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Thread: Article: Kinect set to recognize sign language

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    Article: Kinect set to recognize sign language

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    unless you hold that hand right up against the camera i fail to see how Kinect has the resolution to perform this - seems just like a preemptive measure just incase someone "gets ideas" about kinects concept and decides to patent it themselves, thus blocking microsoft from freely doing it.

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    Quote Originally Posted by Tsujin View Post
    unless you hold that hand right up against the camera i fail to see how Kinect has the resolution to perform this - seems just like a preemptive measure just incase someone "gets ideas" about kinects concept and decides to patent it themselves, thus blocking microsoft from freely doing it.
    the camera zooms...
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    You wouldn't neccessarily need a higher rez camera than what is on the kinect. I would just question the lighting conditions for it to work. If anything, you would have to be a certain range from the unit to compensate for low light situations. But what do I know.

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    Quote Originally Posted by Tsujin View Post
    unless you hold that hand right up against the camera i fail to see how Kinect has the resolution to perform this - seems just like a preemptive measure just incase someone "gets ideas" about kinects concept and decides to patent it themselves, thus blocking microsoft from freely doing it.
    How do you know this?

    If it can pick up hand movements as has been previously claimed, then this is potentially possible. Even with the lag, combined with the video capture on the camera it could easily keep up, and to be fair, is a few ms lag a big deal when used for communication?

    Also you don't appear to know much about patents if you think this is the case, the patent has to be used or at least licenced by the the creator. You can't patent somthing then sit on it in a hope to block others or sue them for infringement. You are given a certain ammount of time to get things sorted but you can't sit on it indefinetly.

    Patents are designed to protect everyone not just the creator, if the creator infringes the regualtions then they loose their patent, tho by then likley the patent is published and therefore availbale to all to use.
    Last edited by DEDDOA; 08-06-2010 at 10:53 PM.
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    They have ASL covered but what about BSL? Anyway the section people will want to start at for this is [0080]

    This is Kinect related but if it can deal with that amount of accuracy i have not seen it yet. The software can be worked on for a good while yet so who knows.

    Links
    http://www.primesense.com/?p=487 This is the company that makes the hardware side of Kinect
    http://www.eurogamer.net/articles/di...esense-article Promo video showing intended function of gestures
    That is fairly good article for understanding the technology behind Kinect too as well as the relationship between Microsoft and PrimeSense.

    Kinect may suck for gaming and lack any games id want to play but it'd sure please the hearing impaired to have a decent communications system like that.

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    if it could ever be made to work this would be a fantastic communications tool for the deaf (assuming it can recognise bsl etc) although of course it would really need to be working on the pc as the idea of having to pay for an xbl gold account to be able to use it is not good.

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    Quote Originally Posted by iLLNESS View Post
    the camera zooms...
    Zooms in on the hand?, have you ever seen someone sign language with their hand perfectly still?
    By the time it's zoomed in on the hand to read the position the hand is in, the gesture will be over, and arm possibly moved, thus out of readable area, the camera would need to zoom out, re-aquire the hand and zoom in to that area, after adjusting the axis, at which point the second hand gesture will under normal circumstances, be over too.
    Given that kinect has trouble tracking humans as it is (youtube link i've posted a few threads ago), the notion that it will accurately read sign language is proposterous.

    The resolution of the cameras used,a nd the removal of the hardware processing inside kinect have crippled the device and limited it to low accuracy games and UI navigation, hoping it'll do more than that is just being over optimisitic.

    Was in a macys last week with some friends and tried out their final retail units that they're using to demo, prior to taking the coach back to the airport, and almost all of the stuff you do on kinect adventures was prompted, you get an onscreen message telling you to spin around, and it doesnt progress further until you do, to me this is just put in place to reduce the fail rate by setting itself up to know what your next move will be.
    Then we tried bowling, or at least tried to, while we were able to unzip into the main menu within about 30 seconds of hand waving, navigating the menu was a real shitheap, having to hold your hand over one icon long enough to select it, isn't so great when the avatar miming your movements is on the fritz every other second.
    Lastly we tried rebound, this one started off well, seemed to track movements fairly well enough the difficulty increased and you had to increase your movement speeds, once your arms and legs start flailing to keep up with the onscreen action, it's almost as if kinect just gives up on trying to track your movements and has itself a seizure.

