Volt Brothers for Android

View Poll Results: First read the guide, was it any Good?

Voters
7. You may not vote on this poll
  • Yes

    7 100.00%
  • No

    0 0%
+ Reply to Thread
Page 1 of 6 1 2 3 ... LastLast
Results 1 to 15 of 77

Thread: [GUIDE] 3.XX OE XMB Customization

  1. #1
    Join Date
    Feb 2007
    Posts
    88
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0

    Post [GUIDE] 3.XX OE XMB Customization Updated

    [SIZE=6]
    [SIZE=5]3.XX OE XMB Customization Guide[/SIZE]
    [/SIZE]

    Colored TEXT , Info Soon!

    [SIZE=2]Caution: There is a Slight chance of bricking! I am not responsible for anyone bricking and or further damaging their PSP![/SIZE]




    [SIZE=4] Table of Contents[/SIZE]

    I. XMB Terms
    II.Basic Info
    III. PSP flashing Tutorial
    IV. 3.30 & 3.40 OE Info
    V.Credits

    [SIZE=3]I. XMB Terms[/SIZE]

    1.XMB - The main menu of the PSP.
    2. system_plugin.rco - Click sounds when you scroll
    3. photo_plugin.rco - photo loading icon & folders
    3. game_plugin.rco - game loading icons & currupted icon
    4. savedata_plugin.rco - Savedata loading icon
    5. system_plugin_fg.rco - Battery icon
    6. impose_plugin.rco - Volume Bar
    7. opening_plugin.rco - start up sounds/word/bootwave (when you turn your PSP on)
    8. gameboot.pmf - short video clip when you start a game & hombrew app
    9. 1-12.bmp - Month theme colors
    10. system_plugin_bg.rco - Backgroung Waves
    11. topmenu_plugin.rco - Menu Icons (photo, Music, Game, Video, Setup, Network)
    12. Bootwave - opening wave (also when you turn on your PSP)
    13. ltn0.pgf - This is the font that displays only on the XMB and Web browser (not in a UMD)


    [SIZE=2]WARNING: If you flash a customization not supported by your firmware you will half-brick.[/SIZE]

    [SIZE=2]Notice[/SIZE]- 3.03 OE-C or Lower: All XMB customizations work
    3.10: All BUT ICONS work (you must convert them to work).

    3.30 OE-A and higher:Everything and more! (must convert old 3.03 icons to work 3.30 or 3.40 format)


    [SIZE=3]II. Basic Info[/SIZE]



    [SIZE=2]Saving flash0 space:[/SIZE]

    Sometimes custom files flashed to your PSP will not work. A reason for this could be that you have used up your flash space. The files below can safely be deleted but make sure to keep a backup of them. More on accessing these files can be found in Section II.

    The following can be edited and have no noticeable difference.
    flash0:/font/gb3s1518.bwfon can be replaced with a ltn0.pgf - 1,000KB Gain

    Note:To do so take a copy of an original ltn0.pgf, rename it to gb3s1518.bwfon and place in flash0:/font/

    The following can be edited but has some noticeable affect.
    flash0:/font/jpn0.pgf can also be replaced with a ltn0.pgf - 1,545KB Gain
    However the following will be missing

    - Arrows at the bottom of xmb "agreement" screens are blank
    - Some "tm" signs are blank
    - DNAS icon while authenticating is blank.
    - Arrow to the right of the On Screen Keyboard is missing.
    The following will disable certain features if deleted:
    flash0:/vsh/resource/camera_plugin.rco - Gains you 168KB
    flash0:/vsh/nodule/camera_plugin.prx - Gains you 77KB

    flash0:/vsh/nodule/update_plugin.prx - 20KB Gain
    flash0:/vsh/resource/update_plugin.rco - 13KB Gain


    [SIZE=2]Applications to make you own customizations[/SIZE]

    [SIZE=2]Currently there is a good variety of applications you can use to make you own personalized customizations.[/SIZE]

    TgaWave 1.10 - Created by vb_master
    TgaWave is an application that allows a user to create a custom wave using a TGA image.
    http://pspjunk.org/files/tgaWaveCS.rar


    RCO Icon Editor v1.12b - Created by ZiNgA BuRgA
    The RCO Icon Editor allows users to change almost any RCO that can be found on the PSP's flash.
    http://www.qj.net/index.php?pg=49&aid=85778



    [SIZE=2]Basics to using The Generic RCO Editor:[/SIZE]

    Note: Always backup your files before editing them.

