Locational dueling for Mobile Phones.
Microsoft Research has developed a way for phones to measure how far away they are from each other, making possible this kind of 'SwordFight' game.
Microsoft Research has created a hardware localization tech that enables you to play a multi-player sword fighting game using only Smartphones.
Called SwordFight, this one uses a technology called "FAR" that allows the phones to locate each other using sound.
In this game, two players aim their phones toward each other, and try to jab at the other person’s handset...No, you won’t need to attach any crazy lasers or peripheral accessories to make it work. The team’s aptly named SwordFight game requires only the existing hardware in most shipping smartphones. But it’s also not quite as simple as an app like Star Wars: Lightsaber Duel.
“There’s a lot of technology now that allows phones to connect. But if you want to enable games that have a more active flavor, then you need more,” Thomas Moscibroda, a Lead Researcher in the Mobile & Sensing Systems Research Group at Microsoft Research Asia, told Wired. “What you need is a technology that allows mobile devices to localize each other. If I move, I need to know how close your phone is next to me.”
When one player’s phone strikes within 15 centimeters of the other player’s phone, the second player loses a point.
With the help of a phone’s accelerometer and digital compass, the game can tell which opponent did the striking.
Microsoft doesn't have any plans to release the game to the public -for now-.
It looks like they are scared that people crash their phones (which is almost guaranteed with such a short distance).
Anyway, take a look at the demo video below!
NEWS SOURCE #1: Microsoft Swordfight locational dueling mobile phones (via) TheVerge
NEWS SOURCE #2: Smartphone sword fighting (via) Wired
Our thanks to 'Gauss' for this news item!








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