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Thread: Nintendo: Xbox SmartGlass offers 'a small facet' of Wii U capabilities

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    Exclamation Nintendo: Xbox SmartGlass offers 'a small facet' of Wii U capabilities

    Also, according to Iwata, the company 'should not battle Microsoft on third-party exclusive deals'



    At an investors meeting, Nintendo's president claims Microsoft's alternative may suffer from lag problems.
    Also, he thinks Wii U will feature a wide range of third-party games...

    In an investor meeting at E3, Nintendo president Satoru Iwata talked about Microsoft's SmartGlass technology.

    He suggested that MS offering could suffer from lag issues due to its reliance on Wi-Fi. Also, he commented on the the tablet form-factor -which SmartGlass utilises- and how it does not ideally fit with the console games experience.

    "The question is, is what they [Microsoft] are offering truly capable of doing everything that we're offering? From what we have seen so far, it looks to us as if what they are able to offer really is only a small facet of what the Wii U is capable of," he began.

    "We know that the core users who love playing video games like controllers that you hold with two hands. But what you don't have on smartphones and tablets are the buttons and the control sticks that they prefer to use," Iwata said.

    "Now, if players could hold a controller with two hands and hold a tablet or a smartphone with another hand, there would be no issue. Unfortunately, since it is not possible for humans to do that, you can't play a game in a way you can play with the Wii U."
    He also added that the SmartGlass initiative was "proof of concept" of Nintendo's vision for Wii U, by virtue of the fact it is being copied.

    "Previously after we'd introduced motion control, it took the other companies about three years before they introduced their own style of motion control," Iwata said.

    "This time, the fact is that we've seen something of this nature come out within a one-year time frame from when we first announced the Wii U. That suggests to me that they clearly see value in what we're trying to do."
    On the same investors meeting, he also claimed that using money to secure third-party exclusives wouldn't be an appropriate course of action, because it would mean going head-to-head with the likes of Microsoft.

    "I don't think it would be an appropriate course of action to get into a battle with a company like Microsoft over the cost or the expense of trying to go head to head in a situation to try to obtain exclusive rights," he answered.
    He added that Wii U's GamePad provides third-parties new opportunities...

    "If a third-party developer or publisher has come up with an idea of a potentially very unique use of the Wii U functionality with such a device [the GamePad], there is a high possibility that Nintendo will be a partner with that third party in an unprecedented manner (thereby reducing their development risk significantly)."
    Interesting comments by Nintendo's president, don't you think?

    NEWS SOURCE #1: Iwata Xbox Smartglass offers a small facet of Wii-U capabilities (via) CVG
    NEWS SOURCE #2: Nintendo should not battle Microsoft on third-party exclusive deals (via) CVG

    Our thanks to 'Gauss' for this news item!
    -=( GaryOPA your friendly http://www.MAXCONSOLE.com v2.0 Admin )=-

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    i think he's nuts, nintendo have 9.5 billion in the bank so if they arent looking to buy activision from viacom they should be shoveling it at rockstar for gta v even if as a timed exclusive.




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    Yeah but there thinking of the future, there are still thousands of Nintendo employees world wide that need wages and they have to offer budgets to every department they have world wide, 9.5Billion soon becomes only millions by the time your done with it.

    Although I do agree that a 3rd party exclusive company is needed, but I still have high hopes for High Voltage the creators of Conduit for Wii.
    N3DS friend Code: 4382-1989-5038
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    He also added that the SmartGlass initiative was "proof of concept" of Nintendo's vision for Wii U, by virtue of the fact it is being copied.

    "Previously after we'd introduced motion control, it took the other companies about three years before they introduced their own style of motion control," Iwata said.

