Kickstarter said they won’t bend the rules
Kickstarter project game 'Alpha Colony' missed its $50,000 goal by just $28 dollars, thus the project will not receive a penny...
It looks like, over the weekend, a Kickstarter for the game "Alpha Colony" missed its goal of $50,000 by a mere $28. Twenty-eight dollars!
Dev 'DreamQuest Games' of course, is "very disappointed", as the project won't get funded, and Kickstarter won’t bend the rules just for this rare case.
Writing on the developer's Facebook page, the studio thanked fans, but lamented the shortcoming...
And this is what Kickstarter said:"Thank you all for your support, but I am afraid that we came up $28 short," reads a line from the statement.
"Kickstarter is very strict about their terms and our project will not be funded. Obviously, we are very disappointed. We have invested 10 months and over $60,000 of our own money into this project. It is so frustrating to come so close, but clearly there simply isn't that much interest in building the kind of game I envisioned."
Now, it seems that this is the second time Alpha Colony has failed to reach its Kickstarter funding"That's really, really uncommon," a Kickstarter spokesman told me in an e-mail.
"It was a tough finish, but unfortunately we wouldn't bend the rules. Of course, creators can always relaunch a project that was initially unsuccessful."
So, third time's the charm?The first time came over the summer, when the company sought $500,000, but only attracted $101,472. The statement from DreamQuest Games teased the project may return to some day, but for now must "accept the reality of where we are at the moment and what the world wants."
Alpha Colony was to be a family-friendly exploration, building, and trading simulation game for PC, Mac, iPad, iPhone, and Android.
NEWS SOURCE #1: Kickstarter game misses goal by 28 (via) GameSpot
NEWS SOURCE #2: Kickstarter won't bend the rules for project that missed its goal by 28 (via) Kotaku
Our thanks to 'Gauss' for this news item!