Many changes since the last compiled build.



The team behind the WiiFlow USB Loader MOD for Wii is back with another compiled revision. Includes lots of changes and fixes.

WiiFlow MOD is an USB Loader based on WiiFlow 1.1 by Hibernatus and now developed by FIX94.

It includes many useful additions, like DIOS MIOS Lite (DML) support and other improvements/fixes.

Here's the full changelog for SVN r485:

Here is r485, some "stable" release again compared to r431.

- Changes from r431 are a big code cleanup and speedup in game list cache building, please reload your cache by pressing the b button on the settings icon in wiiflow,
- the gametdb information now is only displayed in wii,
- gamecube and channels coverflow,
- scummvm covers now are displayed,
- fixed a few wii game video issues (see issue 65 for details),
- fixed display of help files in wiiflow/help folder,
- compressed all images yet again,
- fixed pointers displayed of players who are not connected to wiiflow for a few seconds,
- fixed problem of not reloading covers, only after moving it around a bit,
- more debug prints,
- fixed cache reloading of emu nand didnt work anymore,
- fixed plugin magic words in wiiflow.ini too short,
- disabled extended list check by default,
- removed limitations for MEM1 usage, moved lots of stuff from MEM1 to MEM2,
- possible to select partition for nand emulation,
- fixed GameTDB for nand emulation, fixed nand emulation itself,
- fixed two memory bugs,
- added download of plugin covers via gametdb (currently they are no covers in it, but its supported now, works with extracted games, zip and 7z files),
- fixed strange lines in wiiflow when returning from a game to wiiflow,
- fixed wrong percentage displayed when copying gamecube games from usb to sd which are in fst format,
- fixed a possible bug in deleting folders and files,
- fixed a little effect bug for ZHCN and AU flags,
- homebrew coverflow view now uses folder names instead of small and uppercase IDs for cover name and cache,
- fixed codedump for things like wiinnertag and dutag,
- setting the O in Okami to a regular one,
- fixed bug that emu nand channels didnt work properly after going through all coverflow views,
- more powerful detection if gamecube game is installed on sd card by reading the sd card directory,
- possibly fixed a few codedumps and freezes as well.
All these fixes make this USB Loader one of the best out there.

- Download the latest compiled build HERE.

- Also, the latest "WiiFlow Plugins Pack v3.7" HERE!

NEWS SOURCE #1: Open Wiiflow mod (via) Google Code
NEWS SOURCE #2: WiiFlow mod r485 (via) EurAsia

Our thanks to 'Gauss' for this news item!