    "This time, the fact is that we've seen something of this nature come out within a one-year time frame from when we first announced the Wii U. That suggests to me that they clearly see value in what we're trying to do."
    really love this, so they claim because of the wii, everyone else copied..... but eye toy on ps2 was before the wii.

    yet again nintendo's arrogance is like they invented it, they did it first, may we remind that ipads have been able to stream to and from a tv before the wii u pad.

    in fact all nintendo have done is added buttons which we could then say is in virtue of the fact it is being copied off apple.

    nintendo cant see the difference, BIG difference being smartglass isnt forced as a primary controller, its optional, they cant BS about lagging issues especially when their controller has to reduce to 30 fps also (which billy hates on other last gen systems) run games at 720.

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    Quote Originally Posted by Diztructor View Post
    really love this, so they claim because of the wii, everyone else copied..... but eye toy on ps2 was before the wii.

    yet again nintendo's arrogance is like they invented it, they did it first, may we remind that ipads have been able to stream to and from a tv before the wii u pad.

    in fact all nintendo have done is added buttons which we could then say is in virtue of the fact it is being copied off apple.

    nintendo cant see the difference, BIG difference being smartglass isnt forced as a primary controller, its optional, they cant BS about lagging issues especially when their controller has to reduce to 30 fps also (which billy hates on other last gen systems) run games at 720.
    Funny you point these things out.

    1. Yes, Sony copied Wii. You didn't try out Move? Its pretty much the exact same thing (but better, technologywise). And yes, it is a complete rip-off of Wii. If there was no Wii, there would never have been Move.

    2. Yes, iPad can stream to Apple TV. And you know, PC's have been able to stream everything everywhere for a long time. Remote Desktop, Remove Admin, VNC, etc. You confuse technology with product. It is what they DO with the technology that is interesting, not the technology itself. Streaming movies from iPad to Apple TV does seem quite different from ZombiU, no?

    3. It is pretty f-ing obvious that Microsoft is now copying WiiU to try and steal some of their thunder. If WiiU ever had any.

    4. Yes, all they added to the screen is buttons. That is correct. That is what makes the difference between a sweet gaming machine (WiiU) and an awful gaming machine (iPad, Android tablets). You trying to make this out to be a bad thing only makes you look stupid.

    5. And finally, it is optional you say. Yes, that is the main problem with Microsofts solution. The history speaks clearly; developers will not use this. Except for Microsofts own studios of course, but on a general basis, we will see no innovation on SmartGlass and very little that actually adds to the game. This will not be the case with WiiU.
    Same thing Applies to Move. How many awesome games use the Move in smart ways? Virtually none! Why? Because it is OPTIONAL, only part of the PS3 market can use it, so developer wont spend resources on it.

    EDIT:

    Oh yeah, FPS and lag isn't the same thing. Don't confuse them.
    Last edited by mattias800; 06-14-2012 at 03:51 AM.

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    Quote Originally Posted by mattias800 View Post
    Funny you point these things out.

    1. Yes, Sony copied Wii. You didn't try out Move? Its pretty much the exact same thing (but better, technologywise). And yes, it is a complete rip-off of Wii. If there was no Wii, there would never have been Move.
    ERM how is move a copy when its improved on the Eye Toy, maybe nintendo fans get confused because it uses a wand with a bulb that the Eye Toy camera tracks, where as the wiimote the sensor bar if its in range estimates its location... yup thats exactly copying, sorry but nintendo cant say others copied us using motion controll (wii) when sony had motion on the PS2.

    Quote Originally Posted by mattias800 View Post
    2. Yes, iPad can stream to Apple TV. And you know, PC's have been able to stream everything everywhere for a long time. Remote Desktop, Remove Admin, VNC, etc. You confuse technology with product. It is what they DO with the technology that is interesting, not the technology itself. Streaming movies from iPad to Apple TV does seem quite different from ZombiU, no?
    but you missed the point, while ipads ect have been streaming media, nintendo have copied the idea but for gaming, so when they say microsoft are copying us for allowing tablets streaming features in its games, how is it copying, when ms are using a feature these devices have been able to do way before nintendo, so who is copying, i mean if ms are copying nintendo for a feature, which nintendo are copying from tablets.

