I only liked Skullomania/Kairi in the old Street Fighter EX games. (Bison also had a good move set.)
Looks like it will be 3D character models in a 2D fighting plane. (Like Street Figther 4.) The Tekken characters look like they will be given more flashy/powerful moves.
Also, it seems that every time Capcom does a crossover, it automatically means tag teams.
Sounds a bit interesting in theory, but I also think that, given the move sets of the respective game characters, balancing would be a nightmare.
Even the characters without projectile attacks have at least one long or two long range moves, if I remember correctly(haven't played SF in a long time). I'm curious to see how it turns out, but I'm not sure I'm willing to put any real hopes that it'll be a good game.
you didn't understand my previous post. the games are half Tekken and half Street Fighter on both consoles. it's just that the PS3 game is "Tekken fighters in the Street Fighter universe" and the 360 one is "Street Fighter fighters in the Tekken universe" or vice-versa (or something like that, correct me if i'm wrong)
Ok and then?...and Ryu, Ken, Dhalsim, What they done?. They will not be in game?.
Totally missed the point, havent you? If all those non-projectile characters like Blanka and Zangief can survive against Ryu, Ken and Dhalsim, why would Tekken characters have a problem fitting into this game?