UPDATE - Dec. 16th - Only a few days later and here we are with SX OS v2.4.1 from TX.
The release of SX OS v2.4 BETA a few days ago, was very successful, but there was a 'few minor' bugs in it, and Team-Xecuter as usual was quick to listen to feedback and they have now just release v2.4.1 BETA which fixes those minor issues, but that is not all if you read thru the changelog below, you will noticed they have added some cool new functions for all to enjoy, so check it out now!
That's it for this small stopgap release. Keep an eye out for our coming updates!
(As usual, please remember all our latest releases & apps, can be found on our sx.xecuter.com portal website)
--< Team-Xecuter - Rocking the Switch in 2018 and beyond! >--
(What follows below is the last few announcements from TX, click the 'Spoiler' to see the previous details in full.)
We are pleased to let you all know that SX OS v2.4 BETA is ready for release.
First of all, sorry to keep you waiting longer than we initially anticipated. We have been working around the clock to bring you this new release. We want SX OS to be synonymous in your mind with constant quality. We are here to stay and we are here to keep supporting your purchase till end of life.
Now, lets have a look at what v2.4 brings to the table:
That's all we have for now, people. That doesn't mean we're done. Its not over until we have liberated every single console out there. A lot of our current attention is focused on bringing you a solution for these "unhackable" switches. That does not mean we're not improving SX OS as well. Keep those feature requests and bug reports coming!
- Support for firmware 6.2.0
Nintendo threw us a small curve-ball while we were in the middle of reworking some other parts of SX OS. That being said, SX OS is now fully compatible with the latest official firmware 6.2.0.
- EmuNAND functionality reworked
Our initial release of EmuNAND used a storage mechanism that wasn't what a lot of people were looking for. In our last release we decided to switch to using the microSD for EmuNAND storage, which in turn made some users that *did* like the old method of storing EmuNAND on the system NAND unhappy. We have reintroduced the support for EmuNAND-on-system-NAND as well as introduced a third storage method for your EmuNAND partition. You can now also opt to use a separate partition (as opposed to files in the regular (ex)FAT filesystem) as a storage backend for your EmuNAND. With three flavors of EmuNAND storage supported now, all of you can rejoice!
To recap, you now have three way of settings up EmuNAND now:WARNING: Setting up your EmuNAND as partition on your microSD card will format your microSD card. After setup nothing but the boot.dat and license.dat will remain.
- EmuNAND on system NAND: repurpose part of your Switch internal storage for EmuNAND
- EmuNAND on microSD as partition: repartitions your microSD card with a separate EmuNAND partition
- EmuNAND on microSD as files: EmuNAND is stored on microSD as files instead of repartitioning
- Homebrew R button interfering with ingame L+R buttons fixed
In the last release we introduced a method of invoking the homebrew launcher for any title by holding down the [R] button during application/game startup, this gives homebrew additional capabilities that it wouldn't normally have. However, this seems to have caused some interference with some games, this has been fixed.
- Embedded Homebrew Menu
Previously, you had to copy a `hbmenu.nro` file to your microSD card in order to use the homebrew launcher. This has been fully integrated into the SX OS boot.dat file now. Effectively this means all you need for setup is to copy our boot.dat file, simple!
Enjoy the festivities this month, and don't forget to pick up a SX Pro / SX OS for your loved ones!Your favorite superheroes from Team Xecuter are back with another SX OS update.
In v2.3 beta of SX OS we have some exciting new functionality that you, the community, has been requesting a lot. As you know, we value your feedback and support.. so your wishes are our command!
Let's have a look at the changelog:
The year 2018 is entering its final months. That does not mean we're taking a break from working on our beloved SX OS though. And yes, also those new 'unhackable' consoles are high up on the agenda. Don't worry, we will deliver.
- SD emuNAND support
Since the introduction of our emuNAND feature we got a lot of comments about our initial decision to make the emuNAND data live on the actual system NAND. After lots of hard work we are happy to say we now have a workable solution for storing your emuNAND partition data on your microSD card. This has the upside of not using up any space on your Switch. In order to use the new microSD emuNAND system you will *not* have to format your microSD card. Simply enter the TX boot menu by holding Volume-+ while powering on your switch. Head into the options menu and select emuNAND on the left. Users of our existing emuNAND solution will see an option to migrate their existing emuNAND data. The migration process also cleans up the old emuNAND from the system NAND. Painless! We're interested in hearing your feedback about this exciting new functionality.