    Quote Originally Posted by mattias800 View Post
    3. It is pretty f-ing obvious that Microsoft is now copying WiiU to try and steal some of their thunder. If WiiU ever had any.
    only to fanboys, heck sony apparently copied the wii, even tho they had the eye toy first, so funny to see nintendo's next system has motion controll.
    how can ms be copying, have they made a wii u clone controller, no, all theyve done like ive said before, is make use of a feature tablets and other devices have been doing way before nintendo did.

    Quote Originally Posted by mattias800 View Post
    4. Yes, all they added to the screen is buttons. That is correct. That is what makes the difference between a sweet gaming machine (WiiU) and an awful gaming machine (iPad, Android tablets). You trying to make this out to be a bad thing only makes you look stupid.
    no all im pointing out is what it is, its a ipad but with buttons, or its a copy of the vita idea but instead of a console its a controller.

    its a sweet machine with flaws, its got the life of a handheld console, its controller will require you to keep putting it on charge everytime you play, so nintendo should have spent a little extra for a better battery that will last longer.

    if its to be used with more than one player game, the fps drops to 30, now what good is this if your to play a family game with upto 3 or 4, is the fps going to reduce even more.

    so whats sweet really?? i admit its a good idea, but nintendo havent really thought about it, they had an idea, done a half a55ed job of it, will over hype it, make it sound like its something it isnt, make out it can do this and that, and find it wont (just like when they commented about the wii, your actions will be represented in game, when in fact it didnt)

    when people say sony/ms copy i think its just anger, when they come along and spend longer to design the concept and release a device thats more accurate that nintendo, take the wii, pile o sh1te, it doesnt even know where you are, it estimates, sony make the move (from the idea of its previouse eye toy) but added a wand that its camera will track, microsoft then do one even better than both sony and nintendo and did kinect, which actually tracks your body parts and represents them in the game.

    so sorry if you refair to other copying nintendo when in fact theyre doing something thats superior then your wrong.

    Quote Originally Posted by mattias800 View Post
    5. And finally, it is optional you say. Yes, that is the main problem with Microsofts solution. The history speaks clearly; developers will not use this. Except for Microsofts own studios of course, but on a general basis, we will see no innovation on SmartGlass and very little that actually adds to the game. This will not be the case with WiiU.
    Same thing Applies to Move. How many awesome games use the Move in smart ways? Virtually none! Why? Because it is OPTIONAL, only part of the PS3 market can use it, so developer wont spend resources on it.
    you abvoisly havent seen anything other than your love for nintendo then, you fail to see kinect has games supporting only kinect, you fail to see games that support kinect, you fail to see games that have had download updates to add kinect support.

    you fail to see sony also have games for the move only, you fail to see other games support the move and again fail to see games with updates to add support.

    you say none of these add to the game, erm what has the wii done, you can play games by attaching the wii mote to your foot and shake it, it will still work hmm even tho your not swinging like a bat motion (well done nintendo, your actions will be represented in the game)

    what is the wii u going to do, other devices havent already, its got tilt, so did the ps3 controller (and gamers didnt like it) the vita also has tilt again im not a fan of that, it has touch screen, love to see what difference nintendo is going to do that all these other devices havent done already.

    question you need to really ask, how many awesome games do you find on the wii, that arent the same idea as 90% of the other wii games you find in the shop, what games require you to play any different to the others.... erm none, theyre all the same idea, thats why i never play the wii, each game feels the same.

    but to actually answer your question as to awesome games, ill link them because you obviosly are blind (or only own a nintendo wii)

    KINECT:
    http://en.wikipedia.org/wiki/List_of_Kinect_games

    MOVE
    http://en.wikipedia.org/wiki/List_of...ion_Move_games

    so for you to claim thers nothing supporting these, erm you are wrong, the point is, sony and ms arent only forcing the motion controllers as its primary controller, theyve made it optional, and this is why the wii is littered with cr@p games soley based on its wiimote, this is why nintendo gamers are having last gen games ported.