    Create a folder on your desktop and place the files from the RCOIcoEdit107.rar inside.

    Run RCOEdit and a screen will come up with options called:
    Open Rco - Open a .rco file
    Extract - Extract the .bmp from the .Rco
    Replace - Replace a .bmp with another.
    Extract All - Extract all .bmp from the .rco

    Below those you will find the Preview box giving Dimensions and Viewable.
    Invert the Alpha Channel for 8-bit BMPs Importing
    Transparent for 8-bit BMP importing - Makes first color transparent
    Below Those you will find the Preview box giving Dimensions and Viewable.
    Dimensions - Custom .bmp must equal this
    Viewable - Actual size of the icon that will be viewed on the PSP

    [SIZE=3]III. PSP Flashing Tutorial [/SIZE]

    [SIZE=2]Step by Step Instructions to install RCO's:[/SIZE]

    Plug in USB!!!!

    1. Hold your PSP power button up for more than 5 seconds, until the PSP completely turns off.

    2. Turn it back on holding the R-trigger

    3. Once recovery mode has come up, select Advanced

    4. Select Toggle USB (flash0)

    5. A screen will pop up on your computer that will show you the contents of flash0.

    6. Enter the VSH folder then resource

    7. Here you can copy over the custom .rco, .bmp, .pmf files.
    (You will be overwriting the current one in flash. Be sure to keep a backup!)
    9. Gameboot.pmf and 1-12.bmp will go in this folder.

    [SIZE=2]Step by Step Instructions to install Font (ltn0.pgf):[/SIZE]

    Plug in USB!!!

    1. Hold your PSP power button up for more than 5 seconds, until the PSP completely turns off.

    2. Turn it back on holding the R-trigger

    3. Once recovery mode has come up, select Advanced

    4. Select Toggle USB (flash0)

    5. A screen will pop up on your computer that will show you the contents of flash0.

    6. Enter the font folder

    7. you will see lots of font files, much of which you can get rid of. (see, Saving flash0 space section in II. Basic Info chapter)

    8. all you will need to do is replace your custom font file (ltn0.pgf) with the old one, and your done

    [SIZE=2]Where do all the Files go?[/SIZE]

    Basically if you have an RCO, it goes in the resource folder Be sure to look at the terms if you don't know what the RCO is, and if its not there, than don't put it in the folder
    All font files go in the Font folder! NOT THE RESOURCE FOLDER!!!!

    [SIZE=2]Application Flashing[/SIZE]

    Flash Agent - Supports 3.02 OE - 3.10 OE-A'
    http://dl.qj.net/Flash-Agent-H1-PSP-...3413/catid/151

    Supported Customizations - File names can be found in the PSP Terms
    Custom Icons and Menu names
    XMB Wave
    Coldboot
    Custom battery pictures
    Gameboot
    Custom font
    Custom Background
    Custom Volume bars
    XMB Click sound

    Flashing Information
    Once installed correctly place custom files inside the X:/PSP/GAME150/FLASH_AGENT/data or X:/PSP/GAME/FLASH_AGENT/data

    X:/ = Root of the memory stick.

    Program Usage
    Very straight forward app, apply customizations from the options in the program.


    X-flash - Supports 3.02 OE up to 3.03 OE-B (sadly not 3.03 OE-C)
    http://xflash.pspstuff.de/forum/viewforum.php?f=1

    Supported Customizations - File names can be found in the FAQ
    Coldboot
    Gameboot
    XMB Sounds
    Disable Network Update Icon
    Disable XMB Menu Wave Effect
    Backgrounds
    Custom Font
    Custom Icons and Menu names
    Version Spoofer

    Flashing Information
    Once installed correctly place custom files into X:/PSP/GAME/__SCE__XFLASH/XFlash/Modified

    X:/ = Root of the memory stick.

    Program Usage
    Very straight forward app, apply customizations from the option in the program.

    [SIZE=3]IV. 3.30 & 3.40 OE Info [/SIZE]

    [SIZE=2]Precautions[/SIZE]

    Precautions
    //The flashing is a delicate process, since we are going to format the flash memory(flash0) of the PSP and install a "new firmware", so make sure your battery is fully charged, and the AC adapter is connected to the PSP.

    //This guide will assume you have a 1.50, 2.71 SE-A, 2.71 SE-B, 2.71 SE-B', 2.71 SE-B'', 2.71 SE-C, 3.02 OE-A, 3.02 OE-B, 3.03 OE-A, 3.03 OE-B, 3.03 OE-C, 3.10 OE-A, 3.30 OE-A or 3.40 OE-A firmwares.

