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Cloud Gaming Could Be 25% of 5G Data Traffic by 2022

Discussion in 'Mobile Gaming World' started by Paul Smart, Apr 12, 2019.

By Paul Smart on Apr 12, 2019 at 7:25 PM
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    Paul Smart

    Paul Smart Staff Member MaxConsole News Team

    Joined:
    Dec 28, 2016
    Over 50 operators including Vodafone, Orange, Deutsche Telekom, Verizon, AT&T and Telefonica attend Livecast to discuss the latest mobile data trends
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    According to mobile operator executives attending Openwave Mobility’s Mobile Video Industry Council (MOVIC) Livecast, most operators believe that cloud gaming could represent 25% to 50% of 5G data traffic by 2022, based on the rapid progression of cloud gaming services in recent months.
    MOVIC was set up as a forum for mobile operator personnel to share data, best practice and strategies with their peers, relating to the growth of mobile video and other emerging forms of mobile traffic. The events have attracted senior technical and business executives from many of the world’s largest mobile operators. The next MOVIC meeting will follow in the Autumn of 2019.
     

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Discussion in 'Mobile Gaming World' started by Paul Smart, Apr 12, 2019.

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