    Quote Originally Posted by mattias800 View Post
    EDIT:

    Oh yeah, FPS and lag isn't the same thing. Don't confuse them.
    actually again you are wrong, fps is a cuase of lagging, the system cant handle 60fps is more than one controller is in use, now if you add 3 or 4 controllers what, the fps will reduce even more, and the screen will lag, kinda like running a pc game and reducing the fps the game does lag.

    but nice that nitendo had a great idea of the controller, but never thought of adding the ability to allow more than one controller to work at full fps at the same time.

    so when will nintendo fans stop trying to insist that other copy them, when in fact nintendo copy ideas other devices are already doing, but insted its on a console, and when others come along and do a better job, again its not copying really, but need to remind, the eye toy came will before the wii did.
    Last edited by Diztructor; 06-14-2012 at 04:57 AM.

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    so, lets get this right, under your pathological way of thinking, everyone who says anything positive or who corrects simple mistakes you make time and time again is a nintendo fanboy?

    like here
    or http://www.maxconsole.com/maxcon_for...80#post1366780

    you may want to go back to this thread and call the guy there a fanboy too since he is also saying exactly the same things http://www.maxconsole.com/maxcon_for...82#post1366782




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    Quote Originally Posted by Diztructor View Post
    ERM how is move a copy when its improved on the Eye Toy, maybe nintendo fans get confused because it uses a wand with a bulb that the Eye Toy camera tracks, where as the wiimote the sensor bar if its in range estimates its location... yup thats exactly copying, sorry but nintendo cant say others copied us using motion controll (wii) when sony had motion on the PS2.
    It doesn't matter that they had Eye-toy (yeah, like Sony is the first company to make a game with a camera..), and it doesn't matter what technology they're using. Nintendo created a new PRODUCT, regardless of processors, gyroscopes, etc. Sony copied that PRODUCT. Eye-Toy and Wii-mote are two entirely different PRODUCTS.

    Playing Killzone 3 with Move is pretty much the exact same experience as playing Metroid Prime 3 on Wii, control-wise. Did anyone do this before Nintendo? Not that I know of, and I clearly remember all the discussions around how cool FPS:es would be with that control scheme. Because no one had done it before. When Killzone 3 was released, had anyone done it before? Yes, Retro Studios. Among others. On Wii.

    Quote Originally Posted by Diztructor View Post
    but you missed the point, while ipads ect have been streaming media, nintendo have copied the idea but for gaming, so when they say microsoft are copying us for allowing tablets streaming features in its games, how is it copying, when ms are using a feature these devices have been able to do way before nintendo, so who is copying, i mean if ms are copying nintendo for a feature, which nintendo are copying from tablets.
    You misuse the word "copied". Streaming media from one device to another doesn't mean that you copied someone else. It is just one in a large arsenal of technologies companies can use to create products. Tablets wasn't the first device to use media streaming, and tablets and WiiU are different PRODUCTS. They just apply similar technologies.

    Quote Originally Posted by Diztructor View Post
    no all im pointing out is what it is, its a ipad but with buttons, or its a copy of the vita idea but instead of a console its a controller.
    Copy of the Vita? Are you for real? The Gameboy Advance could be used like a WiiU YEARS before we even knew about the Vita. Or even the PSP.

    Quote Originally Posted by Diztructor View Post
    if its to be used with more than one player game, the fps drops to 30, now what good is this if your to play a family game with upto 3 or 4, is the fps going to reduce even more.
    It doesn't support 3 or 4 controllers, it supports 2.

    Quote Originally Posted by Diztructor View Post
    so whats sweet really?? i admit its a good idea, but nintendo havent really thought about it, they had an idea, done a half a55ed job of it, will over hype it, make it sound like its something it isnt, make out it can do this and that, and find it wont (just like when they commented about the wii, your actions will be represented in game, when in fact it didnt)
    Just bullshit.

