Xbox 360. However, because the HD version released first on Xbox One, they haven't yet given it a whirl on PS4. Still, the Xbox One version sounds abysmal.
At face value, sure, the game has been given an HD upgrade, pushing out a native 1080p. However, everything else from the game remains the same, including draw distance range, textures and shadow quality; it's the frame rate that really causes issues, more so in the second game than the first.
According to Digital Foundry, the first Prototype remaster plays at 30fps, dropping to the mid-20s with tearing once explosives were triggered. They found it to be mostly solid and playable albeit under-ambitious. But it's Prototype 2 where it really becomes impossible to call the game an HD remaster.
The real salt in the wound is how Xbox One's delivery of Prototype 2 compares to last-gen versions. Neither PS3 or Xbox 360 exactly aced it on this front; the Microsoft release suffered from heavy tearing and worse frame-rates overall, leaving PS3 the victor in our original Face-Off. In direct comparison, Xbox One struggles to even match the 360 version at points, falling as low as 18fps during a fly-over of the city (during which last-gen consoles lock to 20fps via a double-buffer v-sync).
As for gameplay, Xbox One's frame-rate is interchangeable with Microsoft's older platform, and trails behind too often for comfort. In one scene, 360 leads by a margin of 4fps during a tank battle, while Xbox One is pinned to around 23fps by the end of the fight.
This sounds absolutely atrocious. I suppose this is why they didn't do any PR around the HD remake of the game - they didn't actually do anything other than upscale the resolution, resulting in dropping frame rates to the point where the optimal experience for the game could be found on the PS3.
NEWS SOURCE: Prototype on Xbox One is worse than Xbox 360 (via) LazyGamer
Jul 13, 2015 - 11:46 AM - by garyopa
Today Activision Publishing, Inc. has shared a new gameplay trailer for Tony Hawk’s® Pro Skater™ 5.
Backed with punk band Plague Vendor’s track Black Sap Scriptures the video shows skateboarding pros and hidden characters classic trick combos in brand new levels and tons of skaters ripping together.
Finally, we get to see some gameplay action for the new Tony Hawk we been waiting it seems forever for.
Also noted in this PR release, is that those picking up the Xbox 360 and PlayStation 3 versions are warned there is no ONLINE.
If you wish to get into some heavy-duty multi-player action with your network buddies, you will need an Xbox One or PlayStation 4.
So what you think of the new Tony Hawk game, personally I think TH is too old, kids today would not really understand him, and sales will flop like it did with TH4, that really the game developers should have picked a new lead skateboarder like Shane O'Neill to get today's generation into the game, and have more sales, unless they think grandpa's are buying and playing on XB1 and PS4.
Today Activision Publishing, Inc. has shared a new gameplay trailer for Tony Hawk's® Pro Skater 5. Backed with punk band Plague Vendor's track "Black Sap Scriptures", the video shows skateboarding pros and hidden characters, classic trick combos in brand new levels and tons of skaters ripping together. Tony Hawk's Pro Skater 5 is expected to arrive in Europe on 2nd October, 2015 for PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft.
Tony Hawk's Pro Skater 5 rekindles the signature style of classic Pro Skater games in a brand-new set of levels with the same renowned focus on daring objectives and fine-tuned controls - including manuals and reverts - for endless sessions and high-scoring tricks. Expansive, seamless online multiplayer means you can quickly jump into the action with up to 20 friends and challengers at one time.
Pretty much everything you could do in single player in past THPS games, you can now do online with friends in THPS5, like missions, unlocking new content and levelling up... or if your skills are on point, go head-to-head against all takers in competitive matches. Adding to the online insanity, you can create your own skate parks then share them with the community. If your creation is good enough, you might find the Birdman himself in there nailing 900's!
Shredders, take note: the online features are exclusive to the PlayStation®4 and Xbox One versions of the game.
For the Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system versions, confirmation of exact release dates will follow, but are anticipated to release prior to the end of the year. The Xbox 360 and PlayStation®3 versions will not have online play.
Join the community on Facebook at facebook.com/TonyHawkGames and on Twitter and Instagram at @tonyhawkgames.