- The 'Emutendo' folder
In addition to the new microSD emuNAND system we also introduce the 'Emutendo' folder on your microSD card. As you've probably noticed, the Switch saves various data to a 'Nintendo' folder on your microSD card. To completely decouple this data between your Original Firmware and your EmuNAND enabled firmware we have made EmuNAND enabled systems use this differently named folder. If you want keep using your old SD card data with your emuNAND, simply copy/rename the 'Nintendo' folder to 'Emutendo'.
- Added more directories to scan for content
By popular demand we have added yet another list of subdirectories that will be scanned on your microSD card (or USB harddisk) for XCI/NSP/homebrew. The directories that have been added are:
- – /sxos/updates
- – /sxos/dlc
- – /switch/updates
- – /switch/dlc
- Homebrew menu takeover of any title by holding R
Homebrew is usually launched from either the TX menu or the Homebrew Launcher menu. Both of these applications run as an 'applet' on the Switch. Applets do not have access to all of the system's memory, and thus any homebrew apps or games launched from here are affected by this as well. The only way to allow full use of the system's memory was to build and install homebrew NSP files. But now we have added another way to give homebrew applications full memory access! You can now hold the (R) button while launching any regular title, and this will launch the Homebrew Launcher Menu. Any homebrew launched from here will run with the same capabilities as a regular Switch game/app. Enjoy!
- Loading homebrew from USB
More good news for homebrew lovers. You can now copy homebrew NRO files to your USB harddisk as well, and launch them directly from our SX OS menu.
- Stability improvements
Overall stability of many components has been improved. This includes LayeredFS and USB incompatibilities. We have also fixed a bug which would prevent people from launching more than 32 titles.
- libusbfs update
Last but not least a small update for developers. We've squashed a small bug in libusbfs pertaining the stat() function. If you had issues with this, grab an updated copy of libusbfs from our website!
Keep sending your feedback and ideas, they're very welcome.
See you all in the next update!Today, we are back with another release of SX OS beta! This update addresses some of the excellent feedback we've had following our v2.2 beta release. We can't thank the community enough for continuously identifying small issues and notifying us about them. Keep the feedback coming!
Now without further ado, lets have a look at the list of changes:
.. and other minor adjustments to enhance the user experience. You know the drill! ;-)
- Support for *big* USB drives
In our last announcement we bragged that you were able to enjoy TERABYTES of content, which was technically correct.. but in practice you were still limited to USB drives with a capacity up to 2TB. This is now a limitation of the past, as you are now able to use storage devices with a capacity of up to a PETABYTE!
- Fix USB disk directory scanning
Due to a small bug in 2.2 beta the subdirectories on your USB disk weren't being properly scanned for content. This has been fixed and you can now rely on the same subfolder structure as on your microSD card.
- Fix USB ethernet and keyboard support
The introduction of our USB disk support apparently broke support for existing USB peripherals that were supported by Nintendo's firmware. Fixed!
- Add USB drive write support
We have enabled write support for USB drives. In practice for SX OS this means that NSP files can now actually be deleted after installation. But this also serves a greater purpose.. keep reading!
- Eject gamecard on USB eject
When you disconnect a USB disk while in the main menu the (emulated) Game Card will actually be ejected now. A small detail, but a nice addition nonetheless.
- Improved LayeredFS support
LayeredFS suffered from incompatibilities with certain games, this has been addressed and fixed. If you find any more problem titles, let us know!
- Add support for temporarily disabling LayeredFS by pressing X while launching game/application
If you want to skip loading your LayeredFS patches you can now hold the X key while launching a game/application. The game/app will start normally without any patches applied.
- Further improvements to overall system stability..
Last but not least, we have some cool news for homebrew devs. We are releasing a little library called `libusbfs` that allows your homebrew to interface with USB disks very easily. You can find the latest library code on our website in the downloads section! We are looking forward to popular homebrew apps adapting support for USB storage.
