'Piracy, comes from a necessity'...



Kotaku talks to some Chinese video game 'bootleggers', who explain the huge piracy issue in that country. They want the console ban to be lifted.

Gaming website Kotaku had a talk with some Chinese video game 'bootleggers' this weekend.

In the interview, they explained why game piracy is a huge issue in that country. According to them, one of the biggest reasons is the console ban over there, so "piracy, comes from a necessity."

From the article:

"We would like to see the console ban removed," said Liu. "Piracy is a huge issue for us... we make a lot of money from modding systems to play bootleg games, but it's not a good business for us, there are too many variables."

The variables Liu points out range from political and legal issues to market fluctuations. Liu and Yu claim that their store specializes in selling legitimate copies of games imported through the gray market and that they pretty much only sell PS3 games.

"Piracy, in my opinion, comes from a necessity. Before the 360 was hacked, people still purchased legitimate games... you look at all the PS3 gamers, they can only purchase legitimate games," said Liu. "Sure, once the 360 was hacked, gamers purchased more 360's because they could play $1 games."

"However, if consoles were legal in China, there would be China region games which would result in a uniform market."

The uniformity of the market, Liu says, will help ensure that gamers don't get cheated and that stores with better customer service will get more patrons.
And, they also talked a bit about where the technology for mod chips come from...

Yu said the mod chips come from a technology company—they come in packs of hundreds and are dirt cheap. Liu said that the technology was a mystery to him and that they just follow directions they found online. According to Liu and Yu, they're both modding based on experience and not actual expertise in electronic engineering.

As to the morality of what they're doing, both men said they've got bills to pay. According to Liu, their small store front of about 30 square meters costs $1,600 a month, on top of other bills and inventory.

"If consoles in China get legalized, we might be able to stop selling bootlegs and servicing mods," said Liu. "I mean mods are what people want anyway, but if we legalize systems we might actually make money from selling games and systems instead of having to compete and haggle."

"With rent and utilities, we're barely making a profit, and our rent's only going to get more expensive."
You can read the full article below!

NEWS SOURCE: Bootleggers explain why theres so much video game piracy in China (via) Kotaku

Our thanks to 'Gauss' for this news item!