    // YOU DO THIS AT YOUR OWN RISK!, nobody will take responsibility if your PSP bricks.


    You may view a video of the upgrade process here: http://www.youtube.com/watch?v=je3RzFr0bM0

    Note that once you install 3.40OE-A, you cannot use custom icons unless they have been converted, or the designer has stated they are 3.10OE+ compatible.

    Guide on how to convert them, coming soon!


    Downloads

    3.40 OE-A

    Dark_Alex's 3.40 OE-A - http://dl.qj.net/3.40-OE-A-PSP/pg/12...3553/catid/163
    1.50 Update Eboot - http://s3.amazonaws.com/dlqjnet/163_...R%2F6r4VqNE%3D
    3.40 Update Eboot - http://dl.qj.net/PSP-FW-3.40-for-the...3547/catid/163

    Creating the 3.40OE DATA.DXAR

    1. From the 340oe_a.rar file you downloaded copy the oeupmaker and oeupmaker% folders into:
    X:\PSP\GAME\
    2. After doing so copy the 340oeflasher and 340oeflasher% folders into:
    X:\PSP\GAME\
    3. Copy the 1.5 Update renamed to 150.PBP into:
    X:\PSP\GAME\oeupmaker
    4. Also copy the 3.40 update renamed to 340.PBP into:
    X:\PSP\GAME\oeupmaker
    Note: On pre-existing DAX custom firmwares, you may use the GAME150 folder as a guaranteed fool proof method (see Recovery Menu concerning GAME folder settings). Either way will work however, but this way has better success for some people.
    5. Now exit to the the PSP and enter the Game menu and start the OE UpdateMaker.
    A bunch of white text will come up.
    Once it finish (takes about 3 or so minutes on Sandisk memory sticks, Sony and Lexar ones may take upwards to 45 minutes.), it will return to the XMB. Once again connect your PSP to your PC via USB. There will now be a new file in PSP/GAME/OEUPDATEMAKER, named "DATA.DXAR". If it has the size of zero bytes, redownload the 3.30 and 1.5 updates, and start the whole process over.

    6. Navigate to PSP/GAME/OEUPDATEMAKER, and move the newly created DATA.DXAR into:
    X:\PSP\GAME\330oeflasher

    Flashing 3.40 OE-A


    // TAKE OUT ANY UMD THAT IS IN THE DRIVE!!!

    7. Make sure your battery is at least 75% (100% recommended) and plug the AC adapter. Navigate to the Game menu on the PSP and start the application named 3.40 OE-A Firmware install. However, if you want to take a chance with a less amount of battery when starting the program hold L and Triangle to bypass the battery check.
    8. It will display some pink text, press X, and it will start flashing your psp. A percentage will be displayed.
    When it finishes, you will be prompted to manually restart your PSP. You can now delete the update files off of your memory stick.

    Recovery Menu

    1. Turn your PSP off, and turn it back on, holding the 'R' trigger button. The PSP will enter recovery mode.

    2. Scroll to configuration, and press X.

    3. Scroll to Game folder homebrew, and press X until it displays "(currently: 1.50 Kernel)".
    Note: You may also disable hide corrupt icons and disable SCE logo. Also, you may notice that your recovery menu is now a different color than previous DAX custom firmwares. This is normal.

    Loading Homebrew on 3.40OE

    Follow the instructions regarding the Recovery Menu above.
    Note: You may need to create theses folder.
    • To Load Homebrew, as you used to in 1.50, you should put the homebrew, kxploited or not, in the directory:
    X:\PSP\GAME\
    • To Load Homebrew made for the base firmware kernel, place it into:
    X:\PSP\GAME340\
    • You MUST have a GAME and GAME340 folder in the PSP folder of your memory stick.



    [SIZE=2]FAQ[/SIZE]

    My browser won't work, I always get BSoD's
    1. Go to settings in XMB, and you should be good
    2. If necessary, you may need to restore default settings and reenter all setup info.

    When I open the Game Menu, my PSP freezes. How do I fix this?
    1. Connect your PSP to your PC.
    2. Create a folder named GAMExxx (matching the base firmware: 271, 302, 303, 310, etc..) in your PSP folder (X:\PSP\GAME310)
    3. Now, shut of your PSP
    4. Turn your PSP back on, this time holding 'R' which will boot you into the recovery console, DO NOT PANIC
    5. Scroll to Configuration, press 'X'
    6. Scroll to Game folder homebrew, and press 'X' until it displays "(currently: 1.50 Kernel)"
    7. Now, put all 1.0 and 1.5 homebrew in the X:\PSP\GAME folder, and put all base firmware programs into X:\PSP\GAMExxx (matching the base firmware: 271, 302, 303, 310, etc..)

