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Mobile Gaming World

As part of its effort to expand further into wearable devices, Apple is working on a set of smart glasses, reports Bloomberg.

Citing sources familiar with Apple's plans, the site says the smart glasses would connect wirelessly to the iPhone, much like the Apple Watch, and would display "images and other information" to the wearer.

Google Glass has died, and they have decided to go full in with VR with their new DayDream, and same as Sony they go full in with VR with their new PlayStation VR headset, but other companies like Microsoft believe an mixture of 'real vision' and AR will be the future with their HoloLens, and Nintendo has proven that with Pokemon Go, people do infact enjoy playing AR based games on their mobile devices, and now we have rumors that Apple might be heading that way also with an dedicated AR headset for use on your iPhone.

It will list for $19.99. Execs Promise Much More to Come!

Hollywood just got serious about virtual reality: 20th Century Fox’s Fox Innovation Lab released “The Martian VR Experience” from executive producer Ridley Scott and director Robert Stromberg for HTC Vive and PlayStation VR Monday.

It is going to take a while before NASA can finish building a life-size EM Drive that could get us to the Red Planet Mars in only 70 days, but we don't have to wait until the 'impossible drive' is finished, because guess what we can visit Mars right now TODAY, thanks the wonderful people at 20th Century Fox and the PlayStation Virtual Reality tech called PSVR, and it only...
It's not all Watch Dogs 2 Hacking Party Fun, the execs. at UbiSoft have a real ground war on their hands!

Yves Guillemot, the head of Ubisoft, outlined a number of new initiatives for the giant publisher, including a possible Netflix series, some huge mobile gaming acquisitions and hundreds of new jobs in France.

The news comes via Reuters, reporting from a news briefing on Monday, check out the highlights of the changes coming to Ubisoft below:

It’s not just work, deadlines and meetings on American employees’ minds at their workplace. A new study reveals a large number of Americans play games at work.

According to the U.S. Digital Media Consumers study (PDF) by PayPal, U.S. employees play mobile games (30 percent), PC/laptop games (13 percent), and console games (10 percent) at work.

Recently, PayPal did a massive survey and study on what do video gamers play on and where, and the study finds that the new PlayStation 4 console has taken over the choice over gaming with males instead of PC's, but when it comes to gaming overall, smartphones are still the most used, and sadly its doing working hours, many employees when the boss is not watching is busy playing video games on their mobile devices it seems, instead of doing actual 'work' during their day.

With Games From Demi Lovato And DNCE

As musicians large and small look for new revenue streams to make up for lost sales these days, anything is in play, and the mobile gaming space has seen quite a few big names launch branded offerings that will hopefully entice their fan bases into spending their hard-earned cash on in-app purchases, where there is plenty of money to be made.

Pictures above from left to right is Kevin Jonas, CEO of Philymack, Phil McIntyre and Joe Jonas attend Fast Company Innovation Festival 2016 held recently at Skirball Center, NYU on November 2, 2016 in New York City, where they announced they are forming a new mobile gaming company to release a bunch of free-to-play games based on the name-brand of their signed artists, for fans to enjoy and of course to hopefully rake in tons of money from microtransactions buried thru-out the games that will be needed to...
No crazy promises attached to this pleasant walk-and-survive smartphone game.

Wednesday saw the release of a new video game from famed developer Peter Molyneux and his team at 22Cans. Yes, we were surprised by the news, as well.

Peter is back with a new game, and this is one developer that has gotten alot of 'bad press' over his hyping and promises and not coming thru with them, so instead of getting mixed up again with a bunch of drama like what occur with 'Godus' which was similar to all of Peter's previous games, it didn't live up to the hype, so he has decided to silently releasing his latest mobile game onto the mobile stores without any teasers, hype, or reviews, just let it coast on its on, without any 'hype' or 'press' to turn gamers away.

Following liquidation of Western development, company doubling down on Nintendo partnership

Japanese mobile game firm DeNA made it clear to investors this week that it intends to pour more resources into its partnership with Nintendo as it prepares to help ship Super Mario Run on iOS next month.

We reported on the closure of DeNA in the Western World, when it occurred a few weeks ago, and now DeNA is back with a new report that they are increasing their partnership with Nintendo in producing mobile games, and have over 100 people working on Super Mario Run and the next game that is scheduled.

After establishing OWN as a cable behemoth, the media mogul wants to expand its digital presence and put the brand right in viewers' hands.

It turns out that it might be possible to "live your best life" and still be mildly addicted to a mobile game. That's if Oprah Winfrey has her way, at least.

Just when you thought the world of 'mobile gaming' have everything you could think of 'brand-wise' from RockStars, to Idols, to Actors, etc. we forgot the one important thing OPRAH was missing in the land of Casual Gaming, well no longer as her OWN network, figured out a very large percentage of their millions of TV viewers are infact sitting on their sofas playing games on their mobile devices even while watching a popuar Oprah TV show, so why not rope them in also, and OWN both their TV sets and MOBILE and MINDS! :)

“Editors' Choice” by Apple. Ranking high in all charts worldwide.

Eden Games’ Gear.Club races through the 1 million installs mark in Apple App Stores within 5 short days.

There was many analysts last year when Eden Games announced their Gear.Club claiming that they would not be able to do it, win over the hearts of 'racing fans' with a mobile racing game, its just not the same as 'console-quality', but now they have proven their vision, that it is possible to design and develop and release a high-quality racing game on mobile device, because they have set a new world record already with over 1 Million happy download'ers in less than 5 days, not even a week since release!

