Here is r485, some "stable" release again compared to r431.
- Changes from r431 are a big code cleanup and speedup in game list cache building, please reload your cache by pressing the b button on the settings icon in wiiflow,
- the gametdb information now is only displayed in wii,
- gamecube and channels coverflow,
- scummvm covers now are displayed,
- fixed a few wii game video issues (see issue 65 for details),
- fixed display of help files in wiiflow/help folder,
- compressed all images yet again,
- fixed pointers displayed of players who are not connected to wiiflow for a few seconds,
- fixed problem of not reloading covers, only after moving it around a bit,
- more debug prints,
- fixed cache reloading of emu nand didnt work anymore,
- fixed plugin magic words in wiiflow.ini too short,
- disabled extended list check by default,
- removed limitations for MEM1 usage, moved lots of stuff from MEM1 to MEM2,
- possible to select partition for nand emulation,
- fixed GameTDB for nand emulation, fixed nand emulation itself,
- fixed two memory bugs,
- added download of plugin covers via gametdb (currently they are no covers in it, but its supported now, works with extracted games, zip and 7z files),
- fixed strange lines in wiiflow when returning from a game to wiiflow,
- fixed wrong percentage displayed when copying gamecube games from usb to sd which are in fst format,
- fixed a possible bug in deleting folders and files,
- fixed a little effect bug for ZHCN and AU flags,
- homebrew coverflow view now uses folder names instead of small and uppercase IDs for cover name and cache,
- fixed codedump for things like wiinnertag and dutag,
- setting the O in Okami to a regular one,
- fixed bug that emu nand channels didnt work properly after going through all coverflow views,
- more powerful detection if gamecube game is installed on sd card by reading the sd card directory,
- possibly fixed a few codedumps and freezes as well.