    Quote Originally Posted by Diztructor View Post
    when people say sony/ms copy i think its just anger, when they come along and spend longer to design the concept and release a device thats more accurate that nintendo, take the wii, pile o sh1te, it doesnt even know where you are, it estimates, sony make the move (from the idea of its previouse eye toy) but added a wand that its camera will track, microsoft then do one even better than both sony and nintendo and did kinect, which actually tracks your body parts and represents them in the game.
    More bullshit.

    Quote Originally Posted by Diztructor View Post
    so sorry if you refair to other copying nintendo when in fact theyre doing something thats superior then your wrong.

    Move has always been superior, technology-wise, few people argue anything else. That doesn't mean that it isn't a copied product.
    Sony themselves say that they don't try to be first or cheapest, they try to be the best.
    Which is fine with me, but saying that Move isn't a copy of Wii is just bullshit.

    Quote Originally Posted by Diztructor View Post
    you abvoisly havent seen anything other than your love for nintendo then, you fail to see kinect has games supporting only kinect, you fail to see games that support kinect, you fail to see games that have had download updates to add kinect support.

    you fail to see sony also have games for the move only, you fail to see other games support the move and again fail to see games with updates to add support.
    I really don't see how these arguments help your case. Yes, there are Move-exclusive games, and there are Kinect-exclusive games. So? They are all complete crap. They are, in my opinion, the worst pile of **** this generation has generated. Seconded by Wii shovel ware. And yes, I have lots of Kinect games. Heck, a friend of mine worked on Kinect Sports.

    Quote Originally Posted by Diztructor View Post
    you say none of these add to the game, erm what has the wii done, you can play games by attaching the wii mote to your foot and shake it, it will still work hmm even tho your not swinging like a bat motion (well done nintendo, your actions will be represented in the game)

    You mean like Forza 4 head tracking, which is one of the worst implemented features I have ever stumbled upon in gaming.
    These are the kind of features I expect. Things that are in no way needed to enjoy a full gaming experience. Bullshit addons.

    Quote Originally Posted by Diztructor View Post
    what is the wii u going to do, other devices havent already, its got tilt, so did the ps3 controller (and gamers didnt like it) the vita also has tilt again im not a fan of that, it has touch screen, love to see what difference nintendo is going to do that all these other devices havent done already.
    Well, I agree here.

    Quote Originally Posted by Diztructor View Post
    question you need to really ask, how many awesome games do you find on the wii, that arent the same idea as 90% of the other wii games you find in the shop, what games require you to play any different to the others.... erm none, theyre all the same idea, thats why i never play the wii, each game feels the same.
    I'm not sure why I have to ask that question. I'm not interested in all the crap games. My mind filters them away. I'm interested in the awesome games.
    Maybe SmartGlass will get one or two awesome games that require SmartGlass, or gets better by SmartGlass. But I guess no.

    Quote Originally Posted by Diztructor View Post
    but to actually answer your question as to awesome games, ill link them because you obviosly are blind (or only own a nintendo wii)

    KINECT:
    http://en.wikipedia.org/wiki/List_of_Kinect_games

    MOVE
    http://en.wikipedia.org/wiki/List_of...ion_Move_games

    so for you to claim thers nothing supporting these, erm you are wrong, the point is, sony and ms arent only forcing the motion controllers as its primary controller, theyve made it optional, and this is why the wii is littered with cr@p games soley based on its wiimote, this is why nintendo gamers are having last gen games ported.
    Ok let me rephrase myself;
    No awesome game will get awesome new features thanks to SmartGlass. I'd love to be wrong though, but all Kinect-exclusive games are crap, and all normal game with added Kinect-support have stupid extra features that aren't needed.
    Move is awesome on the other hand, but has the same problem. Few or no games get radically better thanks to it. And no exclusive games are AAA.