    My PRX files "plugins" don't work in game, even when I enable them. How do I fix this? (thanks to ci0ud strife, ADePSP, and |-Anubis-|)
    1. Start your PSP holding 'R', your PSP will boot into recovery mode.
    2. Scroll to Advanced, hit 'X'
    3. Scroll to Advanced Configuration, hit 'X'
    4. Scroll to Plain modules in UMD/ISO, press 'X' to toggle it to enabled.
    5. Make sure you have a confirmed working PRX file, and make sure it's enabled.
    6. Exit recovery mode, and boot a game, enjoy

    I have a custom 1.50 firmware, or my 1.50 firmware has custom backgrounds and such. Can I still upgrade?
    Yes, it doesn't matter if your 1.50 flash is "clean" or not, you can upgrade to OE all the same.

    How do I uninstall DAX custom firmwares?

    1. Open up the .rar file for your custom firmware.
    NOTE: The recovery flasher program is missing from the 3.03 OE-A and OE-C download (probably due to so many updates!). Download the original 3.02 OE-A and extract the folder from there.
    2. Open the download .rar file, and open up the flasher for recovery folder
    3. Now, extract the RECOVERY folder to X:\PSP\GAME\ (so that it is X:\PSP\GAME\RECOVERY)
    4. Now, download the 1.5 Update
    5. Rename the update from EBOOT.PBP to UPDATE.PBP.
    6. Copy it to X:\PSP\GAME\RECOVERY\, there should now be 2 .prx files and 3 .pbp files
    7. Turn off and turn back on your PSP, holding the 'R' button. Recovery console will come up DO NOT PANIC!
    8. Scroll to Run program at /PSP/GAME/RECOVERY/EBOOT.PBP, and press 'X'
    9. Some purple writing will come up, press 'X'
    10. You now have a 1.5 PSP

    How do I disable UMD autoload? (Thanks to NINJ4)
    1. Boot your PSP into Recovery mode (cold boot while holding R)
    2. Go to Configuration, press X
    3. Go to Skip SCE logo, press X
    4. Go back, Exit.



    How do I disable corrupt icons?
    1. Boot your PSP into Recovery mode (cold boot while holding R)
    2. Go to Configuration, press X
    3. Go to Hide Corrupt Icons, press X
    4. Go back, Exit.

    Some of my apps don't load/ I have hide corrupt icons enabled, but there's still corrupt icons • Download the EBOOT Fixer
    • Extract both of the files in the zip file to anywhere.
    • Open eBootFixer.exe
    • For 1.0 Eboots (only one folder):
    o Enter the name you want the eboot to have in the enter eboot name text box.
    o Then, click fix eboot, and go to the eboot you want to fix, and press open
    • For 1.5 Ebots (two folders, one has a % sign):
    o Click "1.5 mode"
    o Enter the name you want the eboot to have in the enter eboot name text box.
    o Then click the "Select % EBOOT (first)" button. Navigate to the eboot that's located in the folder with the % sign.
    o Then, click the "Select non-% EBOOT (second)" button. Navigate to the eboot that's located in the folder without the % sign.
    • Enjoy

    I can't get IR Shell to work
    Use IR Shell v3.1


    I only have a 32 MB memory stick, the files won't fit.
    Use IRShell, using the USBHost to make the update file. Then, put the update file and the updater eboot on your memory stick.

    I got the blue screen that says my flash1 is corrupted. What do I do?
    1. Don't panic. Just press 'circle', and verify that the information is correct, and you shouldn't see the screen again.Go to settings in XMB, and you should be good
    2. If necessary, you may need to restore default settings and reenter all setup info.

    How do I autoboot a program?
    1. Place an eboot into /PSP/GAME/BOOT/EBOOT.PBP, this must be a 1.0 version homebrew
    2. Boot into recovery mode by holding 'R' on boot up
    3. Scroll to configuration, and enable starting an eboot on startup.
    4. Exit recovery mode
    5. The app will autostart whenever you turn on your PSP.

    How do I overclock my PSP?
    Read farther down on this FAQ about how do I use PRX files. Follow those steps, installing the Overclocking Module (OCMod)
    You can also overclock the PSP using the recovery menu, but this will not allow on the fly CPU speed switching.

