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Thread: Miyamoto 'kinda' wants to make an FPS

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    Exclamation Miyamoto 'kinda' wants to make an FPS

    But he doesn't have the time...



    That's right, the creator of Mario and Zelda wants to make a First-Person Shooter, however, he says he doesn't have the time.

    In an interview with Kotaku, Mario, Zelda, and Donkey Kong creator Shigeru Miyamoto has expressed interest in developing a first-person shooter.

    “I actually do kind of want to make a first-person shooter, but I don’t have time,” he told Kotaku.

    “Rather than necessarily the question of ‘What kind of weapon do I have?’ in a first person shooter or ‘What kind of effect does that have on an enemy?’, I think that the structure of a first-person shooter is something that’s very interesting. Having that 3D space that in theory you are in and being able to look around and explore that—particularly being able to do that in conjunction with another person—is very interesting.
    Please give him some time?

    Also, he said that Nintendo highlighted the two GamePad usage at the E3 conference because it was "important to gamers". And, he seems pretty interested on making a co-op game using two Wii U GamePads.

    "I don't think we're ever going to be at a point where we'll say it will support four GamePads, but two gamepads is something people wanted," he said.

    [...]

    I wanted his take on the relevance of two GamePads tied to one Wii U game. His fresh answer: "Well, if you're playing a first-person shooter and you have the game up on the television screen and you have your subscreen below [in the GamePad controller],within that game world you're able to turn in all directions around you."

    [...]

    Miyamoto continued about his idea of an FPS in which the player views their game world through the screen on the GamePad: "Obviously that would be very fun," he said. "If you have two people doing that in the same room, that could create a very fun and unique gameplay experience." Ergo, two GamePads are useful. And also, ergo, that's the kind of FPS he'd have a good time making.
    Currently he is working on Wii U’s Pikmin 3.

    You can also check out the full interview below!

    NEWS SOURCE: The Creator of Mario and Zelda wants to make a first person shooter (via) Kotaku

    Our thanks to 'Gauss' for this news item!

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    SuperFPS Bros?

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    Quote Originally Posted by wewii View Post
    SuperFPS Bros?
    well he did have a hand in both goldeneye 64 and metroid prime helping their teams so its certainly an interesting thought.


    we now know the Xbox One's game licensing policy was written from the ground up for companies. It's aggressively anti-consumer and anti-middle class, and it outright ignores underprivileged gamers. It's gross, despicable, greedy, pathetic, cowardly and out of touch with a growing global resentment for corporations. - Polygon 7th June 2013

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    He is the most successful game designer to date, so noone should underestimate him. Thanks to him, the gaming got better GFX in the 80's much quicker, and really pushed it in Super Mario Bros 1 on NES. As for Gameplay, he have always been an innovator. He is also the man who made Donkey Kong which came around 1982 or so.

    I'm glad i started gaming in around 1981, so i experienced the whole history since that. The hardware improvement was WAY bigger in the 80's and 90's than it will ever be again.
    Wanna know why so many buggy games never gets fixed on Xbox 360 and Windows Phone?

    Microsoft charges 40.000$ each time a Indie dev submits a patch.
    http://www.edge-online.com/news/no-f...yment-fix-bug/

    Microsoft...They are as Indie friendly as my Ass.

    Wii U in short: Free online, frequently Free "On Disk DLC" and no online passes.

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