    Quote Originally Posted by Diztructor View Post
    actually again you are wrong, fps is a cuase of lagging, the system cant handle 60fps is more than one controller is in use, now if you add 3 or 4 controllers what, the fps will reduce even more, and the screen will lag, kinda like running a pc game and reducing the fps the game does lag.
    30 FPS = overall latency of 16 ms. 60 FPS = overall latency of 8 ms.
    You will NOT notice any lag because of this. Only lower frame rate.

    Quote Originally Posted by Diztructor View Post
    but nice that nitendo had a great idea of the controller, but never thought of adding the ability to allow more than one controller to work at full fps at the same time.

    so when will nintendo fans stop trying to insist that other copy them, when in fact nintendo copy ideas other devices are already doing, but insted its on a console, and when others come along and do a better job, again its not copying really, but need to remind, the eye toy came will before the wii did.
    Maybe you should stop categorizing people based on their opinions.
    What would you call be if I praised all systems, all ideas and all games? Nintendo-Microsoft-Sony-Apple-Android-Windows-Mac-Linux-fanboy?
    Idiot.

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    It doesn't matter that they had Eye-toy (yeah, like Sony is the first company to make a game with a camera..), and it doesn't matter what technology they're using. Nintendo created a new PRODUCT, regardless of processors, gyroscopes, etc. Sony copied that PRODUCT. Eye-Toy and Wii-mote are two entirely different PRODUCTS.
    but the point is, you and other claim others copy nintendo, how you come to this conclusion, nintendo created the wii, you then say sony copied, but how, when its still an eye toy only difference is (which you mistake) is it has a wand, that the eye toy tracks.

    like you say two completely different products, but what came first, eye toy or the wii.... thats my point, sony havent copied when they improve on a product they already had.

    Playing Killzone 3 with Move is pretty much the exact same experience as playing Metroid Prime 3 on Wii, control-wise. Did anyone do this before Nintendo? Not that I know of, and I clearly remember all the discussions around how cool FPS:es would be with that control scheme. Because no one had done it before. When Killzone 3 was released, had anyone done it before? Yes, Retro Studios. Among others. On Wii.
    erm yes we was playing games like this before do you forget light gun games on the psx, ps2 which the n64/GC didnt have but nintendo used the wiimote as a light gun, so again was already done previous to the wii on other systems including the xbox.

    You misuse the word "copied". Streaming media from one device to another doesn't mean that you copied someone else. It is just one in a large arsenal of technologies companies can use to create products. Tablets wasn't the first device to use media streaming, and tablets and WiiU are different PRODUCTS. They just apply similar technologies.
    i miss use?? erm nintendo miss use, the wii u isnt ay different to tablets, that stream to and from the tablet, nintendo has seen this and decided to make a controller that does the exact same thing, insted its streaming its games to the controller.... so when microsoft come to allow tablets to stream its classed as copying nintendo who have taken the idea from tablets in the first place.

    Copy of the Vita? Are you for real? The Gameboy Advance could be used like a WiiU YEARS before we even knew about the Vita. Or even the PSP.
    this is just utter BS, how was the gameboy used like the wii u or even any close to the vita, it simply didnt what so ever.

    It doesn't support 3 or 4 controllers, it supports 2.
    really ok this i will say sorry about and accept to have been wrong, but then think wtf was the point in branding the wii name as a family console and now its successor isnt.

    your comments such as bullsh1t is just that you dont want to accept, out of the 3 motion controllers, the move is more accurate than the wii mote, the kinect p1sses allover both, regardless what you want to beleive, the kinect is the only motion controller that is being used for other things than gaming so that just goes to prove you wrong.

    you dont like to accept that both the move and kinect are more advanced than the wiimote, you dont like to accept that if sony/ms do a new motion controller on the next system if it was to be based arround the wii u it would be better, allways have been, nintendo was first to add analogue sticks on the n64 which were shoddy, sony adds them to its controller and did a better job to date is the same that all 3 consoles now use.

    nintendo was first to add shoulder buttons, again sony took that further and made them pressure sensitive, again other consoles followed.

