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Thread: PCSX2 Public Version 1.0 released

  1. #1
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    Exclamation PCSX2 Public Version 1.0 released

    Playstation 2 emulator



    One of the best Playstation 2 emulators has already been released.

    PCSX2 Public Version 1.0 has been released. PCSX2 runs a lot of Playstation 2 games and there are no important issues that could possibly be fixed without requiring major modifications to the emulator, so all the Playstation 2 fans should be really happy with this emulator.

    The team said:

    "There have been tons of changes since the last release, including improvements to Jake Stine’s wxWidgets GUI overhaul, cottonvibe’s new multithreaded VU core and improvements on the primary plugins."
    Below is the changelog for version 1.0:

    Windows:

    Core:
    • Video timing adjustments
    • microVU fixes for Metal Gear Solid 2 and others
    • General speedups
    • microVU speedup
    • New GIF unit that mimics the real one better
    • microVU elementary function bug fixed (affecting Valkyrie Profile 2, Radiata Stories and Star Ocean 3)
    • Implemented Multi-Threaded VU! A new speed hack with almost 100% compatibility with games, using a third core to run the VU1 unit separately
    • CDVD fixes (Time Crisis boots now)
    • Added support for progressive scan timings
    • Path 3 arbitration and timing refinements
    • Added Finnish, Malaysian, Korean, French, Indonesian, Italian, Japanese and Polish translations

    SPU2-X:
    • Configurable output volume
    • Fixes to reverb
    • Various sound looping fixes
    • Improved time stretcher
    • Reverse phase audio quality improved

    GSdx:
    • Fixed RGB mode movie recording
    • Texture cache change that fixes some black screening games
    • Implemented NVidia FXAA 3.10, page up key activates it
    • Better multithreading
    • Arc the Lad bad fog fix
    • Fixed shadows in software renderer
    • Implementation of GSdx “Shadeboost” project (saturation, brightness, contrast settings)
    • User configurable hacks in the GUI
    • Fixed flickering in many FMVs
    • Implementation of GSdx “Cutie” project (various extra CRC hacks)

    Lilypad:
    • Pad state getting stuck with savestates bug fixed

    USBqemu:
    • Revamped it a bit

    Linux:

    OnePad changes:
    • New dialog configuration panel
    • Improved support of various pad (sixaxis)/mouse/wiimote
    • Added support for more controllers
    • Added support for pressure-sensitive buttons

    GSdx:
    • GSdx ported for Linux! Based on OpenGL 3.3 with some 4.x hardware independent extensions. Requires OpenGL 4.2 drivers and is still in experimental stages. Don’t expect the hardware renderer to run properly, but the Software renderer should be fine.
    • Added support for configuration and keyboard shortcuts from PCSX2

    ZZogl:
    • Added support for configuration and keyboard shortcuts from PCSX2
    • Added a GLSL backend to replace CG. Like GSdx, it requires OpenGL 4.2 drivers. Only available with PCSX2 self-compilation.

    PCSX2 GUI:
    • Added thread timing information to see the CPU usage in the status bar
    • Fix multiple frame/box letters sizing.

    You can check also the official website, linked below.


    NEWS SOURCE #1: PCSX2 Playstation 2 emulator public version 1.0 released (via) DSO Gaming
    NEWS SOURCE #2: PCSX2 (via) Official Site

    Our thanks to 'Robe24' for this news item!
    -=( GaryOPA your friendly http://www.MAXCONSOLE.com v2.0 Admin )=-

  2. #2
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    Woohoo, fingers crossed Primal runs on it as that is my main test, if that runs it will be fun on the bun, well for me at least anyway

    Bugger, just realised I have to rip the disk again, should have kept the bloody iso on the last few times I have ripped it to test
    My gaming systems -
    Consoles - Wii, Xbox 360 Elite, Xbox 360 Jtag Jasper 2TB 3.5" HDD, PS3 60GB UK launch version, PS3 hacked with 500GB 3.5" HDD (2TB wouldn't work ).

    PC - i7 3930K @4.6GHZ, Asus Rampage IV Extreme, 2xRadeon 7970, 32GB DDR3, 4TB Raid HDD (4X Samsung Spinpoint F3, SSD boot drive OCZ Vertex 3 120GB )

    These are gaming systems I am biased towards (may as well throw in everything from last gen and before as if the PC can emulate it I am likley to have it)

  3. #3
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    Sadly, for me anyway, Primal still runs like a dog and only in software in the new video plugin, tho thats easily rectified by throwing the last versions GSDx plugins in the folder and using them instead, but seems to be an engine issue as no matter the res or gfx detail, it still runs at the same fps. I guess it's just a bit of a resource hog as it is one of the best looking PS2 games, as if you run it at somting like 1080p with maxed out AA/AF etc it looks like an early current gen game. Shame tho, had this worked, I would have fianlly retired my PS2, fingers crossed for future versions.
    My gaming systems -
    Consoles - Wii, Xbox 360 Elite, Xbox 360 Jtag Jasper 2TB 3.5" HDD, PS3 60GB UK launch version, PS3 hacked with 500GB 3.5" HDD (2TB wouldn't work ).

    PC - i7 3930K @4.6GHZ, Asus Rampage IV Extreme, 2xRadeon 7970, 32GB DDR3, 4TB Raid HDD (4X Samsung Spinpoint F3, SSD boot drive OCZ Vertex 3 120GB )

    These are gaming systems I am biased towards (may as well throw in everything from last gen and before as if the PC can emulate it I am likley to have it)

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