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Tutorial : How to install DLC for the Cobra ODE

Discussion in 'Tutorials' started by freddy75, Oct 6, 2013.

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    freddy75

    freddy75 Loyal Member

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    Awesome job !!! This Cobra just gets better and better.
    Any chance you are uploading that fake ISO ...... Pleeeeaaassseee :)
     
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    lion5

    lion5 Loyal Member

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    freddy75

    freddy75 Loyal Member

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    Thanks ... I will test it soon .

    I am not having any luck with the 3k3y tutorial or the SiXAXiS releases , The ODE is not seeing them as valid ISO files.

    I've tried decrypting , rebuilding with Gen , renaming , resigning .... I give up.
     
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    deank

    deank multiMAN Developer Loyal Member

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    multiMAN 4.50.01 BASE with SHOWTIME4MM (for BD-R and ODE).iso (27MB)
    (test version removed)

    Give it a try and let me know. Try to create a subfolder in /dev_hdd0/game/ and check if it works.

    Even if it doesn't - this is still the updated mM...
     
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    freddy75

    freddy75 Loyal Member

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    It didn't work for me ... The folder was not created.... But thanks for the updated mM :)
     
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    deank

    deank multiMAN Developer Loyal Member

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    Hmm... I'll test on my 'simulated' odde environment and will see what is going on.
     
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    freddy75

    freddy75 Loyal Member

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    It seems to be exactly the same as when you try to create a new folder in CAFM . CAFM gives you a red error message saying that it cannot create the folder.
     
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    deank

    deank multiMAN Developer Loyal Member

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    Duh!

    Sorry... I added the new stuff to the "create new folder on DESKTOP"... Let me reupload the .iso.

    I tested it and it works on CFW... The side effects are:

    1) *FOLDER_NAME*/USRDIR folder is created
    2) *FOLDER_NAME*/USRDIR/PARAM.SFO file is created
    3) *FOLDER_NAME entry appears in "Game Data" entry in XMB Game Column.

    Interesting thing... Now you can access "Game Data" entry in XMB while in a game (after you press the {PS} button). In pre 4.50 firmwares it asked if you want to quit the game and then show you the game data entry. :)

    Uploading the ISO now...
     
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    freddy75

    freddy75 Loyal Member

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    Having one of those days huh ? lol
    I have just misplaced my USB stick lol ..... Hopefully i find it before you finish the upload . I had it just a sec ago ... ugh i wish this room wasn't such a mess lol
     
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    True-Blue

    True-Blue Loyal Member

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    I think you are doing it Right..bc i downloaded them and they Work right from the get go for my on 3k3y..COBRA need to add stuff to there Firmware..but maybe i am Wrong :) Try the Mame.iso on 3k3y forum let me know if that one works..if it does then I can change something in the iso for you.

    PS. Not all PSN GAMES will work on ODE..Just to let you know..:)
     
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    deank

    deank multiMAN Developer Loyal Member

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    multiMAN 4.50.01 BASE with SHOWTIME4MM (for BD-R and ODE).iso (27MB)
    http://www.sendspace.com/file/q3qcxe

    * Supports creating folders under /dev_hdd0/game folder
    * Supports extraction of .zip files named PS3PSN~TEST12345.zip (where TEST12345 is the folder you want created and contents extracted into)


    :)
     
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    freddy75

    freddy75 Loyal Member

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    I already have the MAME 3k3y ISO running .... I just extracted it added the rom set and rebuild with GenPS3iso and it worked.
    I think you are correct that changes need to be made to both GenPS3iso and the Cobra ODE firmware to read them.

    Thanks dean .... I will try it in a few mins .

    1. Working
    2. Working
    3. Working

    Dean .... I LOVE YOU !!!

    Awesome job .
     
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    deank

    deank multiMAN Developer Loyal Member

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    Heh :)

    Nice nice :)
     
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    deank multiMAN Developer Loyal Member

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    Here is something cool:

    You know that multiMAN supports special ZIP files to install data under /dev_hdd0/game:

    PS3PSN~TEST12345.zip (only 9 characters for game folder under /dev_hdd0/game supported).

    Now, if you create such file and double-click on it in mmOS it will:

    1) Create TEST12345
    2) Extract the .zip contents in the newly created folder

    That means that you can create semi-installable packages for OFW+ODDE.

    I'll have to add the same change for new folders for this .zip extraction (new .ISO) and then you'll be all set. :) No more troubles.
     
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    freddy75

    freddy75 Loyal Member

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    :)

    So i now should be able to create the folders for PSN games aswell.... without putting them inside of Demo folders.
    I still have no idea where my USB stick went ..... I want to test TLOU DLC now to see if i can add it.

    *Edit*
    I can confirm that "The last of us" DLC is now working including online pass .

    Thanks again deank .

    I like the sounds of this ... looking forward to the next update.
     
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    deank

    deank multiMAN Developer Loyal Member

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    Ok... I updated the link in my previous post.

    Now mM for ODDE will handle PS3PSN~TEST12345.zip files (where 9 character long file folder will be created - in this case TEST12345) and the contents of the .zip will be extracted inside.

    :)
     
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    freddy75

    freddy75 Loyal Member

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    That was quick :) ...
    I'm going to grab a PSN game and test it , I need to extract the PKG files and stuff first so it might take a little while .

    It is extracting on the ps3 now ....
     
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    deank

    deank multiMAN Developer Loyal Member

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    Have in mind that "PS3PSN~" is just a prefix which tells multiMAN to extract the file under /dev_hdd0/game folder. It is can be PSN game, you can use it for folder creation or gamedata or anything you want.

    If you use a PSN game (.pkg) mM can't really INSTALL it (it doesn't support PKG installation), but it should be able to access/replace the files in it if you create the folder beforehand.

    mM supports two special zip naming conventions for over a year:

    PS3PSN~TEST12345.zip
    PS3~dev_usb000~freddy~folder.zip
    PS3~dev_hdd0~freddy2~newfolder.zip (this won't work with odde, because of no access to /dev_hdd0 root folder, but still..)

    Ok, let me know how it goes with your tests. It is really nice to gain such access.
     
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    freddy75

    freddy75 Loyal Member

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    PS3PSN~NPEB01417.zip

    Ok ... after my first test of a PSN game - Flashback (Duplex Release)

    This is strange lol Here is what happens ....

    It seemed to unpack perfectly and i could see the extraction progress .
    I went to the XMB to see if i could see the game installed = Failed

    I went to the Game data utility and i could see the folder install = NPEB01417 ( That worked but missing icon - Unable to run the file from there )

    So i went back to mM and looked inside of the folder and this is what i found ....
    NPEB01417 folder = correct
    Inside of that is USRDIR and PARAMSFO ( Almost correct but missing several of the other files ) missing files = all of the ICON0 pngs , PIC1 files and TROPDIR folder ( I assume you should be able to see those folders in mM and even launch the PNG files to view them )

    Inside of USRDIR i see the EBOOT.BIN Then two more folders ... One called FLASHBACKGAME and the other is called BINARIES ( Missing GAMEDATA1.EDAT

    The FLASHBACKGAME folder is missing 8 PS3TOC txt files and the MOVIES folder.

    So it seems to be "part working" but missing several files and folders during the extraction.

    I checked the PS3PSN~NPEB01417.zip that i created on my PC and all of the missing files are in there .

    *edit* So i copied the missing files from the original unpacked version into the folder but ran into another issue , It only displays under game data utility and will not launch but the ICONS are now visable ( After manually adding them myself )
     
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    deank

    deank multiMAN Developer Loyal Member

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    The OFW may dislike .edat or other encrypted files for some reason.

    Can you check if you can copy/paste the folder contents from a USB stick/hdd (/dev_usb***) and see it if will make any difference (I doubt that, but...).A

    As I said in my previous post - you can't expect to see something in XMB (as PSN game) if you extract a .zip in mM. mM can replace files and create folders, but it won't "install" the PSN game.
     

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