    I really don't see how these arguments help your case. Yes, there are Move-exclusive games, and there are Kinect-exclusive games. So? They are all complete crap. They are, in my opinion, the worst pile of **** this generation has generated. Seconded by Wii shovel ware. And yes, I have lots of Kinect games. Heck, a friend of mine worked on Kinect Sports.
    exactly the point im making, you say these games are cr@p, yet these games your refairing to are 99% of the games on the wii, the other games with support you failed to have seen, are the games nintendo lack, i gave these links to prove the point when you asked for the games that have optional support, some are the games being ported to the wii u that were popular games nintendo never got on the wii.

    You mean like Forza 4 head tracking, which is one of the worst implemented features I have ever stumbled upon in gaming.
    These are the kind of features I expect. Things that are in no way needed to enjoy a full gaming experience. Bullshit addons.
    sure some may be bad, but nice to know you point only one cr@p feature, you claim other games to support motion controll as cr@p yet you say the wii isnt erm hows this not fanboy trash, with the kinect you can use it for many things other than gaming, which the wiimote is a simple basic thing.

    if anything motion controll isnt needed at all to enjoy a full gaming experience, its the game itself that makes the experience, so your kinda stabbing the hand that feeds you here pal

    I'm not sure why I have to ask that question. I'm not interested in all the crap games. My mind filters them away. I'm interested in the awesome games.
    Maybe SmartGlass will get one or two awesome games that require SmartGlass, or gets better by SmartGlass. But I guess no.
    smart glass to me is a no, motion controlls allways get turd games, but if like kinect and move it offers support in normal games (not motion controll based games) then its a nice option, for example if your a splinter cell fan (i know this is gona sound gay, its a joke) you could use your smartphone attached to your arm like he has to view maps pmsl.

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    wiiu is just a clone of the VMU from dreamcast...
    where does this trail end? why is nintendo making any claims about copying anything? they generally have a fairly neutral stance in all that bs.
    My ps3 is way better then yours.
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    Quote Originally Posted by iLLNESS View Post
    wiiu is just a clone of the VMU from dreamcast...
    where does this trail end? why is nintendo making any claims about copying anything? they generally have a fairly neutral stance in all that bs.
    right here where they state the SmartGlass initiative was "proof of concept" of Nintendo's vision for Wii U, by virtue of the fact it is being copied.
    because ms is using smartglass, that its virtually copying them, this is why i made the point that nintendo are "virtually" copying what tablets have been doing, difference is, its on a console, so its the word "virtually" if ms are copyig nintendo, then nintendo are "virtually" doing the same.

    its the attitude that nintendo have made out theyre the first to do this kind of thing, when theyre not, theyve taken an idea already being used but slapped it onto a console.

    but then we get fanboys saying sony copy nintendo but forget sony did motion control on the ps2 which came before the wii.
    Last edited by Diztructor; 06-15-2012 at 04:09 AM.

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    Quote Originally Posted by Diztructor View Post
    right here where they state the SmartGlass initiative was "proof of concept" of Nintendo's vision for Wii U, by virtue of the fact it is being copied.
    because ms is using smartglass, that its virtually copying them, this is why i made the point that nintendo are "virtually" copying what tablets have been doing, difference is, its on a console, so its the word "virtually" if ms are copyig nintendo, then nintendo are "virtually" doing the same.

    its the attitude that nintendo have made out theyre the first to do this kind of thing, when theyre not, theyve taken an idea already being used but slapped it onto a console.

    but then we get fanboys saying sony copy nintendo but forget sony did motion control on the ps2 which came before the wii.
    so what was u-force and powerglove on the nes?

    and i'm not aware of any (other than the sony foldable one) tablets that use dual screens + controls) for playing games and other stuff like the upad or smartglass (or vita if they get it running).




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