Super Mario Sunshine is one of the most popular titles of an iconic Super Mario Sunshine. The game was developed and published on Nintendo and features only a single-layer mode.
What’s the game about?
The game storyline takes place on a tropical island where Mario, Princess Peach, and Toadsworth have a nice location. All’s well, until Shadow Mario - a villain that looks just like a protagonist - who damages the graffiti. Mario, who looks just the same, naturally gets the blame. The player steps in to save Mario’s reputation and Shadow Princess from the irreparable damage, inflicted by Shadow Mario.
To emulate Mario, you need to download Mario Sunshine ISO - a disk image that will substitute the game cartridge. It’s actually one of the most popular titles for emulation out there - no wonder the game has been talked about a lot lately.
When was the game released?
Super Mario Sunshine was published in Japan in 2002 and later released on the Western market - Europe, the US, Canada, and Australia. It’s one of the famous 3D Super Mario, following the first edition in 1996.
Back in the day, the game received positive reviews - critics loved the graphics, storyline, and functionality. Not that there weren’t questions, though. Some experts suspected that the game release might have been rushed. Taking a look after almost 20 years after its releases, we can try to answer that concern.
Is Super Mario Sunshine half-baked?
When the game was initially released, Super Mario Sunshine received a lot of praise precisely for its design. Looking at the opening scenes with the eyes of a modern gamer, doubts start creeping in.
If you compare the opening things of Super Mario Sunshine, you’ll notice that its different from all previous releases. Mario arrived at the island and noticed that his doppelganger has been messing around with the local graffiti. If you take a good look at that paint, you’ll notice that it doesn’t look like a graffiti one bit.
The controls of these first scenes are weird, to say the least. The functionality seems buggy, and there is little to none functionality that’s available to a user n this first scene. The experience feels like a movie - you are mostly looking at the events and observing the interactions.
Is Super Mario Sunshine repetitive?
One of the most common criticisms of the game is its redundancy. Users complain that levels resemble one another once you’ve passed one of them, you’ve completed them all. Do these doubts have objective merits? Let’s take a closer look.
The game might feel repetitive to those gamers who have explored all other Mario releases. However, if this is your first or second title from the franchise, the experience will feel as fresh as it could be.
It’s one of the most complex Mario games
The game has a player-controlled camera - one of the most innovative updates in the entire franchise. The functionality of F.L.U.D.D. is great - hovering abilities help you to avoid issues with a mispressed button or a buggy jump. When your fingers are tired, you can use this safety net to prevent Mario from foolish deaths.
It’s one of the most difficult Nintendo platforming games ever produced - and we are not talking only about Mario. It’s a challenging ride - but also a rewarding one. Helping Mario to get through narrow passages and deep tunnels on the high speed feels like pure joy, if you are willing to overlook occasional interface imperfections.
It’s been almost 18 years after the release
Still, the game remains one of the most enjoyable ones even for die-hard retro-gaming fans. It’s one of these releases that contribute to the development of gaming tendencies overall - even if some of these developments come at the cost of the interface or bug-free experience.
Granted, the first couple of scenes definitely seem rush. However, the game creators did their best to keep the experience amazing at every next level. Mario Sunshine feels equally great on Nintendo, as it does on the PC if you want to emulate it. It’s also one of the most re-playable titles out there - many gamers used to come back to the game every now and then - something you don’t usually see in platform arcades. The game was thought out, well-written, and challenging - even if somewhat (arguably) rushed.