    I have a [insert region here] PSP. Do I need to do any special steps, or get any special EBOOTs? No, just follow the steps stated above

    Can I delete the update files after updating to the custom firmware?
    Of course.

    How do I flash customizations?
    Use either the OE customizer or Flash Agent. Both can be found at QJ's download site,

    dl.qj.net




    How do I use custom PRX's "plugins"?
    1. Download the PRX you want to use from here: http://forums.qj.net/f-psp-firmware-...ead-80310.html
    2. Open the download, and find the .prx file
    3. Extract it to X:\seplugins\ (where X is your PSP drive)
    4. Make sure you have a game.txt and a vsh.txt in the seplugins folder
    5. Now, decide how you want the prx to work. If you want it during UMD Game, edit game.txt. If you want it in the XMB (PSP main menu), edit vsh.txt. If you want it in both, edit both .txt files.
    6. Open up whatever txt you were supposed to edit, and put the line "ms0:/seplugins/[PRX NAME HERE].prx" (without quotes) (ex. ms0:/seplugins/oc.prx)
    7. Turn off your PSP. Turn it on holding R, you will go to the recovery console.
    8. Select plugins, select your PRX, and press X to toggle enabled or not.
    9. Now your PRX file should work.

    My music/internet browser never load, my PSP just shuts off
    Scroll to Settings->Video Settings. If a blue screen comes up, hit 'circle', re-enter your data, and you should be good to go.

    Why can't I run official Sony updates?
    This was removed by Dark_AleX, you'll have to uninstall the custom firmware (or use the recovery menu) to run them.

    Does using a JAP or US update matter?
    No, it does not matter.

    My backed up games won't run properly from the XMB, what should I do?
    To fix this problem go to your recovery menu by holding R at a hard boot (no sleep mode) and go to Advanced > Advanced Configuration, then turn 'Execute BOOT.BIN in UMD/ISO' to disable. You should now be able to run your backed up games properly.
    NOTE: We DO NOT condone piracy in any way, this question is for those who use backed up games that they own LEGALLY!

    The DXAR maker won't open my EBOOT's!
    If you don't have extensions showing, don't add .pbp to the file name. Just have it be 150 and 310.

    Can this firmware be installed on a TA-082 motherboard?
    Yes, it can.

    Why won't my custom icons work!!!
    Because they are not compatible with 3.10 OE-A or 3.30 OE-A unless converted Guide.

    What files can you delete off of your memory stick after installing OE?
    All of them actually. You can even format your stick.

    I have a Korean PSP and am using the Korean language, Whenever I try updating to OE I get a BSoD. What's wrong?
    The Korean language was removed from OE to save space, so before updating you will have to change you PSP's language to English or another supported language.

    Changes in 3.30 OE-A:
    • Update of the firmware of 3.30 towards 3.40
    • Fixed a bug that has been in all 3.XX OE, that caused random data to be written to a location
    • Autboot that is missing since 3.03 OE-C has been reimplemented
    • Improvements in the flasher




    [SIZE=3]V. Credits[/SIZE]

    Writers: Iceman29 - Maxconsole.net & Bsk8er48 - forums.qj.net & Black_Skull - forums.qj.net


    [SIZE=3]If anyone has any comments or Questions feel free to leave a massage![/SIZE]
    Last edited by jas0nuk; 07-08-2007 at 04:12 AM.
    LEARN HOW TO FIX THE RING-OF-DEATH: Ring-Of-Death Repair

  2. #2
    Join Date
    Dec 2006
    Location
    Italy Rulez! - Proud To Italian
    Posts
    25,063
    Total Thanks Given
    3
    Total Thanks Received
    3
    Total Thanked Posts
    3
    Great Great guide.

    I propose that it is Sticked!.

  3. #3
    Join Date
    Jan 2007
    Posts
    112
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0

    Thumbs up

    good work, great info...sticky this for sure.

  4. #4
    Join Date
    Jan 2007
    Posts
    445
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Iceman thanks for writing tutorial how to install the XMB.. I'm newbe and is very usefull to use...
    thank so much...
    I want to asking:
    I have 3.03 OE_C PSP, and I have topmenu_plugin.rco (260kb) , and itn0.pgf (31.6kb)
    how can I installing on my psp? did it the same like your tutorial?

    just press R when turn on PSP so we are in recovery mode..., attach the UMD cable on PSP, go to advanced then select flash0, go to vsh and then go into resource, copy for backup the original.. and then just replace them with topmenu_plugin.rco (260kb) , and itn0.pgf (31.6kb)... and after that would should I do to exit and finished the action and enjoy the work?