Mobile is taking over the old-style of 'gaming', but the flood of millions of PlayStation 4 gamers is taking over the PC World!

About 78 percent of U.S. gamers play on their smartphones, according to a survey by PayPal and SuperData Research. And about 49 percent of U.S. males play on the PlayStation 4, compared to about 48 percent who play on PC.

Yet another study into the changing landscape of 'gaming', but this one is claiming that 'mobile gaming' is taking over older ways of playing on PC's and Consoles, but on the other hand it seems the surge of millions of gamers buying PS4's is knocking the PC world down in numbers, which is weird seeing how little the PS4 offers in in graphics compared to the PC, but maybe 4K PRO will help. :)

Pokemon GO itself, might have lost millions of players, but when it comes to the new accessory, its in hot demand!

Pokemon GO Plus has been available at stores near you, including Toys R Us, Walmart, and GameStop, for a little more than a month. It was September 16 that Nintendo officially released this Pokemon GO accessory.

According to IGN, Nintendo has since apologized for product shortages as fans of the game are going to Toys R Us, Walmart, GameStop, and other stores near them only to find out the game accessory has been sold out.

With lots of Halloween parties, and Trick and Treating, its time to open up the vault on games that 'scare you'!

Happy Halloween seems like a contradiction in terms since the whole point of celebrating All Hallows’ Eve is to be scared out of your wits. Yet, it’s true that being frightened is oddly fun.

For the first time in a while, Halloween is on Monday, so that means a true full 'weekend of scary' fun, and as you traveling to and back from to some fun parties, while now play an 'horror mobile game' as you are sitting on the subway in your Halloween costume and as such we have come up with a list of the top 5 'scary' games of all time for your mobile devices to scare the wits out of you!

But their new Mobile Game will NOT be for FREE, there WILL be a FEE to unlock the GAME after a few levels!

In an interview with Bloomberg, Nintendo president Tatsumi Kimishima said the company hopes to achieve as much success with Super Mario Run as Niantic (and the Pokemon Company and Nintendo) have achieved with Pokemon Go.

Nintendo wants their next mobile adventure to be just as popular as their AR wonder 'Pokemon GO', but they are taking a different marketting approach for 'Super Mario GO', instead of being 'totally free', and then packing the game with 'micro-transactions', they are going to make it 'limited game', not as simple as DEMO, but good number of 'levels' to enjoy, but then afterwards there WILL be COST to UNLOCK the FULL game, a one-time FEE, so parents don't have to worry that their kids are raking up bills playing Mario.

Pre-Registration Open for Android

Eden Games is proud to announce that its latest creation and first ever mobile game, Gear.Club, is now live in all Apple App Stores worldwide, for iPhone and iPad.

Meanwhile, pre-registration is open for Android users, as Gear.Club is poised to launch on Google Play next month. Pre-Registration members will be able to gain a head-start by winning great virtual items and prizes, the most coveted of which being the chance to start the game with the brand-new Chevrolet® Camaro® 50th Anniversary Edition.

Experience sub-second latency game streaming on the groundbreaking new Zuma Platform.

@ATGFlashback - We're streaming retro classics on the in-development Zuma platform at ARM TechCon. Come check us out! #ARMTechCon

The retro world was on fire earlier today when a picture appeared on the 'Net of ATGames playing the Arcade version of Millipede at their ARM TechCon, rumors were sparked of a new Atari Flashback console, but this one being 'Arcade' version, but sadly that is not the truth, infact they were demo'ing their new online streaming platform called 'Zuma' which runs on proprietary "PISMO" ARM Micro-Server.

You can visit their official webpage linked below, and grab the Android Demo App, and try it out yourself, and for retro gamers this might be a nice treat, but at the same time its sad that its 'stream-based' and most likely when launched it will be monthly charge.

With Dual USB Output for iPhone Samsung Phones

NewFrog has on sale right now for only $10.54, the new Vodool Universal Car Charging Holder, that has been updated with Dual USB Output and Full-Fuse-Protection, and designed for usage all most models of iPhone and Samsung mobile smartphones.

Vodool Universal Car Charging Holder with Dual USB Output for iPhone Samsung Phones for only $10.54 from NewFrog makes the perfect holiday stocking stuffer gift for someone special in your family, close friend, or co-worker, and at this amazing price why not grab a few of them, and don't forgot to include yourself on the your Xmas shopping list, because as you can quickly see from the following list of features and specs., this Vodool Car Charger...
Mobcrush is a live streaming platform and community for mobile gamers.
Mobcrush is the only company that enables on-device game broadcasting from iOS and Android.

Mobcrush, Inc., the mobile-first live streaming app and community for gamers, today announced it has completed a $20 million Series B fundraising round led by Los Angeles-based Evolution Media. Kleiner, Perkins, Caufield & Byers, which led Mobcrush's Series A financing in September 2015, also participated along with existing investors, including Raine Ventures, Lowercase Capital, First Round Capital and others.

The new infusion of capital brings the total raised by Mobcrush to $35.9 million since its founding in 2014, and below is their full Press Release, on how this new influx of fresh money will help move them forward in pushing their vision of having us all watch our eSports events live from are mobile devices, without having...