    This was the second time i tried the hardware (first time was at e3), and it doesn't feel like it has improved any, at all, if anything, in the store environment, even though they specifically cleared the area away for people to use kinect, it had more problems then it did at e3.

    Not that you're going to want to hear this, but there were plenty of people there that were saying "i'm going to get move instead", despite me saying to them that both sucked, and that i'll be sticking with my normal controllers, but the general consensus was, that Kinect is half-baked, feels like a beta release, not a polished product.
    Last edited by Tsujin; 08-07-2010 at 05:21 AM.

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    Quote Originally Posted by Tsujin View Post
    Not that you're going to want to hear this, but there were plenty of people there that were saying "i'm going to get move instead", despite me saying to them that both sucked, and that i'll be sticking with my normal controllers, but the general consensus was, that Kinect is half-baked, feels like a beta release, not a polished product.
    i have to agree with your last paragraph, the only thing that is stopping me getting a mii2 is sony themselves whereas the kinect just doesnt interest me at all now that i've seen it in use as you say it has a kind of beta look to it as if they will make a kinect 2 for their next gen machine.




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    Quote Originally Posted by Tsujin View Post
    Zooms in on the hand?, have you ever seen someone sign language with their hand perfectly still?
    By the time it's zoomed in on the hand to read the position the hand is in, the gesture will be over, and arm possibly moved, thus out of readable area, the camera would need to zoom out, re-aquire the hand and zoom in to that area, after adjusting the axis, at which point the second hand gesture will under normal circumstances, be over too.
    Given that kinect has trouble tracking humans as it is (youtube link i've posted a few threads ago), the notion that it will accurately read sign language is proposterous.

    ...............................................

    Not that you're going to want to hear this, but there were plenty of people there that were saying "i'm going to get move instead", despite me saying to them that both sucked, and that i'll be sticking with my normal controllers, but the general consensus was, that Kinect is half-baked, feels like a beta release, not a polished product.
    you're over analyzing the article. it doesnt say kinect is launching with the ability to read sign, or m$ promises it will read sign in the near future... it just says theres a patent on it.
    obviously its possible for kinect to do it, otherwise m$ wouldnt be bothering with a patent with it. it would show they have atleast shown to themselves its somewhat possible and theres a benefit to continuing on with the project.

    the patent could be for the 'kinect' on a pc. make it so people who are deaf and cant speak and who use sign can still easily chat over the internet (yes they type, but so do normal people but we still use skype sometimes cuz its easy)
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    "Kinect" will work much better, once they release the newer 360 system, with six-cores, and upgraded GPU designed to handle the "Kinect" unit!

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    Quote Originally Posted by iLLNESS View Post
    you're over analyzing the article. it doesnt say kinect is launching with the ability to read sign, or m$ promises it will read sign in the near future... it just says theres a patent on it.
    obviously its possible for kinect to do it, otherwise m$ wouldnt be bothering with a patent with it. it would show they have atleast shown to themselves its somewhat possible and theres a benefit to continuing on with the project.

    the patent could be for the 'kinect' on a pc. make it so people who are deaf and cant speak and who use sign can still easily chat over the internet (yes they type, but so do normal people but we still use skype sometimes cuz its easy)
    Kinect's hardware doesn't have the resolution for it, pure and simple.

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    Not that you're going to want to hear this, but there were plenty of people there that were saying "i'm going to get move instead", despite me saying to them that both sucked,
    Yeah but you dont rush into every move thread to complain about move. But let there be a kinect thread and its off to the races to call it crap.

    There is always 2 people you can count on to post crap in almost every single kinect thread and you can usually find them praising ps3 in the other threads.

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    Quote Originally Posted by danight View Post
    Yeah but you dont rush into every move thread to complain about move. But let there be a kinect thread and its off to the races to call it crap.

    There is always 2 people you can count on to post crap in almost every single kinect thread and you can usually find them praising ps3 in the other threads.
    I think i may know who you are talking about

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    Quote Originally Posted by Tsujin View Post
    unless you hold that hand right up against the camera i fail to see how Kinect has the resolution to perform this - seems just like a preemptive measure just incase someone "gets ideas" about kinects concept and decides to patent it themselves, thus blocking microsoft from freely doing it.
    haters gonna hate.
    Last edited by haki; 08-07-2010 at 10:39 AM.
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