Maxconsole's Top Spin 4 review in 120 seconds
Top Spin is back with 25 licensed tennis greats from the modern and past era's.
Bosting an improved online modes, a whole host of licensed tennis courts and innovative controls, Top Spin 4 is aiming to take this genre to the next level. Find out if serves up an ace in our 120 second review.
+ Licensed players and courts. Legendary characters such as Pete Sampras included as well as modern greats such as Roger Federer. Great variation in the available courts, including the Rod Laver arena and the O2 arena.
+ Fun gameplay that all skill levels can enjoy. Tapping the buttons seems to place the ball close to the line, but holding it for longer gives things less precision but more power.
+ Great online modes. Majority of the time matchmaking is pain free and simple. Online world tour is the 'stand out' mode in which you take your created player online in global competitions.
+ Long rallies that can easily reach up to 40 strokes. Makes it exciting!
- The control system. While its a positive in terms of providing enjoyment for all skill levels, real hardcore fans will be annoyed. There just doesn't appear to be enough variation in play and tapping the button often puts the ball close into the corners.
- Exaggerated player stats. Sure the likes of Sampras was well known for his serving and volleying capabiltiies, but the rest of his game wasn't THAT bad.
- It gets boring quite quickly. The game is best played in short periods infrequently. Despite its positives, it seems gruelling to play through a match even if you are diehard tennis fan.
- The audio. More could have been done with the crowd. Sometimes they do up their voice on crucial points, but it seems infrequent and too robotic.
- Graphics. These are good but not great. In our opinion they should be a lot better given the limited amount of scenery there is to render.
A good game, but ntot a great one. This is definitely worthy of a rental. However, they key issue lies within the fact that Top Spin 4 has tried to go somewhere in between an arcade game and a simulation. Like games from other genres that attempt this, there is always a danger of not being able to totally satify the expectations of both parties.
By GaryOPA on Oct 7, 2011 at 4:00 PM
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