CryEngine was 'next-gen ready' three years ago
Crytek boss man Cevat Yerli says Epic's demonstrations of Unreal Engine 4 are doing things CryEngine was doing three years ago.
In a recent intevriew, Crytek’s CEO Cevat Yerli, said that CryEngine 3 “already exists” at the quality of Unreal Engine 4, and while there are “tangible differences,” it’s not something people will notice.
According to him, the differences between his firm’s engine and those of his competitors, is the “fluidity of the overall experience.” He mentioned the differences between and Android and iPhone as an example.“You can go back three years ago to the GDC videos,” he said. “What we put out there is pretty much what Unreal Engine 4 put out now. And what many others are doing now too. We haven’t really put out our latest stuff yet.
“Pretty soon you’re going to see the next iteration of CryEngine, and I’m not putting a number behind it, just the next iteration of CryEngine. Very soon. But we already said, CryEngine 3 is next-gen ready since three years ago. We stand by that. If I look at what people call next-gen technology now, it’s what we were seeing three years ago. We already had massive particle systems, we already had GPU rendering, all these things. Deferred shading. We had tessellation already since we shipped Crysis 2. We already had DX11.
“We didn’t just talk it up as tech demos, we have games that are shipped and are doing it.”
Well, we haven't seen a lot from UE4 yet. But, from what we have seen of CryEngine 3, do you agree with him? What do you think?“It’s like you watch an Android phone and an iPhone. The iPhone, despite the fact that most Android phones can do the same things, just feels different,” he explained. “It feels more fluid, more organic on an iPhone. And similarly, with an Android, there are different limitations on an Android. One feels choppy, another feels better. Really, it’s not just about ticking off boxes next to features.
“It’s a holistic experience that has to be fluid and flawless and real. Not show. It must be real. That’s us and what CryEngine always stands for. It was always a very substantial, robust, polished experience that gamers will see. And I also think that we are dedicated to online games. When you look at our number of licensees in that space, we have more licensees than any other engine in the online space. In the console space it’s a different story. In the console space we’re definitely not leading. But I think the next time around, it’s going to be a very different picture.”
NEWS SOURCE #1: Cryengine 3 has existed at the quality of Unreal Engine 4 for three years says Crytek (via) VG247
NEWS SOURCE #2: Cryengine is three years ahead of Unreal Engine 4 Crytek (via) CVG
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