Shuhei Yoshida admits it.
According to Sony Worldwide Studios boss Shuhei Yoshida, the PS Vita is 'having a more difficult time' securing publisher support.
During an interview with OPM, SCE Worldwide Studio president Shuhei Yoshida has admitted for the first time that they have difficulties in recruiting third-party publishers to create games for the PlayStation Vita.
“But that’s our job”, he said.
He added that Sony is “very happy with the hardware and platform” and described the PS Vita as “an amazing gaming experience”, but also noted that the market is always changing.“We’re having a more difficult time than we had anticipated in terms of getting support from third-party publishers, but that’s our job...”
“We will continue to talk to development communities and publishing partners and tell them why Vita can provide a great experience for the IPs they have and I hope the Assassin’s Creed game will prove that.”
Yes, Sony chose to hide Vita sales figures in its last financial report, and it also revised its handheld sales forecast from 16 million to 12 million, which obviously suggests it hasn't performed as well as they expected.“Because of the growth of the social/mobile sector, lots of opportunities are being presented to publishers to choose from, and because the social/mobile side is the growing sector in terms of the business now, they are very quickly shifting their development resources to be part of that growing market...”
“It’s very easy to develop content on PS Vita. More content and more games is the number one priority that we have to realize Vita’s potential,” he said.
NEWS SOURCE #1: Sony struggling to convince some publishers to back Vita (via) CVG
NEWS SOURCE #2: Sony admits difficulties getting third-parties on PS Vita (via) Gematsu
Our thanks to 'Gauss' for this news item!