That's all we have today. We get many questions daily about supporting "patched" switch consoles. We are working hard on a solution. Stay tuned, friends!How do you do, dear SX OS users?
Today we are back once again with a much anticipated new feature as well as various improvements to existing functionality for SX OS. While this is still labelled as BETA we've had some good success with it internally, we're looking forward to your feedback.
Lets jump into the list of changes!
Yes. You read it right. You can now plug a USB mass storage device into your switch' dock and load XCI or install NSP content from there directly. No longer are you limited by the size of your microSD card when playing the switch from the comfort of your couch, but you can now enjoy TERABYTES of content by using external harddisks and such! The filesystem on the drive needs to be either FAT32 or exFAT, and the directories that are being scanned for content are equal to the ones you'd use on the microSD card.
- Docked USB drive support!
That's it folks. Enjoy this BETA and let us know what you think. We have more tricks up our sleeves, more rabbits in our tophats. And we only have one gear: FORWARD.
- Updates to the cheat system
- More accurate progress indication during cheat search
People were reporting "freezes" during cheat searches, often times these were just due to impatience and a suboptimal UI from our end. The progress bars are more honest and update more frequently now!
- Cheat search for exact value requires no initial dump anymore
For 'exact value' searches a big initial dump file on your microSD is not needed, and since this is often the way people start a cheat search we decided to streamline the cheat finder process a bit. You are now prompted with a question whether you want to start an exact value search or arbitrary value search, in case of the former the process will be much faster.
- Automatically apply/disable cheats upon toggle
The interface for "applying" the cheats was a bit counterintuitive, you now no longer have to press the plus (+) button in order to apply cheats. They are automatically applied/disabled once you toggle them. Disabling cheats now properly works as well, so there's no need for having a dummy cheat any more to work around that limitation.
- Ability to add cheats using the UI
Identifying memory locations for cheats using just the console is nice, but previously there was no way of adding an actual cheat-code for a location you found to the cheat code library. This has been addressed, and there is now an interface for doing this directly from our menu.
- Show homebrew NSP icons in TX menu
Some homebrew NSP titles were not displaying their icons properly. This has been investigated and fixed.
- Fix error 2345-0021 when in docked mode opening TX menu
People who play/cheat in docked mode will like this fix. The frequent crashes that happened when opening the TX menu in docked mode are now a thing of the past!We received a lot of feedback after the release of SX OS v2.0.
Today, we are back with *two* new versions of SX OS. Huh? Two new versions? Yes, you read that right.
As of today, we will be distributing two versions of SX OS. One is the "stable" release which has been extensively stress-tested and the other is the optional "beta" version of SX OS which comes with new functionality that needs to go through a thorough acceptation phase before it will be rebranded as the current stable version.
We got a lot of feedback from people who didn't like us bumping the version number of SX OS so often for small fixes, and they are right. 99% of our end-users should not be bothered with small (but important) fixes but would rather enjoy a properly vetted build of SX OS.
With the introduction of the beta channel we hope to address this and introduce new exciting functionality sooner rather than later.
— What's new in SX OS 2.0.1?
— What's new in SX OS v2.1 BETA?
- Stability improvements
- Introduction of optional beta updates available through OTA updater
SX OS v2.1 beta introduces our brand new cheat engine and cheat finder. Many people requested a way to cheat in games or aid in finding cheats for games, so it has been high up on the priority list for a while. We're curious to hear your feedback about this initial version of our game cheat addition to SX OS.
As of now we don't have a big library of game cheats available yet, but we hope the community will come up with some cool ones that they will share publicly. Finding cheats and making (reliable) cheat codes for Switch games can be a laborious task and is in certain aspects a bit more involved than finding cheats for, say, a classic gameboy game!
For that reason we have written a small reference guide [HERE] for the aspiring cheat hackers out there detailing the format of our cheat codes, caveats that need to be accounted for, and small tips to bring you up to speed.
— Closing words
Go update your SX OS to v2.0.1 now by downloading the latest version from our website or using the online updater in SX OS itself. If you're feeling adventurous, give the v2.1 beta a shot, which is also available to you through the online updater in SX OS.
