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Type: Posts; User: Lampo

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  1. Replies
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    Sticky: Damn! I thought you two were dead. How's things

    Damn! I thought you two were dead.
    How's things
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    Sticky: you're not the first to say that, but i could...

    you're not the first to say that, but i could never re-create the problem on my copy and therefore i never did get around to fixing it.

    does the teleport work for you?
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    Sticky: Works for me ;)

    Works for me ;)
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    Sticky: the one released works for both ntsc and pal

    the one released works for both ntsc and pal
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    Sticky: working on it

    working on it
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    Sticky: what region are you from? uk, usa etc...

    what region are you from? uk, usa etc...
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    Sticky: is this game even out yet? i cant find it for...

    is this game even out yet? i cant find it for sale anywhere and release date on the net is TBA
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    Sticky: just chuck the launcher in the apps directory,...

    just chuck the launcher in the apps directory, you may need to create a path to it in the evolution x .ini (can't remember off the top of my head)
    then it should appear under apps on the evox menu...
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    Sticky: no probs, i'll post it up at the weekend it...

    no probs, i'll post it up at the weekend

    it was originaly too large for .etm, but with the release of v2.2 of the launcher to the public, its now possible to run much larger etm's

    it still...
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    Sticky: The trainer is too big for release on...

    The trainer is too big for release on evolution-x, so as far as i know xored launcher and xbtf is your only option to use this one
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    Sticky: i thought it was working ok on pal??

    i thought it was working ok on pal??
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    Sticky: http://forums.maxconsole.net/showthread.php?t=1038...

    http://forums.maxconsole.net/showthread.php?t=10385&highlight=total+overdose
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    Sticky: the trainer will be released very soon :)

    the trainer will be released very soon :)
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    Sticky: ok i've got a copy of that one, i'll have a look...

    ok i've got a copy of that one, i'll have a look at it tonight

    lampo
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    Sticky: Not sure if there is one, i think it uses the...

    Not sure if there is one, i think it uses the unreal engine
  16. Sticky: glad you got it all working :) lampo

    glad you got it all working :)


    lampo
  17. Sticky: yeah after it says "you may start to explore the...

    yeah after it says "you may start to explore the input file right now".

    it takes a little while to go through the code and convert it to asm

    mine takes about 5-10 mins from loading the xbe to...
  18. Sticky: it takes a while to convert it all to strings,...

    it takes a while to convert it all to strings, best thing to do is load the xbe and leave it for a while
    check the bottom left hand corner of the screen if its rapidly cycling through numbers its...
  19. Sticky: Re: Hex Comparison

    a quick message for ddkram (or anyone else who knows the answer)

    a little while ago i posted the below post, can you tell me will the new xbxmdump program now alow me to do this

    cheers
  20. Sticky: XBXMDUMP?? NEVER HEARD OF IT, WHERE CAN IT BE...

    XBXMDUMP?? NEVER HEARD OF IT, WHERE CAN IT BE DOWNLOADED?
  21. Sticky: XBXMDUMP?? NEVER HEARD OF IT, WHERE CAN IT BE...

    XBXMDUMP?? NEVER HEARD OF IT, WHERE CAN IT BE DOWNLOADED?
  22. Sticky: Thanks for the speedy reply ddkram just...

    Thanks for the speedy reply ddkram

    just another quicky would i be able to apply this method to
    gamesaves or cached data or can i use the memory dump option in ett
    probably a long shot, but you...
  23. Sticky: Hex Comparison

    Just a quick question

    here is what i am after, does anyone know how its done.
    sorry if this has already been covered

    1. start an xbox game
    2. dump onto your computer the active game code ...
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