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Does Nintendo Switch mark a Return to the Golden Era of Social Gaming?

Discussion in 'Nintendo Gaming News' started by GaryOPA, Feb 14, 2017.

By GaryOPA on Feb 14, 2017 at 12:57 PM
  1. 24,398

    GaryOPA Master Phoenix Admin Staff Member Top-Dog Brass

    Mar 18, 2006
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    Gaming has gone through quite the transformation over the past couple of decades.

    Where once upon a time you’d be organizing LAN parties or all-night Mario marathons, now it just takes donning a headset to be transported to a virtual world.
    Many areas of gaming have seen a rise in this trend, as mingling in person becomes usurped by instantly accessible online media. Even games that traditionally take place in social environments have traversed into an online realm – just look at the rise of casino games such as online blackjack and roulette.

    With the Switch console, Nintendo seems to want to tap into the ‘golden era’ of gaming. It wants to replicate a time where multiplayer meant playing split-screen, and gaming with friends meant gaming in person.

    The fluidity of the design is one of the leading selling points of the Switch. As well as allowing for remote play by connecting with friends or devices, it is fully transportable via a detachable ‘joy-con’ controller.

    This means it can move with you – playable via touch screen or the controller. It can also be docked at friend’s houses, connecting to the television and allowing for some of that good, old-fashioned split-screen gaming.

    Thinking outside the box worked well with the Wii. Though the console had its naysayers, its quirky games and unusual, physical gameplay stood out from the competition – particularly when Sony and Microsoft were battling to win the same audience. Perhaps that’s why certain insiders are hailing the release of the Switch as the best move Nintendo has made since the mid-2000s.

    What should we expect from the Switch?

    Aside from the console’s unusually fluid approach to gameplay, there’s lots to look forward to when it comes to game releases.

    Nintendo has long capitalized on nostalgia and its place in the history of gaming. This is particularly evident in long-running characters, such as Mario and Link, which appear in games for each new device. Donkey Kong and the Pokémon series also continue their legacies with each new release.

    As for other new titles, this is one area where the Switch may just slip-up. Though the unusual and social gameplay certainly has its advantages, there are some games where developers have deemed it to be simply unsuitable. Resident Evil 7 is one of these, with producer Masachika Kawata stating: “I'm looking forward to the possibilities of the system itself, but we have no plans at the moment regarding Resident Evil on Switch."

    Survival and horror games aside, it seems Nintendo is sticking to its roots when it comes to upcoming Switch titles – which may not be a bad idea.

    A glimpse of the future and a nod to the past

    There is no doubt that Nintendo are the kings of the handheld gaming market. The Game Boy sold just under 119 million units worldwide, and the DS was hugely popular. The company also had great success in the home console markets with the NES, SNES and N64. In fact, the Switch joypad is a very much a nod to the N64 in both look and feel.

    It therefore makes perfect sense that the Switch is a handheld device that transforms into a home console – it bridges the gap between past and present. It also lends functionality, adding Wi-Fi connectivity to the mix. However, using the Switch to browse the latest in gaming news may still be tricky, due to it not including a web browser.

    One thing seems certain: The Switch looks set to unite social and old-school gaming with a modern, functional twist. The question remains as to whether this shall be successful – but with its release date in March coming ever closer, all eyes are sure to be on the Switch.
    Last edited: Feb 14, 2017


Discussion in 'Nintendo Gaming News' started by GaryOPA, Feb 14, 2017.

    1. 282

      DW360 Loyal Member

      Oct 31, 2010
      no, people today still play in the same room, but online gaming and social interactions have changed over the years, something nintendo dont grasp.

      wow lets steal an idea thats already been done, lets re attempt the tablet market but lets make tiny detachable controllers that are shit for most people with rather large hands.

      hate the company to the end of the world, it is a complete rip off charging this price for old hardware and it will be littered with the same old mario/zelda titles and games aimed for kids.
    2. 554

      AlbedoAtoned Loyal Member

      Jul 13, 2011
      I don't have anything against Mario or Zelda games and disagree with the notion that they are just for children. The Zelda series are some of my favorite games. Even now I still replay a lot of them, especially A Link to the Past due to it's randomizer. And I like 3d Mario games quite a bit, though 2d mario games not so much.

      But I do agree with your post and think that Nintendo consoles aren't really any more social than the other consoles. Quite a bit less actually. The issue is that their consoles are too underpowered and really can't do the whole couch coop as much as they could. When games that had couch coop on other consoles got ported to the Wii U, that was one feature that was usually cut. Sure Nintendo's games support it, but their games aren't really demanding and could have had the same couch coop on other consoles if they were on them. Ironically, PC does that better than the others. Sometimes devs don't really consider it, but for the most part pc has more splitscreen or couch coop games than the competition.

      But society has really moved on in a lot of ways. Children may be able to get together and play a round of Mario Kart, but adults often have trouble doing so because they have their own schedules. Online doesn't make us less social, it makes us MORE social. Being able to play online with people you've never met and and become friends, that's a good thing. People have forged strong friendships from playing games online. People have helped others through tough times in their lives due to friends online.

      That is what Nintendo doesn't understand. They could never understand that while face to face is better, that doesn't mean playing with somebody you only know online is worthless. They think you ought to get together with your friends at some rooftop party, or after a game of basketball and play Mario Kart or something together, and don't really give a shit about other forms of multiplayer. But in the real world, it doesn't really happen like that. Most people have their own lives and their own schedules and can't do that. Far too often people have talked about games like Four Swords and how they wanted to play it with their friends but everybody needed their own gba and their own link cable and even when they had that, their schedules conflicted too much. When you don't have that, and you want to play with others. Nintendo doesn't really have your back. Sure, the Switch will have Online multiplayer, but it costs money and at times it seems like Nintendo intended for it to be a punishment or something to be ashamed of. Fuck you if you have your own lives to live and just want to play a random match when you get home from work or something.

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