    NB: topmenu_plugin.rco (260kb) , and itn0.pgf (31.6kb)...
    what do you think the size files to big or not?
    Last edited by bat_sign; 04-12-2007 at 09:55 AM.
    (+[___]+) BLACK
    originaly 2.70 IC1003 downgrade to 1.50 , then for 3 month using 3.02 OE-A (thanks to evolve) and then upgrade to 3.03 OE_C and then now currenly at 3.52 M33-4

  5. #5
    Join Date
    Feb 2007
    Posts
    88
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Ya, what you want to do is copy the whole resource folder somewhere on your computer so you have it just incase.

    then all you do is paste and replace your custom topmenu_plugin.rco with the old one in the resource fold

    I have updated the guide, so read how you put in the ltn0.pgf file on your psp. Because it doesn't go in the resource folder it goes in the font folder.

    P.S. when you are trying to go to recovery you holdthe R trigger.
    LEARN HOW TO FIX THE RING-OF-DEATH: Ring-Of-Death Repair

  6. #6
    ALPHA_21 Guest
    OMG!!! Sticky this one for sure!
    This guide helped alot. Well written

  7. #7
    Join Date
    Jan 2007
    Posts
    445
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Quote Originally Posted by Iceman29
    Ya, what you want to do is copy the whole resource folder somewhere on your computer so you have it just incase.

    then all you do is paste and replace your custom topmenu_plugin.rco with the old one in the resource fold

    I have updated the guide, so read how you put in the ltn0.pgf file on your psp. Because it doesn't go in the resource folder it goes in the font folder.

    P.S. when you are trying to go to recovery you holdthe R trigger.
    ok thanks... can i asking again if i have trouble with installation... ?
    by the way my edited topmenu_plugin.rco (260kb) , and itn0.pgf (31.6kb)...
    what do you think the size files to big or not?
    (+[___]+) BLACK
    originaly 2.70 IC1003 downgrade to 1.50 , then for 3 month using 3.02 OE-A (thanks to evolve) and then upgrade to 3.03 OE_C and then now currenly at 3.52 M33-4

  8. #8
    Join Date
    Feb 2007
    Posts
    88
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Sure you can ask if you have trouble!

    for topmenu and ltn0.pgf, those are very small, and they'll fit in the resource file with no problem at all. Once you start making icons that are more detailed you'll get to about 320 kb. and yes the size is just right. If you think that the size is to big, there are somethings that you can delete in the flash0 that will free up some space.
    Last edited by Iceman29; 04-12-2007 at 05:34 PM.
    LEARN HOW TO FIX THE RING-OF-DEATH: Ring-Of-Death Repair

  9. #9
    360PIMP Guest
    Very understandable!

    How do you make it a sticky????

  10. #10
    Join Date
    Feb 2007
    Posts
    88
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Can someone make this a sticky because I don't know how?
    LEARN HOW TO FIX THE RING-OF-DEATH: Ring-Of-Death Repair

  11. #11
    Join Date
    Oct 2005
    Posts
    9
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    thanks for the guide, really helped me out.

  12. #12
    Join Date
    Dec 2006
    Posts
    76
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Yep This Guide Should Be A Sticky..... Plz Mods Do Something For It

    I'm not trying to be anything and I'm wrong a lot, but hey I'm just a squirrel trying to get a nut

    Quote Originally Posted by Cantenna
    ........
    Quote Originally Posted by Heyward99
    .........I'm sorry I can't read braille.
    Or was that morse code? If so why are you telling everyone to SSSS? Is it too noisy on the forrums?
    Quote Originally Posted by Cantenna
    Its easy, just run your finger over the bumps

  13. #13
    Join Date
    Dec 2006
    Location
    Italy Rulez! - Proud To Italian
    Posts
    25,063
    Total Thanks Given
    3
    Total Thanks Received
    3
    Total Thanked Posts
    3
    Moderators where are you?, why it isn't stiked!.

  14. #14
    ephumuris Guest
    This is out dated now. Needs to be updated and i don't think mods are ever about on here.

  15. #15
    Join Date
    Feb 2007
    Posts
    88
    Total Thanks Given
    0
    Total Thanks Received
    0
    Total Thanked Posts
    0
    Sorry! if the guides outdated I'll be updateing the guide so it has 3.30 firmware info soon!
    LEARN HOW TO FIX THE RING-OF-DEATH: Ring-Of-Death Repair

+ Reply to Thread
Page 1 of 6 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts