Real-Life Hacktivists from San Francisco and DefCon, helped to design the new missions in the Watch_Dogs sequel.
Thomas Geffroyd spent about 20 years preparing to be the hacker advisor inside Ubisoft for the Watch_Dogs 2 game. Well, not really. But that’s how long he has been close to the hacker community, which provides the central characters and backdrop for the sequel about hacking smart cities.
The first Watch_Dogs was set in Chicago and it was very popular game, and also unique in its gameplay on how it used 'hacking' to control the missions and gameplay, and its sequel will of course be similar, just set in San Francisco where alot of the original hacktivists started, and as such Ubisoft recruited some long-time ones to help design their new game and make the missions better.
Watch_Dogs 2 comes out just under one month's time on November 15th for the PlayStation 4 and Xbox One consoles, and of course Windows PC, in the meantime you can check the whole interview below in the source link regarding how Ubisoft recruited actual hackers to build their new game, and we would love to hear your comments on this, and if it will make the sequel more realistic.
NEWS SOURCE: Ubisoft Researcher scouted Watch_Dogs 2 by hanging out with Hacktivists (via) VentureBeat