That's it for today. Enjoy!BTW, IF LOOKING FOR A XECUTER SX PRO PRE-ORDER, PLEASE CHECK OUT THESE OFFICIAL SPONSORS OF MAXCONSOLE:Hello friends! Team Xecuter is happy to bring you the official 2.0 release of your beloved SX OS.
A lot has happened since the initial release of SX OS a few months ago. This is far from a simple proof of concept custom firmware anymore. With this major update we bring some exciting new functionality to the table. We suggest you grab a beverage of your choice and read on to learn more!
Lets start with the major new feature in 2.0: EmuNAND.
Those who have a background in the Nintendo 3DS hacking scene know what this is, but let's quickly elaborate for those of you who are new to the game:
The Switch uses a NAND Flash storage chip to store all of the system software, as well as your save games and other assets. With EmuNAND we create a shadow copy of this storage from which you can run SX OS. The benefits from doing this are that you keep your SX OS "world" separated from your original firmware. This also means you can keep your switch on an older firmware, while running the latest and greatest firmware inside of your EmuNAND. As we all know, older is better.. when it comes to defeating system security at least. And newer is better when it comes to enjoying the latest content!
Another upside of consolidating your SX OS usage from your original firmware usage is vastly reducing the risk of a network ban. You can run SX OS in EmuNAND, of course with our Stealth Mode enabled, and anything that is littered on the EmuNAND's filesystem is not visible to the switch in Original Firmware mode.
One thing to note is that SX OS EmuNAND works a bit differently compared to what some of you might think of as "traditional" EmuNAND where the entire NAND is copied to a separate partition on the MicroSD card. With SX OS EmuNAND your EmuNAND partition lives inside of your regular NAND. The primary reason for this is that occupying 32GB of a MicroSD card is a bit wasteful. The secondary reason is by utilizing the existing flash storage we can guarantee performance and reliability.
You can set up EmuNAND by booting into the SX OS boot menu (hold Volume + during boot) and going into the revamped "Options" menu. There you will find a section called EmuNAND which will guide you through the setup. By default SX OS will allocate 15GB for your EmuNAND partition. If you want to use a different size hit the "advanced" button before creating your EmuNAND.
SX OS will boot into EmuNAND by default if it finds a valid EmuNAND partition. If you don't want to boot into EmuNAND, there's a button in the SX OS Boot menu which will allow you to continue booting with EmuNAND disabled.
As mentioned in the previous section we have revamped our SX OS boot menu's option screen quite a bit. For the tinkerers and advanced users we introduced an easy method of dumping/restoring your NAND flash storage. Another neat addition for people who had an unhappy accident while playing with their NAND is the "GPT Repair" option. This will repair your NAND's partition table if you ever need to. Again, this functionality is for advanced users who know what they're doing only. Please be cautious when using this functionality.
- NAND Dumping, Restoring, GPT Repair
With our (early) support for 6.0 we introduced a regression where "LayeredFS" would no longer work. This has been corrected and you can now enjoy your game modifications/hacks again on the latest official firmware.
- LayeredFS working on 6.0
We got word that the community has started distributing homebrew titles as NSP files recently. These NSP files cut some corners in the way they are crafted, but we decided to introduce support to make them usable with SX OS anyway. So you can now enjoy your favorite homebrew titles that comes as installable NSP files and launch them directly from the home screen!
- Homebrew NSP Compatibility
Whew, we're sorry for the wall of text. We tried to keep things as concise and easy to understand as possible. SX OS 2.0 is a big and important update, but certainly won't be the last. We know you're all waiting for even more functionality that is in high demand. Rest assured, we work as fast as we can to scrap these items off of the bucket list and bring them to you, the loyal end user, as fast as we can!
- Closing Words
Enough chit-chat, you can update to SX OS 2.0 right *now* by using the built-in updater if you are running SX OS 1.9 or higher. Otherwise head to our website and grab a copy! Enjoy!
OR CHECK OUT THE FULL LIST OF OFFICIAL RESELLERS ON TX's SITE: --> https://team-xecuter.com/where-to-buy/
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- MODCHIPFRANCE --> https://modchip83.com/en/home/178-purchase-xecuter-sx-pro.html
- SWITCHSX.COM --> https://www.switchsx.com
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